krakatoa

Mar 16, 2015 GET STREAMLINED: RealFlow Video Tutorial

More : NextLimit · · · · · · · · ·

GET STREAMLINED: RealFlow Video Tutorial

To peruse a case study featuring Brandon Young talking about working with the Caped Crusader’s awesome vehicle using RealFlow, click here… But first, check out this useful tutorial showcasing the workflow between RealFlow, 3ds Max, Krakatoa, Frost, After Effects and Vray! View after the jump.
Continue reading “GET STREAMLINED: RealFlow Video Tutorial”…

Apr 14, 2014 Krakatoa for Cinema 4D is here

More : Maxon · News/Press Releases · Thinkbox Software · ·

Krakatoa for Cinema 4D is here

Thinkbox Software launched Krakatoa C4D (Krakatoa for Cinema 4D), the first version of its high-volume particle renderer for MAXON CINEMA 4D, which is compatible with R14 and R15 running on OSX and Windows operating systems. Also available for Autodesk®Maya® and Autodesk® 3ds Max®, Krakatoa provides a powerful pipeline for quickly acquiring, caching, transforming, modifying, shading and rendering billions of particles. Contact your Motion Media representative for pricing.

Krakatoa C4D key features include:

  • Point or voxel representation of particle data with various filter modes, motion blur and depth of field camera effects, and HDRI render passes output to OpenEXR files.
  • Concurrent support for additive and volumetric shading models, with per-particle control over data including color, emission, absorption, density and more.
  • Support for various light scattering algorithms, high quality self-shadowing and occlusions from geometry objects.
  • Integration with the native particle systems of CINEMA 4D as well as with third party products like X-Particles by Insydium Ltd. and TurbulenceFD by Jawset Visual Computing.
  • Dedicated objects for quick conversion of mesh volumes and surfaces to point clouds.
  • Particle loader objects to read Krakatoa’s native .PRT file format as well as NextLimit RealFlow particle .BIN files and .CSV text files.
  • Tools for saving particles to disk and support for saving multiple variations of the same simulation with different initial seeding using Batch rendering or via network rendering with Thinkbox Deadline to achieve higher particle counts.
  • A powerful render-time particle repopulation option to produce high-density particle clouds from low count base simulations.
  • Dedicated tools for creating “sticky” Camera Projection mapping for advanced dissolving effects.

 

Krakatoa C4D

Krakatoa C4D

Image courtesy of Ata Albehany

Krakatoa C4D

Image courtesy of Wolfram Zwanziger, zwonull.com

“We recognize success for digital artists today depends on integrated solutions with the industry’s best tools,” said Harald Egel, MAXON co-founder and CEO. “Krakatoa is widely recognized as a leader in robust volumetric particle manipulation and rendering. The availability of Krakatoa for CINEMA 4D brings profound artistic freedom to VFX creatives.”

Apr 30, 2013 Krakatoa for Maya – An Introduction

More : Events · Thinkbox Software ·

Krakatoa for Maya - An Introduction

Krakatoa for Maya – An Introduction
Come learn about the renderer used to create content for movie hits like Avatar, The Avengers, Transformers 3, Harry Potter 8 and Oblivion, as well as the upcoming Star Trek – Into Darkness, Man of Steel, After Earth, and more!

Krakatoa MY seamlessly connects Autodesk Maya with the Krakatoa renderer and provides a number of features designed to accelerate artists’ workflow when manipulating millions of particles. Krakatoa MY shares the same rendering core with Krakatoa SR (Stand-alone Renderer) and Krakatoa MX (3ds Max) which will produce identical results given the same input data and settings.

Register for a session now by clicking a date below:

Tue, May 7, 2013 11:00 AM – 12:30 PM PDT
Wed, May 8, 2013 4:30 PM – 6:00 PM BST

Once registered you will receive an email confirming your registration
with information you need to join the Webinar.

Key features of Krakatoa MY include: 

  • Point or voxel representation of particle data, with various filter modes, motion blur and depth of field camera effects, and HDRI render passes output to OpenEXR files
  • Simultaneous support of both additive and volumetric shading models, with per-particle control over color, emission, absorption, density and more
  • Support for various light scattering algorithms, high-quality self-shadowing and occlusions from both geometry and DTEX maps
  • Dedicated particle loader object supporting Krakatoa .PRT file sequences, RealFlow .BIN file sequences and .CSV file sequences, with the ability to offset, retime, combine and modify already cached particles
  • Dedicated PRT Volume and PRT Fractal objects inside the Maya viewports provide procedural particle creation from polygon mesh volumes and mathematical algorithms
  • Particle partitioning tools for caching multiple versions of the same simulation to combine into high-density particle clouds
  • Particle repopulation for render-time conversion of low-count simulations into high-count particle clouds

 

Krakatoa for Maya

Feb 25, 2013 Thinkbox Announces Krakatoa MY for Maya

More : News/Press Releases · Thinkbox Software · ·

Thinkbox Announces Krakatoa MY for Maya

Thinkbox Software today announced the release of Krakatoa MY, the high-volume particle renderer for the Autodesk Maya 3D software running on Microsoft Windows and Linux operating systems.

Krakatoa MY seamlessly connects Autodesk Maya with the Krakatoa renderer and provides a number of features designed to accelerate artists’ workflow when manipulating millions of particles. Krakatoa MY shares the same rendering core with Krakatoa SR (Stand-alone Renderer) and Krakatoa MX (3ds Max) and will produce identical results given the same input data and settings.

Key features of Krakatoa MY include: 

  • Point or voxel representation of particle data, with various filter modes, motion blur and depth of field camera effects, and HDRI render passes output to OpenEXR files
  • Simultaneous support of both additive and volumetric shading models, with per-particle control over color, emission, absorption, density and more
  • Support for various light scattering algorithms, high-quality self-shadowing and occlusions from both geometry and DTEX maps
  • Dedicated particle loader object supporting Krakatoa .PRT file sequences, RealFlow .BIN file sequences and .CSV file sequences, with the ability to offset, retime, combine and modify already cached particles
  • Dedicated PRT Volume and PRT Fractal objects inside the Maya viewports provide procedural particle creation from polygon mesh volumes and mathematical algorithms
  • Particle partitioning tools for caching multiple versions of the same simulation to combine into high-density particle clouds
  • Particle repopulation for render-time conversion of low-count simulations into high-count particle clouds

“Versatility and performance have made Krakatoa a favorite tool among studios of all sizes for years. With the release of Krakatoa MY, we are thrilled to bring Maya users access to an efficient pipeline for particle effects creation, something they have been requesting for some time. We love feedback from our clients and are more than happy to go above and beyond to make whatever they want a reality so it’s exciting to see Krakatoa MY come to fruition,” said Chris Bond, founder, Thinkbox Software.

Krakatoa MY requires its own dedicated workstation license for interactive use inside of Autodesk Maya, but is compatible with the network rendering licenses used by the other Krakatoa implementations (Krakatoa SR and Krakatoa MX). Workstation and render license bundles are available at a reduced price.

Aug 2, 2012 First Look – Krakatoa SR2 for Maya

More : Software · Thinkbox Software · Videos ·

First Look - Krakatoa SR2 for Maya

Thinkbox Software released a video today showing a sneak peek at Krakatoa for Maya which they will be showing more of at Siggraph 2012 in Los Angeles.

Apr 25, 2012 Thinkbox Software’s Krakatoa MX 2 on Maxunderground

More : Autodesk · Thinkbox Software · · ·

Thinkbox Software’s Krakatoa MX 2 on Maxunderground

Hristo Velev and Max Underground have put together an informative review of Thinkbox Software’s Krakatoa MX 2.

KRAKATOA™ MX is Thinkbox Software’s production-proven Volumetric Particle Rendering, Manipulation and Management Toolkit for Autodesk 3ds Max.

It provides a pipeline for acquiring, caching, transforming, modifying, deforming, culling, shading and rendering vast quantities of particles at unprecedented speed to represent natural phenomena like dust, smoke, silt, ocean surface foam, plasma and even solid objects. Krakatoa™ integrates well with Particle Flow, the flexible 3ds Max built-in Event-Driven Particle System, and provides data exchange capabilities for sharing particles with other 3D and simulation applications.

Read the review on the Max Underground website

 

Aug 31, 2011 Thinkbox Krakatoa Cracks 7 Billion Pixels

More : Software · Visual Effects · · ·

Thinkbox Krakatoa Cracks 7 Billion Pixels

You think you are working with large files, wait until you see what Thinkbox, along with Fusion IO and Supermicro accomplished with the new version of Krakatoa MX 2.  7 Billion Pixels per frame.  Yes, I said 7 Billion with a B.  That is pretty amazing.

I actually had the pleasure of seeing this firsthand at the Thinkbox suite in Vancouver and I have to say, I was thoroughly impressed.  Of course, they weren’t using your run-of-the-mill desktop machine to make this happen, they used a 4 CPUs x 10 Cores (40 cores, 80 threads) machine with 256 GB RAM was used to test the latest Beta of Krakatoa MX 2 and explore how core configurations and available memory affect the rendering performance.

If you want to read their findings and more about the test results, click here to read the full story on the Thinkbox Blog.

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Photorealism with Quixel Megascans & Redshift

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Using Quixel Megascans and Redshift you can create stunning photorealistic renderings using the GPU. Check out these images and see if you can tell which one’s real and which one’s CG.

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Realflow 10 from Next Limit Has Arrived!

realflow10

Realflow 10 is much improved and faster with a lot of new features. Realflow 10 also has a new lower price! Check out the new Dyverso Multiphysics solver, three new daemons and more.

Read more →

Phoenix FD Maya Beta Now Available

phoenixmaya

Phoenix FD for Maya Beta. Phoenix FD can simulate smoke, liquids, ocean waves, splashes, spray, mist, and more. It’s been refined to give users the power they need, with tools that are fast, intuitive and interactive. We’ve also added online licensing as an option.

Read more →

Red Giant Sale – 40% off at Motion Media Tuesday Dec. 6th!

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Red Giant Sale! Save 50% only at Motion Media on your favorite Red Giant software including full licenses, upgrades, academic, suites and individual titles.

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Webinar: Introducing V-Ray for Modo

vraymodo

Motion Media and Chaos Group did the first ever webinar on V-Ray for Modo on 7/28/16, here’s the original info and recorded webinar. If you’re interested in V-Ray for Modo check out our website.

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News/Press Releases


Maxon Announces Cinema 4D R18 – New Features
Jul 25, 2016 | No Comments | Read more →

Maxon announced the release of Cinema 4D R18 today at Siggraph in Anaheim. After watching some of the demos and reading a bit about it, the new features look pretty great. Take a look at the press release below from Maxon, and check out this Promo to find out how you can get a free copy of Cinema 4D R18.

iToo Software Call for Submissions!
Jun 9, 2016 | No Comments | Read more →

iToo software is looking for submissions for their showreel for 2016. If you have any Archviz, Animation, VFX or other shots you’d like included, get in touch with them today.

Autodesk Subscription Changes Coming Soon.
Dec 17, 2015 | No Comments | Read more →

Starting Feb 1, 2016, Autodesk will no longer allow for the late renewal of Maintenance Subscription contracts after expiration and all subscription agreements must be renewed on time. It is crucial that you do not miss your renewal date! Read on to get more information.

Atomos Shogun Studio
Jun 17, 2015 | No Comments | Read more →

Just Announced! The Atomos Shogun Studio is the word’s first all-in-one 4K/HD, 2ch, dual 7” 3RU rack recorder, monitor, and playback deck!

V-Ray 3.2 for 3ds Max 2016 is Here
Jun 8, 2015 | 1 Comment | Read more →

V-Ray 3.2 for 3ds Max 2016 is VR-Ready and fully compatible with 3ds Max 2016. This free update for V-Ray 3.0 customers includes support for major VR formats, including Oculus Rift and Samsung Gear VR.

Events


Motion Media Does Art Walk
Apr 6, 2015 | No Comments | Read more →

Last Thursday the Seattle Motion Media Project space launched at the Seattle Pioneer Square Art Walk with a soft opening. The Motion Media Project space featured the work of visual artist, Robbie Schroeder.

Webinar: Network Attached Storage for Creative Workflows
Apr 1, 2015 | No Comments | Read more →

We want to teach you about Seagate NAS Solutions! Join Motion Media and Seagate to learn about how Seagate NAS solutions are ideal for all creative environments from Game Development, VFX and Animation to Post Production.

Motion Media Presents Robbie Schroeder!
Mar 23, 2015 | No Comments | Read more →

On April 2nd, Motion Media Project presents the work of Seattle artist, Robbie Schroeder. Join us at our Seattle, Pioneer Square gallery space for the April 2nd Pioneer Square Art Walk.

Motion Media’s Top 8 GDC Picks
Mar 13, 2015 | No Comments | Read more →

Motion Media attended the GDC 2015 last week. We went, we saw, we conquered. Now we are catching up on our sleep. Check out out top 8 picks for the most exciting attractions featured at the convention hall.

Join the Motion Media Madness Bracket Challenge!
Mar 12, 2015 | No Comments | Read more →

Register for the Motion Media Madness Bracket Challenge and you would win a Robox 3D Printer or other great prizes. Challenge the Motion Media team along with your peers to see who is the best at guessing who’s going to win!

Updates/Upgrades


Realflow 10 from Next Limit Has Arrived!
Dec 7, 2016 | No Comments | Read more →

Realflow 10 is much improved and faster with a lot of new features. Realflow 10 also has a new lower price! Check out the new Dyverso Multiphysics solver, three new daemons and more.

Phoenix FD Maya Beta Now Available
Dec 7, 2016 | No Comments | Read more →

Phoenix FD for Maya Beta. Phoenix FD can simulate smoke, liquids, ocean waves, splashes, spray, mist, and more. It’s been refined to give users the power they need, with tools that are fast, intuitive and interactive. We’ve also added online licensing as an option.

Maxon Announces Cinema 4D R18 – New Features
Jul 25, 2016 | No Comments | Read more →

Maxon announced the release of Cinema 4D R18 today at Siggraph in Anaheim. After watching some of the demos and reading a bit about it, the new features look pretty great. Take a look at the press release below from Maxon, and check out this Promo to find out how you can get a free copy of Cinema 4D R18.

V-Ray Beta 3 for Revit Has Been Released
Jul 20, 2016 | No Comments | Read more →

V-Ray Beta 3 for Revit is now ready! Beta 3 runs noticeably faster — up to 30% faster. We’ve also refined the interface, improved interactive rendering and added support for Revit 2017.

Available now – V-Ray 3.4 for 3ds Max and Maya
Jun 6, 2016 | No Comments | Read more →

V-Ray 3.4 for 3ds Max and Maya is now available as a free upgrade. All you have to do is login to your Chaos Group account and download it, it’s that simple.



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