Rendering

Dec 8, 2016 Photorealism with Quixel Megascans & Redshift

More : Inspiration · Quixel · Software · · ·

Photorealism with Quixel Megascans & Redshift

Quixel Megascans & Redshift together at last!

One of the images below was created using Quixel Megascans & Redshift, can you tell which one?

Quixel Megascans & Redshift

One was photographed at a volcanic beach in Australia, the other was created from scratch on a computer in a garage in California. Using the latest tech in computer graphics, it is now possible to create photorealistic images in less than a day. Did you figure out which image is CG? If you’re not yet sure which image is CG, the right image was created with Quixel’s Megascans and rendered with Redshift 2.0. Congrats if you got it right!

Quixel is a tech company dedicated to developing blazingly fast workflows and tools for photorealistic graphics production. With its release of Megascans, the scan library now used by nearly every major game and film studio worldwide, environment creation has become faster, easier and more fun than ever. The scans plug into any modern renderer — in this case, Redshift.

Redshift is a GPU renderer that provides physically correct shaders and lighting, and as Megascans offers fully physically based scans, the process is as simple as plugging in the scans, adding a sun & sky, and hitting render. And as Redshift is the world’s fastest renderer, this 4K render finished in less than an hour with a single GeForce GTX 970 on a mid-tier computer — many times faster than traditional CPU rendering techniques.

Here’s another example. One is Quixel Megascans & Redshift, one is a photograph:

Quixel Megascans & Redshift

The images were created by one of the minds behind the Megascans 3D scan pipeline, Daniel Woje, who has more than 10 years of experience as an Environment Lead in the VFX industry. For these environments he used the volcanic scans already available in the Megascans library, and the goal was to faithfully capture the look of a photograph using nothing but similar looking scans, a modern renderer and a (highly trained) artistic eye. The complete Lava Field Ecosystem pack used in the creation of these scenes will be available this December.

In this example, the top image is a photograph. Did you get it right?

Aug 7, 2014 Cebas Grand Reveal @SIGGRAPH 2014 – Booth# 914!

More : Software · Visual Effects · · · · · · · · ·

Cebas Grand Reveal @SIGGRAPH 2014 – Booth# 914!

cebas has TWO major announcements, showcasing its latest plugins: moskitoRenderTM and thinkingParticles 6TM.
cebas Visual Technology Inc will also be updating all of its finalRender fans previewing the flagship finalRender 4 GPUTM brand new feature additions.

mosktioRenderTM: The First Fully Featured GPU Renderer for 3ds Max

Come and watch cebas’ exclusive showcasing of its latest horsepower GPU-Only mosktioRenderTM. The GPU renderer that will replace your renderer without second guessing or regrets! mosktioRenderTM for 3ds Max uses Nvidia’s latest technology with the least amount of software and creative restrictions of all GPU-only renderers on the market!

thinkingParticles 6TM: You Are Your Own Magician!

thinkingParticlesTM is one of cebas’ flagship plugins widely known for its fully procedural and physically accurate, real world destruction and special effects simulations in the movie industry.
Countless blockbuster movies and projects are home to thinkingParticles’ limitless ability to portray advanced physics-based particle effects that are simply mindblowing!
Now, entering the world of fully procedural fluid dynamics and soft body simulations; thinkingParticles Version 6 covers almost any/all possible scenarios of, what is known as, the “multi-physics” effects.

finalRender 4 GPUTM: It’s Revolution Not Evolution!

cebas Visual Technology Inc will show its most advanced product in the making; finalRender 4 GPUTM. As a technology leader in the field of physically accurate rendering, cebas was the first to bring advanced global illumination rendering to 3ds Max in a new and unique way. And in continuing to offer groundbreaking technology, cebas is introducing a whole new approach to Physically accurate Global Illumination Rendering based on its unique and finalRender 4 GPUTM exclusive trueHybridTM rendering acceleration technology.

SIGGRAPH Visitors and thinkingParticles fans get to witness some of the industry’s best thinkingParticles visual effects and animations presented by the one and only Will Wallace! A VFX guru who has a portfolio full of amazing movie and game-title scenes as well as the creator of HouseFX – His latest DVD training package for destruction with thinkingParticles inside 3ds Max.

May 6, 2014 Updates: 3DS Max 2015 Service Pack 1

More : Autodesk · Updates/Upgrades · · · ·

Updates: 3DS Max 2015 Service Pack 1

Autodesk 3DS Max 2015 service pack 1 available

Service Pack 1 for Autodesk® 3ds Max® 2015 and Service Pack 1 for Autodesk® 3ds Max® Design 2015 have fixes for issues with stability, performance, interoperability, localization and workflows. These service packs also address the Heartbleed vulnerability – a security bug in the open-source OpenSSL cryptography library.

http://knowledge.autodesk.com/support/3ds-max/downloads

Apr 25, 2014 MODO 801 is Here!

More : The Foundry · Updates/Upgrades · · · · · · · ·

MODO 801 is Here!

MODO 801 is Out Now!
Get MODO 801 with these available Promotions!

MODO 801 Individual License Upgrade – Regular Price $495, Buy Now For $395
MODO 801 Floating License Upgrade – Regular Price $695, Buy Now For $595
MODO 801 + MeshFusion Bundle – Individual License – Regular Price $1890, Buy Now For $1516.25

You may also Contact the Motion Media Sales Team at (310) 450-4000, for other MODO 801 purchase options.

MODO brings you the next generation of 3D modeling, animation, sculpting, effects and rendering in a powerful integrated package. An end-to-end solution delivering raw horsepower, refined technology and robust workflows, MODO is the creative option of choice for artists and designers around the world – from home-based hobbyists to Hollywood studios.

MODO 801 Feature List

  • Nodal Shading
    Enhancing the existing material process, the new nodal shading view let’s artists of every level create more complex shaders and materials. Artists can now more easily visualize complex material setups quickly and alter values of textures and shaders on a per-sample basis with the new Shader Inputs or Procedural Output channels for color, value and alpha. Users of other 3D packages might also find this to be a more familiar working environment now.
  • Enhanced snapping
    Create complex sets of snapping conditions with the addition of new snapping presets, enhanced snapping options and intelligent snapping controls. This re-invented toolset adds precision and intelligence to the modeling process and features an almost unlimited number of combinations that automatically react to the context in which you are working.
  • Animation Improvements
    New keyframing features include Time Markers, Onion Skinning, Spacing Charts, and In-between Tools. These additions to the animation workflow will resonate with traditional animators and make MODO even more approachable to those learning. Animators can now also load standard motion capture formats or transfer existing MODO character animation more easily with the easy to use retargeting toolset. All these tools provide the perfect framework to animate believable characters.
  • Rigging and Deformers
    The new Wrap, Lattice and Bezier Deformers extend MODO’s robust Order of Operations (OoO) deformation tools. The Wrap Deformer greatly enhances MODO’s rigging toolsets enabling animation on high-resolution objects such as character meshes. The Bezier Deformer gives amazing control over complex curve-based deformations.
  • Referencing
    Referencing in MODO 801 allows for efficient collaborative workflows and asset reuse that just simply works. Collaborate more efficiently with significantly enhanced referencing workflows that enable overriding referenced scene items and manage complex scene creation with segmented portions that can be executed simultaneously – eliminating the need to maintain and manually update multiple master scenes or setups.
  • New COLLECTIVES Workflows
    MODO 801 features more advanced relighting capabilities in NUKE with the addition of Diffuse Coefficient Outputs. When combined in NUKE raw diffuse color, diffuse amount and energy conservation will equal the diffuse coefficient. MODO 801 also includes a fully integrated color management pipeline, built on the industry standard OpenColorIO library, matching NUKE’s default config – ensuring color consistency across all applications in the COLLECTIVES. The data exchange between MODO and MARI now features UDIM import as well as other improvements for working more efficiently with UDIM tiles.

Apr 15, 2014 Autodesk Maya 2015 Now Available!

More : Autodesk · Software · Updates/Upgrades · Visual Effects · · · · · · · ·

Autodesk Maya 2015 Now Available!
Autodesk has also released Maya 2015!
Customers with subscription can download Maya 2015 from the Autodesk Subscription Center.
This release delivers powerful new toolsets across the board for artists tasked with creating
complex, high-quality assets.

  • The Bifröst Simulation Platform brings new capabilities for simulating and rendering photorealistic liquids.
  • Additionally, the XGen Arbitrary Primitive Generator lets you use instanced geometry to create and groom hair and fur, as well as create foliage and vegetation for environments.
  • Geodesic Voxel Binding  for skinning offers an innovative method for binding complex geometry to joint skeletons with ease.
  • Support for Pixar’s OpenSubdiv libraries, enhanced Modeling tools, and new UV options accelerate performance to keep you productive.
  • New support in Viewport 2.0 for major effects, rendering and texturing workflows means you can work in a real-time environment with significant performance gains.
  • Also, use the new ShaderFX editor to create and preview advanced HLSL, GLSL and CgFX shaders in Viewport 2.0.

Apr 15, 2014 Autodesk 3ds Max 2015 Available Now!

More : Autodesk · News/Press Releases · Updates/Upgrades · Visual Effects · · · · · ·

Autodesk 3ds Max 2015 Available Now!
Autodesk has now released 3DS Max 2015!
Customers with subscription can download 3ds Max 2015 from the Autodesk Subscription Center.

Mar 20, 2014 V-Ray 3.0 for Maya Beta Now Open

More : Autodesk · Chaos Group · Software · · · · · · · ·

V-Ray 3.0 for Maya Beta Now Open

The V-Ray 3.0 for Maya Beta program is now open! This major release is just around the corner and Chaos Group would like your input to help make it the best update yet. As a member of the beta community you’ll get access to beta builds of V-Ray 3.0 for Maya and interact directly with the developers in a dedicated forum for feedback, works in progress and test renders.

V-Ray 3.0 for Maya comes with a powerful set of new features and improvements and this is your opportunity to get early access and have a positive impact on the release.

Here are just a few new items:

Progressive Image Sampler

Faster feedback for artists with this powerful upgrade to the path-tracing engine. V-Ray 3.0 also allows you to cache scene assets between renders for even faster iterations.

Performance Improvements

Newly optimized ray tracing core speeds rendering up to 5X faster and up to 15X faster when rendering hair.

Support for Open Source Technologies and Data Exchange Formats

V-Ray 3.0 for Maya supports OpenSubdiv, Alembic 1.5, OpenEXR 2.0, OpenColorIO, OpenVDB, and Field3D.

Chaos Group has also updated their new website at V-Ray.com with a complete list of new features and enhancements to the already powerful toolset.

V-Ray 3.0 for Maya Beta reregistration, go to the application form.

Feb 18, 2014 Upgrade to The Foundry Creation COLLECTIVE from MODO or MARI

More : Luxology · Software · The Foundry · Visual Effects · · · · · · · · · · ·

Upgrade to The Foundry Creation COLLECTIVE from MODO or MARI

The Creation COLLECTIVE offers digital 3D visualization, modeling, animation, painting, playback, and integration in a single license.
Customers on a single license of  MODO or MARI can upgrade to the Creation COLLECTIVE at cost effective price point.

What’s in the Creation COLLECTIVE?

  • MODO – the next generation of 3D content creation
  • MARI – state of the art 3D painting
  • HIEROPLAYER –  Desktop playback, Edit & Review

Creation Collective with maintenance Upgrade from MODO $1240.00

MODO from version 101-701 eligible for upgrade to COLLECTIVE.

Creation Collective with maintenance Upgrade from MARI $1240.00

This price includes 1 year’s Maintenance

  • Free upgrades for 1 year MODO, MARI, HIEROPLAYER
  • 1 year access to customer support by phone/email

Q: What do you get on COLLECTIVES Maintenance?
A: Product updates, maintenance releases and service packs, support, communication and collaboration for the COLLECTIVES as a whole.

Q: Will the Creation COLLECTIVE maintenance plan cover full MODO upgrades?
A: The COLLECTIVE maintenance will cover MODO upgrades for 1 year. If The Foundry releases MODO 801 within the customers maintenance term, customers will receive MODO 801 at no additional cost.

Q: How do customers access the MODO side of this maintenance offering?
A: Customers will have the option to download updates from the Foundry web site and will have access to
downloads for MODO from the product page, with valid maintenance. 
http://www.thefoundry.co.uk/products/modo/downloads/

Q: How will the COLLECTIVES be licensed?
A: The COLLECTIVE licensing will use RLM licenses of all products, including MODO, and be combined into a
single license string.  Existing users that already have FLEXlm licenses will be given a second RLM
license.   The new COLLECTIVE license will not automatically replace customers existing license, and a License
Transfer to COLLECTIVE form will be required for all customers upgrading an existing license of MODO to a
COLLECTIVE license.

Feb 18, 2014 THE FOUNDRY COLLECTIVES

More : Luxology · The Foundry · Updates/Upgrades · Visual Effects · · · · · · · · · ·

THE FOUNDRY COLLECTIVES

The Foundry has created two streamlined content creation packages specifically designed to give artists and designers exactly what they need, hassle free.
Whether you’re a start-up business, a freelancer or in education, our out of the box solutions provide high-end tools for all sorts of projects.

production collective

Creative toolsets for media production professionals.
Bringing together The Foundry’s top, award winning products, the Production COLLECTIVE provides the essential tools for digital 3D modeling, animation, paint, effects, playback, editorial and shot management, all in a single license.

What’s in the Production COLLECTIVE?

  • MODO – the next generation of 3D content creation
  • MARI – state of the art 3D painting
  • NUKEX – advancing the art of digital compositing
  • HIERO – conform, edit and review with collaborative shot management

creation collective

A collection of products for creative professionals

Ideal for designers and animators alike, the Creation COLLECTIVE brings together the essential tools for digital 3D visualization, modeling, animation, painting, playback and integration, all in a single license.

This COLLECTIVE includes:

  • MODO – the next generation of 3D content creation
  • MARI – state of the art 3D painting
  • HIEROPLAYER – desktop playback, Edit & Review

Feb 4, 2014 Chaos Group Ships V-Ray 3.0 for 3ds Max

More : Autodesk · Chaos Group · · · · · · · · ·

Chaos Group Ships V-Ray 3.0 for 3ds Max

Chaos Group V-Ray 3.0 for 3ds Max has been released.
This release marks the next step in V-Ray’s overall development, introducing widely acclaimed new features and improvements.
V-Ray 3.0 is the most complete lighting, shading and rendering toolkit, delivering a powerful new set of features focused on artist productivity and modern CG workflows.

V-Ray 3.0 offers a number of additional workflow shortcuts, technical advances and support for open sources technologies. These include:

  • Render Mask – Users can define render regions using an object selection or image mask
  • Reflection/ Refraction Trace Sets – Provides more direct control in choosing whether reflections and refractions are visible in objects
  • Max Ray Intensity – Will easily fix artifacts from over-bright sources
  • Probabilistic Lights – Increases the speed of scenes with a high number of lights
  • V-Ray RT GPU – Improved with support for Render Elements
  • V-Ray Frame Buffer – Improved with added color correction controls
  • Open Source Technologies
    o Alembic integration with support for hair and particles
    o Deep Data output support including OpenEXR 2.0
    o Ptex object-space vector displacement support
    o Open Shading Language (OSL) support for programmable shaders
    o OpenColorIO support for advanced color management

For the complete list of new features, please visit V-Ray.com, the new home for the V-Ray community.

Search Our Blog

New FumeFX Feature Film & Games Reel

The new FumeFX feature film and games reel is pretty amazing. It showcases the powerful particle generation toolset they have for creating smoke, fire, sparks and more. Check it out!

Read more →

Blackmagic URSA Mini 4.6k Camera Test & Color Grade

Check out this video where the youtube channel Tested, takes a look at the Blackmagic URSA Mini 4.6k camera and puts it to the test. Take a look for yourself.

Read more →

Motion Media’s March Madness Challenge is Back!

Motion Media’s March Madness Challenge – Do you have what it takes to pick them all? Join Motion Media and our customers in a challenge to pick the most correct games in the 2017 College Basketball playoffs and you could win a 5TB Lacie Rugged hard drive!

Read more →

Deadline 9 Now Available

Deadline 9

The latest version of our scalable high-volume compute management solution – Deadline 9.0 is now available. This new version introduces additional security features and UI improvements. For improved security of your render farm, all connections from Deadline to the Deadline database…

Read more →

Photorealism with Quixel Megascans & Redshift

Using Quixel Megascans and Redshift you can create stunning photorealistic renderings using the GPU. Check out these images and see if you can tell which one’s real and which one’s CG.

Read more →


News/Press Releases


Motion Media’s March Madness Challenge is Back!
Mar 13, 2017 | No Comments | Read more →

Motion Media’s March Madness Challenge – Do you have what it takes to pick them all? Join Motion Media and our customers in a challenge to pick the most correct games in the 2017 College Basketball playoffs and you could win a 5TB Lacie Rugged hard drive!

Maxon Announces Cinema 4D R18 – New Features
Jul 25, 2016 | No Comments | Read more →

Maxon announced the release of Cinema 4D R18 today at Siggraph in Anaheim. After watching some of the demos and reading a bit about it, the new features look pretty great. Take a look at the press release below from Maxon, and check out this Promo to find out how you can get a free copy of Cinema 4D R18.

iToo Software Call for Submissions!
Jun 9, 2016 | No Comments | Read more →

iToo software is looking for submissions for their showreel for 2016. If you have any Archviz, Animation, VFX or other shots you’d like included, get in touch with them today.

Autodesk Subscription Changes Coming Soon.
Dec 17, 2015 | No Comments | Read more →

Starting Feb 1, 2016, Autodesk will no longer allow for the late renewal of Maintenance Subscription contracts after expiration and all subscription agreements must be renewed on time. It is crucial that you do not miss your renewal date! Read on to get more information.

Atomos Shogun Studio
Jun 17, 2015 | No Comments | Read more →

Just Announced! The Atomos Shogun Studio is the word’s first all-in-one 4K/HD, 2ch, dual 7” 3RU rack recorder, monitor, and playback deck!

Events


Motion Media Does Art Walk
Apr 6, 2015 | No Comments | Read more →

Last Thursday the Seattle Motion Media Project space launched at the Seattle Pioneer Square Art Walk with a soft opening. The Motion Media Project space featured the work of visual artist, Robbie Schroeder.

Webinar: Network Attached Storage for Creative Workflows
Apr 1, 2015 | No Comments | Read more →

We want to teach you about Seagate NAS Solutions! Join Motion Media and Seagate to learn about how Seagate NAS solutions are ideal for all creative environments from Game Development, VFX and Animation to Post Production.

Motion Media Presents Robbie Schroeder!
Mar 23, 2015 | No Comments | Read more →

On April 2nd, Motion Media Project presents the work of Seattle artist, Robbie Schroeder. Join us at our Seattle, Pioneer Square gallery space for the April 2nd Pioneer Square Art Walk.

Motion Media’s Top 8 GDC Picks
Mar 13, 2015 | No Comments | Read more →

Motion Media attended the GDC 2015 last week. We went, we saw, we conquered. Now we are catching up on our sleep. Check out out top 8 picks for the most exciting attractions featured at the convention hall.

Join the Motion Media Madness Bracket Challenge!
Mar 12, 2015 | No Comments | Read more →

Register for the Motion Media Madness Bracket Challenge and you would win a Robox 3D Printer or other great prizes. Challenge the Motion Media team along with your peers to see who is the best at guessing who’s going to win!

Updates/Upgrades


Deadline 9 Now Available
Mar 9, 2017 | No Comments | Read more →

The latest version of our scalable high-volume compute management solution – Deadline 9.0 is now available. This new version introduces additional security features and UI improvements. For improved security of your render farm, all connections from Deadline to the Deadline database…

Realflow 10 from Next Limit Has Arrived!
Dec 7, 2016 | No Comments | Read more →

Realflow 10 is much improved and faster with a lot of new features. Realflow 10 also has a new lower price! Check out the new Dyverso Multiphysics solver, three new daemons and more.

Phoenix FD Maya Beta Now Available
Dec 7, 2016 | No Comments | Read more →

Phoenix FD for Maya Beta. Phoenix FD can simulate smoke, liquids, ocean waves, splashes, spray, mist, and more. It’s been refined to give users the power they need, with tools that are fast, intuitive and interactive. We’ve also added online licensing as an option.

Maxon Announces Cinema 4D R18 – New Features
Jul 25, 2016 | No Comments | Read more →

Maxon announced the release of Cinema 4D R18 today at Siggraph in Anaheim. After watching some of the demos and reading a bit about it, the new features look pretty great. Take a look at the press release below from Maxon, and check out this Promo to find out how you can get a free copy of Cinema 4D R18.

V-Ray Beta 3 for Revit Has Been Released
Jul 20, 2016 | No Comments | Read more →

V-Ray Beta 3 for Revit is now ready! Beta 3 runs noticeably faster — up to 30% faster. We’ve also refined the interface, improved interactive rendering and added support for Revit 2017.



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