Fresh from Siggraph 2011 -There’s more to come shortly with blogs and news full of videos, but I have the following thus far courtesy an update on Autodesk’s site. You only get the following if you are on CURRENT subscription! Contact us to add or renew your subscription!
Alembic point caching—Efficiently manage complex simulated and animated data, with the ability to read and write Alembic open computer graphics interchange format.
Bullet Physics—Create highly realistic soft body, rigid body, and ragdoll simulations with high-performance open source AMD Bullet Physics engine.
New Node Editor—Manage and debug complex node networks with a new Node Editor that features drag-and-drop connections, color coding, and three levels of detail.