Maya

Mar 3, 2016 Fume FX 4.0 for Maya Now Available!

More : Autodesk · Updates/Upgrades · ·

Fume FX 4.0 for Maya Now Available!

Fume FX 4.0 for Maya has been released, and it’s the fastest FumeFX ever!

New features such as a faster solver, advanced vorticity, new burning model, smoke and fire sharpening at render time, fields sharpening at simulation time, improved caches handling and many other will allow users to create more detailed simulations in less time.

FumeFX 4.0 for Maya

Key Features

– Production proven results demonstrate this technology’s ability to achieve realistic smoke and fire effects for cutting-edge industry applications.
– FumeFX 4.0 for Maya supplements the user’s artistic vision with the power of real-world physics for the ultimate in both style and realism.
– GPU accelerated Preview Windows with self-shadows and geometry.
– A multitude of parameters and FumeFX helpers give users maximum control of the fluid’s behavior and appearance.
– Easy to use, basic effects can be created with just a few clicks.
– FumeFX is capable of dynamic interaction with other scene objects.

Mar 1, 2016 V-Ray 3.3 for Maya Released!

More : Chaos Group · Updates/Upgrades ·

V-Ray 3.3 for Maya Released!

Chaos Group V-Ray 3.3 for Maya has been released! The first thing users we’ll notice is speed. Most scenes render 20-50% faster with V-Ray 3.3 for Maya, and it’s a free update for V-Ray 3.X for Maya artists. Also, this release introduces final frame production rendering on the GPU with a major update to V-Ray RT. Like V-Ray for 3ds Max, 3.3 for Maya adds Variance-based Adaptive Sampling with better noise detection for cleaner images. It also brings faster set-up with less adjustments since lights and materials can now be evaluated automatically. And these are just a few of the many new features.

Plus, when buying V-Ray 3.3 for Maya from Motion Media, you’ll also get a $100 credit to www.designconnected.com

Users who have V-Ray 3.0 or 3.1 for Maya, just need to login at chaosgroup.com and go to the download page to get this free update.

Feb 15, 2016 Facial Rigging in Maya

More : Autodesk · Plugins ·

Facial Rigging in Maya

Check out this great Facial Rig for Maya from SoukiZERO who is a Character TD supervisor at Motion Magic. He shows how he created the interactive controllers for his Facial Rig that was based on FACS (Facial Action Coding System) in the videos below.

Suuki notes that it can get really expensive to create warp deformers for every single controller. Maya will slow down considerably.

The facial rig shown in the videos is available for purchase from TurboSquid. The Maya facial rig is based on FACS, and has interactive controllers with over 100 joints that deform the model. No Blend-Shapes used at all.

Also included with the rig are skin wrinkles. They use a custom DX11 shader that can blend normal maps and displacement maps with masks.

Original post on www.lesterbanks.com

Apr 17, 2015 UPDATE: Autodesk Maya 2016 Installer Missing Mental Ray Plugin

More : Autodesk · · · · ·

UPDATE: Autodesk Maya 2016 Installer Missing Mental Ray Plugin

IMPORTANT UPDATE: Customers installing the latest version of Autodesk Maya 2016 will notice that the Mental Ray Plugin is missing from the render selection menu. To install, customers must download the Mental Ray Plugin separately from the Autodesk Maya support section. Continue reading “UPDATE: Autodesk Maya 2016 Installer Missing Mental Ray Plugin”…

Apr 13, 2015 New at NAB: Autodesk Maya & 3ds Max 2016!

More : Autodesk · · · · · · ·

New at NAB: Autodesk Maya & 3ds Max 2016!

At NAB, Autodesk representatives have a busy week ahead of them. Two exciting Autodesk updates to be released this week include Maya and 3ds Max 2016. Continue reading “New at NAB: Autodesk Maya & 3ds Max 2016!”…

Aug 6, 2014 Review of The Autodesk Entertainment Creation Suite Ultimate 2015

More : Autodesk · News/Press Releases · Software · · · · ·

Review of The Autodesk Entertainment Creation Suite Ultimate 2015

Brad Clark and the Animation World Network recently did an honest, in depth review of the Autodesk Entertainment Creation Suite Ultimate 2015. The review gives you a good insight into the improvements in the software as well as any shortcomings. Give it a read and let us know if you agree in the comments.

From the Review:

Rest in peace Softimage

Technically there is a 2015 version with updates, but this will be the last version of Softimage. As were many of you, I was shocked and saddened by the announcement that Softimage had reached end-of-life and was being discontinued. Looking to the bright side, I felt that maybe it was going to be a good thing and the fresh eyes looking over Maya and 3dsMax would bring some innovation to these somewhat old cranky workhorses. Time will tell, and until then we should focus on the 2015 release of the suite and welcome our Softimage users to the mix.

Last year during my review I mentioned that I was feeling studios might not be getting maximum benefit from the suite and missing out on tools that were better in one package than another. The old thinking that you’d Model in Max, Rig and Animate in Maya (the Softimage guys just laughed and went back to doing it all in one software) is now ready to be flipped around. With Maya 2015 once again getting a big modeling and simulation upgrade and with Max’s much improved UI love for big scene management and even faster viewport speed, in addition to adding python support, things are looking up for both camps.

After getting the suite installed, there were already a few service patches available and thankfully they installed right over the existing software…no need to waste time uninstalling the freshly installed software first.

Since Softimage is done, I didn’t install it. Sad yes, but in the past 10 years as much as I wanted to invest deeper time in it, no client ever asked and my time goes where the work is. So this will not include a review of Softimage. It is time to move forward. R.I.P Softimage.

I did install 3dsMax, Maya and MotionBuilder and will review the improvements and failings of this release. For those new to my reviews, I feel most of you can read the “what’s new” documents yourself and watch the nice updated movies but you come here to learn something that wasn’t included in the press release and that is what I aim for. I focus on my areas of interest and experience – character rigging, motion capture and overall workflow efficiency.

Read the Full Review Here

Buy Autodesk Entertainment Creation Suite Ultimate 2015

May 22, 2014 Updates: Chaos Group V-Ray 2.4 for Maya Now Available

More : Chaos Group · Software · Updates/Upgrades · · · · ·

Updates: Chaos Group V-Ray 2.4 for Maya Now Available

Chaos Group has updated V-Ray for Maya to build 2.40.2.

This update brings support for Autodesk Maya 2015, plus improvements and refinements to current features.

NEW FEATURES

  • Support for Maya 2015

MODIFIED FEATURES

  • Soft limits for the slider values for VRay Caustics

BUG FIXES
Resolved issues:

  • Non running license server causes Maya crashes
  • Incorrect Maya fluids opacity when Transparency is set to black
  • VrayFur discrepancies Linux/Mac/Win
  • Render layers are not exported properly when the word “layer” is used somewhere in the path
  • Crash when duplicating some VRay nodes with duplicate input connections
  • VRay lights with black color and lumens units produce invalid colors
  • Crash with PSD file node
  • Crash when rendering vrscene with SSS
  • Overbright or invalid color error when using Fly-through mode
  • vrlservice/OSX – crashes when trying to stop; error -100 when exporting a .wbc file; register V-Ray license service fail
  • Grouped camera doesn’t work in Batch Render
  • Animated temperature attribute in the VRay lights doesn’t render correctly
  • Instancer is not rendered correctly in Maya Batch with Distributed rendering
  • No refractions in alpha channel with

Customers who purchase a new V-Ray 2.0 for Maya license will be eligible for a free upgrade to V-Ray 3.0 for Maya upon release.

Customers with current V-Ray 2.0 licenses,  can also join the V-Ray 3.0 beta. You can register for the Beta program here

Apr 15, 2014 Autodesk Maya 2015 Now Available!

More : Autodesk · Software · Updates/Upgrades · Visual Effects · · · · · · · ·

Autodesk Maya 2015 Now Available!
Autodesk has also released Maya 2015!
Customers with subscription can download Maya 2015 from the Autodesk Subscription Center.
This release delivers powerful new toolsets across the board for artists tasked with creating
complex, high-quality assets.

  • The Bifröst Simulation Platform brings new capabilities for simulating and rendering photorealistic liquids.
  • Additionally, the XGen Arbitrary Primitive Generator lets you use instanced geometry to create and groom hair and fur, as well as create foliage and vegetation for environments.
  • Geodesic Voxel Binding  for skinning offers an innovative method for binding complex geometry to joint skeletons with ease.
  • Support for Pixar’s OpenSubdiv libraries, enhanced Modeling tools, and new UV options accelerate performance to keep you productive.
  • New support in Viewport 2.0 for major effects, rendering and texturing workflows means you can work in a real-time environment with significant performance gains.
  • Also, use the new ShaderFX editor to create and preview advanced HLSL, GLSL and CgFX shaders in Viewport 2.0.

Mar 20, 2014 V-Ray 3.0 for Maya Beta Now Open

More : Autodesk · Chaos Group · Software · · · · · · · ·

V-Ray 3.0 for Maya Beta Now Open

The V-Ray 3.0 for Maya Beta program is now open! This major release is just around the corner and Chaos Group would like your input to help make it the best update yet. As a member of the beta community you’ll get access to beta builds of V-Ray 3.0 for Maya and interact directly with the developers in a dedicated forum for feedback, works in progress and test renders.

V-Ray 3.0 for Maya comes with a powerful set of new features and improvements and this is your opportunity to get early access and have a positive impact on the release.

Here are just a few new items:

Progressive Image Sampler

Faster feedback for artists with this powerful upgrade to the path-tracing engine. V-Ray 3.0 also allows you to cache scene assets between renders for even faster iterations.

Performance Improvements

Newly optimized ray tracing core speeds rendering up to 5X faster and up to 15X faster when rendering hair.

Support for Open Source Technologies and Data Exchange Formats

V-Ray 3.0 for Maya supports OpenSubdiv, Alembic 1.5, OpenEXR 2.0, OpenColorIO, OpenVDB, and Field3D.

Chaos Group has also updated their new website at V-Ray.com with a complete list of new features and enhancements to the already powerful toolset.

V-Ray 3.0 for Maya Beta reregistration, go to the application form.

Mar 18, 2014 Featured Customer: Barrow Neurological Institute & Autodesk Maya

More : Autodesk · Customers · Inspiration · Videos ·

Featured Customer: Barrow Neurological Institute & Autodesk Maya

In 1985, Barrow Neurological Institute (www.thebarrow.org) created its Neuroscience Publications department to produce educational content for neurosurgeons, physicians, and patients about neurological diseases and treatment options. In 2000, we started using Autodesk Maya to produce stereo 3D animations, illustrations, and VRs. Autodesk Maya has been a critical tool in the expansion of the field of medical educational content.

Surgical and video observation have limited usefulness because blood and tight surgical fields make it difficult to conceptualize the anatomy hidden from view. Traditional 2D illustrations are helpful for simplifying images, but are limited in their ability to reproduce 3D structures, movement, and alternate viewing angles.

Maya allows us to create accurate 3D anatomic structures that we can build upon and improve over time. Neurological structures are intricate and have complex relationships with one another, so manipulating these structures in 3D space affords the neurosurgeon a deeper understanding of the structure’s shape. The more knowledge the doctors can gain about anatomy and procedures in 3D, the safer and more successful they will be in their hands-on training.

Using Maya, we can quickly break down complex anatomical structures to their core elements by removing or hiding impeding constructs. We can overlay hidden structures and, because the structures were modeled in 3D, they automatically register in the correct orientation. We can look at the models from different views and animate their movements, making the anatomy or procedure easier to grasp because the viewer can witness its transition from one state to another. Maya also offers the option to output stereo 3D imagery, which is especially important to neurosurgeons who regularly use stereo microscopes intraoperatively to look at deep, narrow surgical fields.

Our department elected to use Maya because its speed and node-based architecture allow us to create complex deformations of detailed anatomical models. Its powerful scripting languages also allow us to automate and expand on features with ease, thereby shortening our production time.

Motion Media is always on top of the latest software updates, and their support has been instrumental in getting us set up quickly with Maya.. We look forward to continued growth and partnership with them in the years to come.

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Photorealism with Quixel Megascans & Redshift

megascans-redshift

Using Quixel Megascans and Redshift you can create stunning photorealistic renderings using the GPU. Check out these images and see if you can tell which one’s real and which one’s CG.

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Realflow 10 from Next Limit Has Arrived!

realflow10

Realflow 10 is much improved and faster with a lot of new features. Realflow 10 also has a new lower price! Check out the new Dyverso Multiphysics solver, three new daemons and more.

Read more →

Phoenix FD Maya Beta Now Available

phoenixmaya

Phoenix FD for Maya Beta. Phoenix FD can simulate smoke, liquids, ocean waves, splashes, spray, mist, and more. It’s been refined to give users the power they need, with tools that are fast, intuitive and interactive. We’ve also added online licensing as an option.

Read more →

Red Giant Sale – 40% off at Motion Media Tuesday Dec. 6th!

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Red Giant Sale! Save 50% only at Motion Media on your favorite Red Giant software including full licenses, upgrades, academic, suites and individual titles.

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Webinar: Introducing V-Ray for Modo

vraymodo

Motion Media and Chaos Group did the first ever webinar on V-Ray for Modo on 7/28/16, here’s the original info and recorded webinar. If you’re interested in V-Ray for Modo check out our website.

Read more →


News/Press Releases


Maxon Announces Cinema 4D R18 – New Features
Jul 25, 2016 | No Comments | Read more →

Maxon announced the release of Cinema 4D R18 today at Siggraph in Anaheim. After watching some of the demos and reading a bit about it, the new features look pretty great. Take a look at the press release below from Maxon, and check out this Promo to find out how you can get a free copy of Cinema 4D R18.

iToo Software Call for Submissions!
Jun 9, 2016 | No Comments | Read more →

iToo software is looking for submissions for their showreel for 2016. If you have any Archviz, Animation, VFX or other shots you’d like included, get in touch with them today.

Autodesk Subscription Changes Coming Soon.
Dec 17, 2015 | No Comments | Read more →

Starting Feb 1, 2016, Autodesk will no longer allow for the late renewal of Maintenance Subscription contracts after expiration and all subscription agreements must be renewed on time. It is crucial that you do not miss your renewal date! Read on to get more information.

Atomos Shogun Studio
Jun 17, 2015 | No Comments | Read more →

Just Announced! The Atomos Shogun Studio is the word’s first all-in-one 4K/HD, 2ch, dual 7” 3RU rack recorder, monitor, and playback deck!

V-Ray 3.2 for 3ds Max 2016 is Here
Jun 8, 2015 | 1 Comment | Read more →

V-Ray 3.2 for 3ds Max 2016 is VR-Ready and fully compatible with 3ds Max 2016. This free update for V-Ray 3.0 customers includes support for major VR formats, including Oculus Rift and Samsung Gear VR.

Events


Motion Media Does Art Walk
Apr 6, 2015 | No Comments | Read more →

Last Thursday the Seattle Motion Media Project space launched at the Seattle Pioneer Square Art Walk with a soft opening. The Motion Media Project space featured the work of visual artist, Robbie Schroeder.

Webinar: Network Attached Storage for Creative Workflows
Apr 1, 2015 | No Comments | Read more →

We want to teach you about Seagate NAS Solutions! Join Motion Media and Seagate to learn about how Seagate NAS solutions are ideal for all creative environments from Game Development, VFX and Animation to Post Production.

Motion Media Presents Robbie Schroeder!
Mar 23, 2015 | No Comments | Read more →

On April 2nd, Motion Media Project presents the work of Seattle artist, Robbie Schroeder. Join us at our Seattle, Pioneer Square gallery space for the April 2nd Pioneer Square Art Walk.

Motion Media’s Top 8 GDC Picks
Mar 13, 2015 | No Comments | Read more →

Motion Media attended the GDC 2015 last week. We went, we saw, we conquered. Now we are catching up on our sleep. Check out out top 8 picks for the most exciting attractions featured at the convention hall.

Join the Motion Media Madness Bracket Challenge!
Mar 12, 2015 | No Comments | Read more →

Register for the Motion Media Madness Bracket Challenge and you would win a Robox 3D Printer or other great prizes. Challenge the Motion Media team along with your peers to see who is the best at guessing who’s going to win!

Updates/Upgrades


Realflow 10 from Next Limit Has Arrived!
Dec 7, 2016 | No Comments | Read more →

Realflow 10 is much improved and faster with a lot of new features. Realflow 10 also has a new lower price! Check out the new Dyverso Multiphysics solver, three new daemons and more.

Phoenix FD Maya Beta Now Available
Dec 7, 2016 | No Comments | Read more →

Phoenix FD for Maya Beta. Phoenix FD can simulate smoke, liquids, ocean waves, splashes, spray, mist, and more. It’s been refined to give users the power they need, with tools that are fast, intuitive and interactive. We’ve also added online licensing as an option.

Maxon Announces Cinema 4D R18 – New Features
Jul 25, 2016 | No Comments | Read more →

Maxon announced the release of Cinema 4D R18 today at Siggraph in Anaheim. After watching some of the demos and reading a bit about it, the new features look pretty great. Take a look at the press release below from Maxon, and check out this Promo to find out how you can get a free copy of Cinema 4D R18.

V-Ray Beta 3 for Revit Has Been Released
Jul 20, 2016 | No Comments | Read more →

V-Ray Beta 3 for Revit is now ready! Beta 3 runs noticeably faster — up to 30% faster. We’ve also refined the interface, improved interactive rendering and added support for Revit 2017.

Available now – V-Ray 3.4 for 3ds Max and Maya
Jun 6, 2016 | No Comments | Read more →

V-Ray 3.4 for 3ds Max and Maya is now available as a free upgrade. All you have to do is login to your Chaos Group account and download it, it’s that simple.



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