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Substance Designer 5.2

This Substance Designer 5.2 update targets mostly the 3D view, graph, export and performance; most importantly:

  • 3D view features : tesselation and opacity support in PBR shaders.
  • Convert maps to Vray/Corona/Redshift/Arnold targets using the PBR converter filter.
  • Pixel Processor node performance boost on DX10 engine: about 50 times faster 🙂
  • Graph improvements: options to render comments at constant size, and to disable new node display in the 2D view.
  • Option to hide/display PSD layers in the library preferences.
This release also contains many bug fixes. You can find the full release note here.

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