Cebas

Apr 5, 2012 Cebas’ finalRender 3.5 Service Pack 8 Released

More : Plugins · Updates/Upgrades · ·

Cebas’ finalRender 3.5 Service Pack 8 Released

Cebas has announced a service pack update for finalRender 3.5 as well as a new automatic software updater, which is the first of it’s kind for a 3ds Max plugin.  Check out the press release below for the details.

cebas Visual Technology Inc. is glad to announce the release of its 8thand latest Service Pack for finalRender 3.5 and finalRender 3.5 SE as well as for the integrated and standalone finalToon 3.5.

Service Pack 8 offers its users a mixture of fixes and major feature improvements allowing for smoother results, increased stability and dependability.

PLUS cebas is proud to present the launch of its FIRST ever automatic software update system – providing customers with hassle-free automatic Service Pack updates for fR 3.5 and future cebas products. It is simple, flexible and designed to accommodate users’ different needs.

cebas Visual Technology Inc. is the first company to introduce automatic software update system for 3dsmax plugins.

finalRender Changes in Service Pack 8

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  • An issue with Harmonics-GI and active camerafly mode has been isolated and resolved
  • Issues with Hairfarm caused by multithreading have been isolated and fixed
  • Fixes have been made in Render Elements outputting Geometric data, which was showing inconsistent results
  • Repairs were made to Render Elements when used along with Hairfarm, which created inaccurate results
  • Minor crashes when using Harmonics-GI have been resolved
  • Minor crashes in fR-Dirt Material have been isolated and fixed
  • Reported crash when using Distributed Network Rendering along with fR-Dirt material has been fixed
  • Micro Triangle Displacement (MTD) now shows better and smoother results than before

finalToon Changes in Service Pack 8

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  • A possible glitch when using silhouette effects has been allocated and fixed
  • An issue with lines missing from the final rendering has been repaired

cebas Autoupdate: Meticulously Developed, Simply run…

The Auto updater is built to help users get their FREE service packs and hotfixes for all cebas’ core products instantly and automatically. It is a quicker, easier way of staying up to date!

What’s brilliant about cebas Autoupdate, is that it allows customers to download their updates without having to worry about previous service pack versions getting overwritten or deleted.

cebas Autoupdate has the ability to archive and save previous Service Packs, so users have the luxury of referring back to the version of their choice any time.

Other features include the ability to control when and how often users can get their updates as well as where to store them.

Our new automatic software update system is currently in effect; all service packs and hotfixes starting SP8 will only be available via cebas Autoupdate download.

How to Get Service Pack 8

SP8 is available via cebas Autoupdate. Please read the “How to Get cebas Autoupdate”  section for download instructions then check the cebas Autoupdate Help Video to guide you through the simple steps of getting your service pack update.

How to Get cebas Autoupdate

Current users can log into my.cebas.com and obtain the Auto Updater from their “View Product Registrations” account menu. Registered finalRender users will automatically see all available download options.

Customers not currently registered on www.cebas.com, or having problems downloading the Auto Updater can use the contact menu located on the homepage to drop us a line and provide all relevant information including serial number(s)… we are always glad to be of service!

Apr 15, 2011 Cebas Free Trials of finalRender 3.5 SE and finalToon 3.5 for 3ds Max 2012

More : Autodesk · Software · · ·

cebaslogow 300x126 Cebas Free Trials of finalRender 3.5 SE and finalToon 3.5 for 3ds Max 2012

Harmonics frontpage Cebas Free Trials of finalRender 3.5 SE and finalToon 3.5 for 3ds Max 2012

 

 

 

cebas Visual Technology Inc. is making the latest version of its industry leading 3D rendering software, finalRender 3.5 SE, available in a free, unlimited-use trial version for the newest release of 3ds Max for immediate download from the cebas website.

The trial version of finalRender™ SE for 3ds Max (2010 – 2012, both 32- and 64-bit) is fully featured and includes all modules of its highest end version, as well as the industry leading non-photo-realistic rendering system finalToon™ 3.5.

Except for the watermarked render output, all aspects of the trial version are identical to the full license, including its complete feature set, as well as the software’s blazing rendering speed.

Get finalRender for 3ds Max at the Motion Media online shop!

Mar 15, 2011 cebas Visual Technology and Cyber Radiance Enter Hair Farm cooperation

More : News/Press Releases · · · · ·

cebas Visual Technology Inc. announces an initiative for close cooperation with Cyber Radiance to enhance the speed and effectiveness of their core software products, finalRender and Hair Farm. The latter is now available from the cebas website.

The two independent software developers intend to optimize their respective offerings through their new partnership. This will ensure that these industry leading tools will work hand-in-hand to get the best possible performance for their customers.

finalRenderHairFarm yeti cebas Visual Technology and Cyber Radiance Enter Hair Farm cooperation

Rendering made with finalRender and Hair Farm
cebas CEO Edwin Braun stated: “It’ll be great to optimize both systems for our current and future user base. Hair Farm is an amazing product and we are happy and proud to promote it in the future.”

“finalRender is an extremely powerful rendering system for using Hair Farm and I’m excited to integrate our products more closely,” said Dr. Cem Yuksel, creator of Hair Farm. “It will yield optimal performance and enhanced workflow for all 3ds Max users. Most importantly, it will help us extend the capabilities of our solutions and go beyond the limitations of today’s technology.”

This agreement marks the second such software development deal, after cebas announced the cooperation with Sitni Sati and their leading CG fluid dynamics simulation system, FumeFX, last year.

The announcement clearly shows the commitment by cebas to offer the most efficient and best rendering solutions to its customer base. By covering and enhancing complex rendering effects, such as fire, smoke and now hair, finalRender strengthens its position as the number one choice for serious motion picture and game production professionals.

While Hair Farm users agree that it is undoubtedly the best hair rendering software for CG professionals, the announcement affirms that Cyber Radiance is determined to go beyond this achievement and continue improving its ultimate hair solution with new ground-breaking technologies.

*  *  *

About Hair Farm

Hair Farmwas designed and developed by Dr. Cem Yuksel. When he first started developing Hair Farm, the available CG technologies for modeling, animating, and rendering hair were very limited and under-developed. Therefore, Dr. Yuksel began developing various novel technologies required for a solid hair modeling, animation, and rendering software. After six years of R&D, the last piece of the puzzle was solved with his invention of hair meshes, as first presented at SIGGRAPH Asia 2009.

Hair Farm is not just another tool for producing hair for virtual characters. It is a completely new design that combines state-of-the-art technologies with an artist-friendly user interface and flexible workflow. Within a year of its release, hundreds of studios and artists have begun using Hair Farm for their projects, such as the upcoming motion picture “Sucker Punch” (rel. March 25, 2011).

Contact

Cem Yuksel, Founder & CEO
Cyber Radiance LLC
cem@cyberradiance.com
www.cyberradiance.com

Jan 14, 2011 cebas develops 3D Stereo conversion software with Pixel Magic

More : News/Press Releases · Visual Effects ·

cebaslogow cebas develops 3D Stereo conversion software with Pixel Magic

cebasVisual Technology Inc. with the well known visual effects house Pixel Magic have agreed to develop advanced software and workflows that are already being used for converting “Harry Potter” to 3D Stereo. The technology was successfully pioneered for the major studio on “The Chronicles of Narnia – The Voyage of the Dawn Treader”.

Narnia3 poster cebas develops 3D Stereo conversion software with Pixel Magic

Link for More Information

Dec 8, 2010 cebas releases finalRender 3.5 and 3.5 SE

More : Visual Effects · · ·

cebaslogow cebas releases finalRender 3.5 and 3.5 SE

New Features Deliver 3D-Stereo Camera, Ultra-Fast Global Illumination Engine and More

We have brought out a new release for our industry leading tool finalRender much faster than usual,” said cebas CEO Edwin Braun. “Our users asked us to make new features available as we develop them so they can put them into production immediately. cebas has responded by releasing a ‘.5’ version as a major release for the first time in our 20-year history.

Link for More Information

Jun 22, 2010 Free Demo Version of thinkingParticles R4 from Cebas

More : News/Press Releases ·

cebas blog Free Demo Version of thinkingParticles R4 from Cebas

Cebas is proud to release its new thinkingParticles R4 Demo Version. We have tried to make the thinkingParticles Demo experience as close to the full version as possible. However, as you know, there have to be some restrictions in a Demo Version which are usually time restrictions. As thinkingParticles is a vast and very powerful application, 30 days may not be adequate to evaluate and learn.

Continue reading “Free Demo Version of thinkingParticles R4 from Cebas”…

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Motion Media Client Sabertooth Uses Autodesk 3ds Max to Deliver 3D CG Interactive Projects

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David Cullipher, founder and creative director, explains how the team at Sabertooth uses Autodesk 3ds Max to create interactive projects including HBO Go’s Game of Thrones interactive viewing experience and a US Army game called ‘At the Ready’.

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Weekly Inspiration: Wall Painted Animation

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Not much to say about this except that it is amazing and I can’t imagine how much time it took to prepare, animate and shoot this video. Well done and very unique.

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10 Great After Effects Tutorials from Vimeo

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Tutorials, tutorials, tutorials! There are so many tutorials online these days that it’s hard to sift through the bad ones to find anything worth while, so we did that for you! We compiled a list of the 10 Great After Effects tutorials to make things easy on you, cause that’s what we like to do.

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V-Ray Now Available with Support for 3ds Max 2013

VrayUpdate

V-Ray Now Available with Support for 3ds Max 2013

The latest V-Ray update offers an extensive list of new features and improvements including:

• Support for 3ds Max 2013
• Support for motion blur (transformation and deformation) with V-Ray RT and V-Ray RT GPU
• Optimized interactive rendering using the NVIDIA CUDA™ architecture in addition to OpenCL
• New “Matte for reflection/refraction” option to the VRayWrapperMtl material and the V-Ray object settings
• Support for Ornatrix 2.0

The update is free to registered V-Ray for 3ds Max users and can be downloaded from the Chaos Group website.

Read more →

Realflow 2013 is Almost Here….

realflow2013-announce.jpg

RealFlow 2013 is almost here, and you can check out the awesome list of new features coming in 2013 and check out the simulation videos for some really amazing stuff.

Read more →


News/Press Releases


Autodesk Maya 2013 Announced!
Mar 27, 2012 | No Comments | Read more →

Autodesk has announced Maya 2013. Autodesk® Maya® 2013 software delivers practical toolsets to help facilities animation, visual effects, game design pipelines they need to address today’s challenging productions. Powerful new toolsets for dynamic simulation, animation, and rendering enhanced productivity that will help keep them on schedule and within budget. In addition, the Open Data initiative introduced in Maya 2013 helps facili it, content creators can work in parallel to finish faster and more easily handle the massive complexity requirements they face.

Autodesk 3ds Max 2013 Announced!
Mar 27, 2012 | No Comments | Read more →

Autodesk has announced 3ds Max 2013. Autodesk® 3ds Max® 2013 animation software delivers ActiveShade support in the NVIDIA® iray ® renderer; a new render pass system; and industry-leading interoperability with Adobe® After Effects® and Adobe® Photoshop® softtware. In addition, new motion graphics, 3D animation, and simulation tools empower artists to focus more on creative, rather than technical challenges.

Autodesk Softimage 2013 Announced!
Mar 27, 2012 | No Comments | Read more →

Autodesk has announced Softimage 2013. Autodesk® Softimage® 2013 animation software delivers powerful new creative toolsets and a new high-fidelity interactive environment. From the new CrowdFX simulation feature; to enhanced modeling, 3D animation, physics, and selection tools, Softimage 2013 helps artists create compelling content faster, while extended SDK customizability helps facilitate pipeline integration

Pixologic announces ZBrush 4R3
Feb 22, 2012 | No Comments | Read more →

Pixologic is pleased to announce the upcoming release of ZBrush 4R3.
This update includes new features and expands the features introduced in previous versions.

V-Ray for Softimage Now Available!
Feb 20, 2012 | No Comments | Read more →

Chaos Group announces V-Ray for Softimage, the newest addition to its suite of innovative rendering solutions.

Events


Architectural 3D Awards – Call for Submissions
Apr 27, 2012 | No Comments | Read more →

CG Architect is presenting their annual Architectural 3D Awards this year and are looking for entries. The winner gets over $50k in prizes and will accept the award in Spain at the Mundos Digitales Conference 2012 in La Coruna. Good Luck!

Class: Nuke for After Effects Users in Seattle
Jan 31, 2012 | No Comments | Read more →

Motion Media & renowned NUKE Trainer Steve Wright head to SEATTLE on Feb. 10th, 2012 to bring you this unique Friday class that will explore and demonstrate the key features of Nuke as compared to After Effects, and equip attending artists with a basic understanding of Nuke’s powerful workflow.

3 Day Nuke Training with Steve Wright
Jan 18, 2012 | No Comments | Read more →

Motion Media & renowned NUKE Trainer Steve Wright bring you this unique Friday, Saturday and Sunday class that will explore and demonstrate the key features of Nuke and equip attending artists with a basic understanding of Nuke’s powerful workflow.

Webcast: Accelerate Your Post-Production Pipeline with Smoke for Mac
Jan 16, 2012 | No Comments | Read more →

Don’t miss this opportunity to see how Autodesk® Smoke® brings editing, color correction and motion graphics together in an all-in-one application. Smoke unifies visual effects and editing on the Mac so you can deliver professional quality results – quickly.

Content in the Cloud Conference @ CES 2012
Jan 5, 2012 | No Comments | Read more →

Register today for the CONTENT IN THE CLOUD Conference at CES, taking place on Wednesday January 11th at the Las Vegas Convention Center. You’ll get an insider’s tour of the many ways cloud computing is revolutionizing entertainment delivery, and come away with a deeper understanding of the impact of this technology on content distribution.

Updates/Upgrades


V-Ray Now Available with Support for 3ds Max 2013
May 8, 2012 | No Comments | Read more →

V-Ray Now Available with Support for 3ds Max 2013

The latest V-Ray update offers an extensive list of new features and improvements including:

• Support for 3ds Max 2013
• Support for motion blur (transformation and deformation) with V-Ray RT and V-Ray RT GPU
• Optimized interactive rendering using the NVIDIA CUDA™ architecture in addition to OpenCL
• New “Matte for reflection/refraction” option to the VRayWrapperMtl material and the V-Ray object settings
• Support for Ornatrix 2.0

The update is free to registered V-Ray for 3ds Max users and can be downloaded from the Chaos Group website.

Update: Cinema 4D R13 & BodyPaint 3D
May 7, 2012 | No Comments | Read more →

MAXON is always working to provide CINEMA 4D and BodyPaint 3D users with the best possible products. The free update of Release 13.058, which is available immediately, is a continuation of these efforts. This update is recommended for all R13 users. A detailed list of updated features can be found here.

Adobe CS6 Creative Cloud choosing the right licensing option
May 4, 2012 | No Comments | Read more →

Adobe cloud service debuts May 7th.  It is important to distinguish between the individual license designed only for an individual customer versus the corporate program called Team Ready designed for corporations purchasing for their staff members. Take a look at the diagram below for a clarifying your options and choice.  The individual licenses are not designed for corporate purchasing. They belong solely to the individuals and cannot be transferred or retained by the company should those individuals leave the company.

Your Adobe CS6 Upgrade Questions Answered
Apr 30, 2012 | No Comments | Read more →

Adobe is changing a lot about their upgrade policy with the release of Adobe Creative Suite 6 and we’re getting questions about what can be upgraded and how to actually get the free upgrade to CS6. So we thought we’d answer some of those questions for you…

Autodesk 3ds Max 2013 & Autodesk 3ds Max Design 2013 Extras
Apr 25, 2012 | No Comments | Read more →

Autodesk 3ds Max 2013 & Autodesk 3ds Max Design 2013 product enhancements, sample files, and extras available on the subscription center!



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