Cebas

Aug 20, 2012 Service Pack 11 for FinalRender 3.5

More : Plugins · Software · Updates/Upgrades ·

Service Pack 11 for FinalRender 3.5

cebas Visual Technology Inc. has just released its 11th service pack for finalRender 3.5 as well as for the integrated and standalone finalToon 3.5.

The build is targeted to provide specific fixes to rare crashes as well as to further support the core of our rendering power-tool.

Changes in finalRender 3.5 Service Pack 11 include:

  • CORE: A few issues with caustics producing inaccurate surfaces as a result are now fixed
  • CORE: Rare incidents of crashing with extruded splines have been addressed
  • SHADERS: Rare incidents of the velvet shader causing 3ds Max to crash have been addressed
  • SHADERS: Gradient 3d map rollout is now added
  • SHADERS: Issues with tension and curvature are also fixed

How to Get Service Pack 11

SP11 is available via cebas Autoupdate. Please read the “How to Get cebas Autoupdate” section for download instructions then check the cebas Autoupdate Help Video as well as the cebas Autoupdate 2.0 video to guide you through the simple steps of getting your service pack update.

How to Get cebas Autoupdate

Current users can log into my.cebas.com and obtain the Auto Updater from their “View Product Registrations” account menu. Registered finalRender users will automatically see all available download options.
Customers not currently registered on www.cebas.com, or having problems downloading the Auto Updater can use the contact menu located on the homepage to drop us a line and provide all relevant information including serial number(s)… we are always glad to be of service!

Jun 5, 2012 Cebas Delves into Shattering Effect in “Snow White and the Huntsman”

More : Plugins · Videos · ·

Cebas Delves into Shattering Effect in "Snow White and the Huntsman"

Check out this interview that Cebas did with Paul Hormis on the shattering effect that he created for Snow White and the Huntsman.  Paul has been doing 3D and Animation for 23  years and is currently a Visual FX artist,  Rigger, Scripter  and Pipeline TD with Motion Media client Pixomondo in Los Angeles California.

Read the Interview Here

See the final videos below:

Software Used: Autodesk 3ds Max, Cebas ThinkingParticles

Apr 5, 2012 Cebas’ finalRender 3.5 Service Pack 8 Released

More : Plugins · Updates/Upgrades · ·

Cebas’ finalRender 3.5 Service Pack 8 Released

Cebas has announced a service pack update for finalRender 3.5 as well as a new automatic software updater, which is the first of it’s kind for a 3ds Max plugin.  Check out the press release below for the details.

cebas Visual Technology Inc. is glad to announce the release of its 8thand latest Service Pack for finalRender 3.5 and finalRender 3.5 SE as well as for the integrated and standalone finalToon 3.5.

Service Pack 8 offers its users a mixture of fixes and major feature improvements allowing for smoother results, increased stability and dependability.

PLUS cebas is proud to present the launch of its FIRST ever automatic software update system – providing customers with hassle-free automatic Service Pack updates for fR 3.5 and future cebas products. It is simple, flexible and designed to accommodate users’ different needs.

cebas Visual Technology Inc. is the first company to introduce automatic software update system for 3dsmax plugins.

finalRender Changes in Service Pack 8

—————————–

  • An issue with Harmonics-GI and active camerafly mode has been isolated and resolved
  • Issues with Hairfarm caused by multithreading have been isolated and fixed
  • Fixes have been made in Render Elements outputting Geometric data, which was showing inconsistent results
  • Repairs were made to Render Elements when used along with Hairfarm, which created inaccurate results
  • Minor crashes when using Harmonics-GI have been resolved
  • Minor crashes in fR-Dirt Material have been isolated and fixed
  • Reported crash when using Distributed Network Rendering along with fR-Dirt material has been fixed
  • Micro Triangle Displacement (MTD) now shows better and smoother results than before

finalToon Changes in Service Pack 8

——————————

  • A possible glitch when using silhouette effects has been allocated and fixed
  • An issue with lines missing from the final rendering has been repaired

cebas Autoupdate: Meticulously Developed, Simply run…

The Auto updater is built to help users get their FREE service packs and hotfixes for all cebas’ core products instantly and automatically. It is a quicker, easier way of staying up to date!

What’s brilliant about cebas Autoupdate, is that it allows customers to download their updates without having to worry about previous service pack versions getting overwritten or deleted.

cebas Autoupdate has the ability to archive and save previous Service Packs, so users have the luxury of referring back to the version of their choice any time.

Other features include the ability to control when and how often users can get their updates as well as where to store them.

Our new automatic software update system is currently in effect; all service packs and hotfixes starting SP8 will only be available via cebas Autoupdate download.

How to Get Service Pack 8

SP8 is available via cebas Autoupdate. Please read the “How to Get cebas Autoupdate”  section for download instructions then check the cebas Autoupdate Help Video to guide you through the simple steps of getting your service pack update.

How to Get cebas Autoupdate

Current users can log into my.cebas.com and obtain the Auto Updater from their “View Product Registrations” account menu. Registered finalRender users will automatically see all available download options.

Customers not currently registered on www.cebas.com, or having problems downloading the Auto Updater can use the contact menu located on the homepage to drop us a line and provide all relevant information including serial number(s)… we are always glad to be of service!

Apr 15, 2011 Cebas Free Trials of finalRender 3.5 SE and finalToon 3.5 for 3ds Max 2012

More : Autodesk · Software · · ·

cebaslogow 300x126 Cebas Free Trials of finalRender 3.5 SE and finalToon 3.5 for 3ds Max 2012

Harmonics frontpage Cebas Free Trials of finalRender 3.5 SE and finalToon 3.5 for 3ds Max 2012

 

 

 

cebas Visual Technology Inc. is making the latest version of its industry leading 3D rendering software, finalRender 3.5 SE, available in a free, unlimited-use trial version for the newest release of 3ds Max for immediate download from the cebas website.

The trial version of finalRender™ SE for 3ds Max (2010 – 2012, both 32- and 64-bit) is fully featured and includes all modules of its highest end version, as well as the industry leading non-photo-realistic rendering system finalToon™ 3.5.

Except for the watermarked render output, all aspects of the trial version are identical to the full license, including its complete feature set, as well as the software’s blazing rendering speed.

Get finalRender for 3ds Max at the Motion Media online shop!

Mar 15, 2011 cebas Visual Technology and Cyber Radiance Enter Hair Farm cooperation

More : News/Press Releases · · · · ·

cebas Visual Technology Inc. announces an initiative for close cooperation with Cyber Radiance to enhance the speed and effectiveness of their core software products, finalRender and Hair Farm. The latter is now available from the cebas website.

The two independent software developers intend to optimize their respective offerings through their new partnership. This will ensure that these industry leading tools will work hand-in-hand to get the best possible performance for their customers.

Rendering made with finalRender and Hair Farm
cebas CEO Edwin Braun stated: “It’ll be great to optimize both systems for our current and future user base. Hair Farm is an amazing product and we are happy and proud to promote it in the future.”

“finalRender is an extremely powerful rendering system for using Hair Farm and I’m excited to integrate our products more closely,” said Dr. Cem Yuksel, creator of Hair Farm. “It will yield optimal performance and enhanced workflow for all 3ds Max users. Most importantly, it will help us extend the capabilities of our solutions and go beyond the limitations of today’s technology.”

This agreement marks the second such software development deal, after cebas announced the cooperation with Sitni Sati and their leading CG fluid dynamics simulation system, FumeFX, last year.

The announcement clearly shows the commitment by cebas to offer the most efficient and best rendering solutions to its customer base. By covering and enhancing complex rendering effects, such as fire, smoke and now hair, finalRender strengthens its position as the number one choice for serious motion picture and game production professionals.

While Hair Farm users agree that it is undoubtedly the best hair rendering software for CG professionals, the announcement affirms that Cyber Radiance is determined to go beyond this achievement and continue improving its ultimate hair solution with new ground-breaking technologies.

*  *  *

About Hair Farm

Hair Farmwas designed and developed by Dr. Cem Yuksel. When he first started developing Hair Farm, the available CG technologies for modeling, animating, and rendering hair were very limited and under-developed. Therefore, Dr. Yuksel began developing various novel technologies required for a solid hair modeling, animation, and rendering software. After six years of R&D, the last piece of the puzzle was solved with his invention of hair meshes, as first presented at SIGGRAPH Asia 2009.

Hair Farm is not just another tool for producing hair for virtual characters. It is a completely new design that combines state-of-the-art technologies with an artist-friendly user interface and flexible workflow. Within a year of its release, hundreds of studios and artists have begun using Hair Farm for their projects, such as the upcoming motion picture “Sucker Punch” (rel. March 25, 2011).

Contact

Cem Yuksel, Founder & CEO
Cyber Radiance LLC
cem@cyberradiance.com
www.cyberradiance.com

Jan 14, 2011 cebas develops 3D Stereo conversion software with Pixel Magic

More : News/Press Releases · Visual Effects ·

cebaslogow cebas develops 3D Stereo conversion software with Pixel Magic

cebasVisual Technology Inc. with the well known visual effects house Pixel Magic have agreed to develop advanced software and workflows that are already being used for converting “Harry Potter” to 3D Stereo. The technology was successfully pioneered for the major studio on “The Chronicles of Narnia – The Voyage of the Dawn Treader”.

Narnia3 poster cebas develops 3D Stereo conversion software with Pixel Magic

Link for More Information

Dec 8, 2010 cebas releases finalRender 3.5 and 3.5 SE

More : Visual Effects · · ·

cebaslogow cebas releases finalRender 3.5 and 3.5 SE

New Features Deliver 3D-Stereo Camera, Ultra-Fast Global Illumination Engine and More

We have brought out a new release for our industry leading tool finalRender much faster than usual,” said cebas CEO Edwin Braun. “Our users asked us to make new features available as we develop them so they can put them into production immediately. cebas has responded by releasing a ‘.5’ version as a major release for the first time in our 20-year history.

Link for More Information

Jun 22, 2010 Free Demo Version of thinkingParticles R4 from Cebas

More : News/Press Releases ·

cebas blog Free Demo Version of thinkingParticles R4 from Cebas

Cebas is proud to release its new thinkingParticles R4 Demo Version. We have tried to make the thinkingParticles Demo experience as close to the full version as possible. However, as you know, there have to be some restrictions in a Demo Version which are usually time restrictions. As thinkingParticles is a vast and very powerful application, 30 days may not be adequate to evaluate and learn.

Continue reading “Free Demo Version of thinkingParticles R4 from Cebas”…

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V-Ray 1.6 for Sketchup Beta Now Open

vraysketchup

Chaos Group has announced the open beta for V-Ray 1.6 for Sketchup. This massive upgrade to V-Ray for SketchUp includes a series of new feature introductions that enhance visualization workflow and render quality (V-Ray RT®, V-Ray Dome Light), and streamline scene complexity (V-Ray Proxy).

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The Foundry Mari 2.0 Masking & Painting Tutorial

mari2tutorialzindagi

Check out this very cool The Foundry Mari tutorial from Jeff Kleinzweig, the lead artist at Zindagi Games.

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Mocha 3.2 Public Beta Now Open

Mocha Pro and Mocha AE Update

Release News: mocha v3.2 public beta Imagineer Systems is happy to be releasing a public beta version of mocha Pro and mocha AE v3.2. This new point release includes significant features and fixes for all users.

Read more →

Try Modo 701 Free

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The Foundry and Luxology announced a free Modo 701 15 Day trial and a 30 Day production trial that is $25.  I suggest you head over to the Luxology site and get started as soon as you can. Plus, if you haven’t already, take the 701 Feature Tour, now with new videos.

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Krakatoa for Maya – An Introduction

krakatoamaya

Krakatoa for Maya – An Introduction – Come learn about the renderer used to create content for movie hits like Avatar, The Avengers, Transformers 3, Harry Potter 8 and Oblivion, as well as the upcoming Star Trek – Into Darkness, Man of Steel, After Earth, and more!

Read more →


News/Press Releases


Maxon & Adobe Announce Cineware & Cinema 4D Lite
Apr 4, 2013 | Comments | Read more →

MAXON, leading developer of professional 3D modeling, painting, animation and rendering solutions, today revealed the first step in its strategic alliance with Adobe Systems Incorporated, aimed at delivering a new level of integration between its powerful 3D application CINEMA 4D, and Adobe® After Effects®. The recently revealed next release of Adobe’s industry-leading software will include two MAXON technologies directly within the new Adobe After Effects: CINEWARE and CINEMA 4D Lite.

An Open Letter to Ang Lee
Feb 25, 2013 | Comments | Read more →

An open letter to Ang Lee from Compositor Phillip Broste regarding the state of the VFX industry and Mr. Lee’s lack of acknowledgement to the artists who created the VFX in “Life of Pi”. I definitely recommend the read.

Thinkbox Announces Krakatoa MY for Maya
Feb 25, 2013 | Comments | Read more →

Thinkbox Software today announced the release of Krakatoa MY, the high-volume particle renderer for Autodesk Maya 3D software running on Microsoft Windows and Linux operating systems.

Autodesk & Technicolor Team Up
Feb 22, 2013 | Comments | Read more →

The Hollywood Reporter posted an article about Technicolor and Autodesk partnering in the development of a new color grading and compositing tool. Steve Scott, the pioneering colorist and head of Technicolor, is leading the charge on this new venture and believes that together they can create a single procedural finishing system that would offer tools from both disciplines – color grading and compositing.

iPad Version of “Animators Survival Kit” Coming Soon
Feb 21, 2013 | Comments | Read more →

The famous “Animators Survival Kit” written by Richard Williams is coming soon to the iPad. The price and exact date of release have not yet been determined, but the publisher, Faber and Faber, has indicated that it will be roughly timed with Williams’ 80th birthday next month.

Events


Krakatoa for Maya – An Introduction
Apr 30, 2013 | Comments | Read more →

Krakatoa for Maya – An Introduction – Come learn about the renderer used to create content for movie hits like Avatar, The Avengers, Transformers 3, Harry Potter 8 and Oblivion, as well as the upcoming Star Trek – Into Darkness, Man of Steel, After Earth, and more!

First Look at Modo 701
Mar 12, 2013 | Comments | Read more →

MODO 701 is coming soon. Be one of the first to discover what’s new and improved during our ‘MODO 701 Feature Tour’ webcast on March 25th at 10AM (PST). Sign up today.

Learn Deep Compositing with NUKE
Sep 4, 2012 | Comments | Read more →

Deep Compositing allows artists to work with ‘deep images’ containing multiple opacity or colour samples per pixel. This allows rendering of CGI elements without predetermined holdout mattes, avoiding the need for re-renders when content changes.

Free Siggraph 2012 Exhibits Pass
Jul 10, 2012 | Comments | Read more →

Want to go to Siggraph 2012 but don’t want to pay for it? We’ll let Motion Media help you out. We are giving you a free Exhibits only pass for this years event in Los Angeles. All you have to do is fill in the form below and a link and code will be sent directly to you.

PipelineFX Offers Free Qube! Artist Workshop
Jun 19, 2012 | Comments | Read more →

PipelineFX is offering a one-day workshop geared toward artists and new users of Qube! at Siggraph 2012. This workshop focuses on submitting, managing and troubleshooting render jobs as well as best practices for maximum render throughput.

Updates/Upgrades


Mocha 3.2 Public Beta Now Open
May 10, 2013 | Comments | Read more →

Release News: mocha v3.2 public beta Imagineer Systems is happy to be releasing a public beta version of mocha Pro and mocha AE v3.2. This new point release includes significant features and fixes for all users.

Syntheyes is Now on Linux
Apr 23, 2013 | Comments | Read more →

The SynthEyes 3-D tracking application completes a triple-header with the introduction of its Linux version by developer Andersson Technologies LLC, joining the existing Windows and Mac OS X versions.

Extension 2 for Autodesk Maya 2013 Now Available for Download
Feb 4, 2013 | Comments | Read more →

Extension 2 for Autodesk® Maya® 2013 software is now available on the Autodesk Subscription Center. Extension 2 helps artists and studios with increased stability, usability, and performance.

New ArchiCAD Plugin for Maxwell Render
Jan 31, 2013 | Comments | Read more →

NextLimit has released a fully updated ArchiCAD plugin for Maxwell Render, available for download now from the customer gateway.

Matrox MXO2 Dock Now Shipping
Jan 22, 2013 | Comments | Read more →

Matrox is pleased to announce that Matrox MXO2 Dock is now available. The Matrox MXO2 Dock thunderbolt Accessory for Matrox MXO2 I/O Devices Delivers Convenience and Connectivity for MacBook Pro and MacBook Air Users



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