Pulldownit! for Maya and 3ds Max is a dynamics solver which allows for the creation of fractures as well as massive rigid bodies simulations.
Pulldownit 2 comes with more shatter styles, easier detailed debris generation on fracture, improved UI and
much more. New Jagginess deformer allows to modify the surface of the fragments, converting flat geometry into rough faces and twisted edges, getting a high-realistic look for stucco, stone or concrete materials. Check out the features videos below.
Pulldownit 2 for Maya New Features video:
Pulldownit 2 for 3ds Max New Features video: