Apr 12, 2010 From NAB 2010: Adobe CS5 Mercury Playback and Matrox RT

More : Adobe · Matrox Video · News/Press Releases · Software · · · · · · ·

NAB, something I have had a love-hate relationship with for many, many years.  This year promised to be the year of stereoscopic production, and so far it is! 

This post however is going to center around our every day production needs – and what has become one of the most anticipated software releases at this year’s conference – Adobe CS5!  I have to say, thus far,  it looks fantastic!  I wanted to spend a few moments sharing some thoughts on one of the big features that many people have been waiting for: The Mercury Playback Engine, and what it really means, and what companies like Matrox are doing to work with Adobe.

If you don’t already know, the Mercury playback engine is designed around technology that combines the power of the GPU, with the CPU.  In this case, an Nvidia based card with CUDA.  The demonstrations at Adobe’s booth and others are all shown on top-of-the-line workstations (HPz800 and 8 or 12 core machines), with Nvidia 5800 graphics cards ($2000+) of course to put the Adobe Cs5 products in the best light possible.  Understandable, but not something many of you might have just sitting around at the moment!  I was privy to see a Mercury demo at a Matrox meeting though, when done on a quad core workstation, with an Nvidia 4800 card ($1500) to see why Matrox was still relevant.  Ok, I’m listening.

A simple timeline, two streams of AVCHD, two color corrects, a DVE, and a graphic. Open task manager to monitor performance. Hit play.

  • CPU only: CPUS at 100%, playback excruciating.  Pretty unusable.
  • Turn on Mercury Engine: CPUS at 100%, playback I would approximate at about 10-15fps.  Obviously a big performance increase, but seriously – is it usable day in and day out?
  • Turn on the Matrox RT feature: CPUS at about 50-60%, playback perfectly smooth.

Another important thing to note is that with the Mercury Engine, you are still  monitoring the record window monitor on a computer monitor, with strictly progressive/non-interlaced scanning.  The result if you are using interlaced footage – such as 1080i, are that edges of objects moving horizontally, will have artifacts that I am sure most of us are familiar with. It doesn’t affect the final output of course, but is rather annoying.  Got a client watching?  If you were to use a Matrox device (or AJA, or Decklink) and monitor the output via a HDMI monitor, (or component, SDI etc) the interlaced playback is as it should be viewed, and how the end-user would ultimately see it since it is an interlaced capable, ‘real’, monitor.

That’s why I was VERY happy to hear Matrox RT will now be a part of the entire MXO2 series!  (Thanks for that Adobe!) and at the same pricing.  While I’m still in favor of getting a nice GPU because  I still use a lot of apps that take advantage of it (Maya, 3ds Max, Fusion, and of course Adobe amongst others) – I also think the Mercury Playback engine alone is not enough. It’s a great start, and can’t wait for CS5, but it’s just that, a start.

So – think about the value here – how much is that GPU, and how much is a Matrox card, or better yet, the MX02 series.  A MatroxMXO2 Mini is $449, and will give you HDMI output, and can even support the Max option (which has a host of new features as of NAB too) for $00 more.  The acceleration and QUALITY of the H264 output of this option is by far one of the best values out there in my opinion.

Other Matrox news: Exclusive relationship with AVID media composer – yep, you can use the MXO2 mini to monitor your software only Avid Media Composer! Matrox also has the only 4 channel 3G SDI card, and some interesting partners making software for it – want to ingest HD stereoscopic anyone?

That’s it for now, but I’ll get a pretty in depth demo of Davinci on a Mac next (for only $995 – wtf?!?)  BM had it running pretty nicely on a Macbook Pro, we’ll see…

of the H264 ouput of this option is by far one of the best values out there in my opinion.

That’s why I was VERY happy to hear Matrox RT will now be a part of the entire MXO2 series!  (Thanks for that Adobe!)  Same pricing as before.  While I’m still in favor of getting a nice GPU – I still use a lot of apps that take advantage of it (Maya, 3ds Max, Fusion, and of course Adobe amongst others) – I do think the Mercury Playback engine alone is not enough, but it’s a great start.

Search Our Blog

V-Ray 1.6 for Sketchup Beta Now Open

vraysketchup

Chaos Group has announced the open beta for V-Ray 1.6 for Sketchup. This massive upgrade to V-Ray for SketchUp includes a series of new feature introductions that enhance visualization workflow and render quality (V-Ray RT®, V-Ray Dome Light), and streamline scene complexity (V-Ray Proxy).

Read more →

The Foundry Mari 2.0 Masking & Painting Tutorial

mari2tutorialzindagi

Check out this very cool The Foundry Mari tutorial from Jeff Kleinzweig, the lead artist at Zindagi Games.

Read more →

Mocha 3.2 Public Beta Now Open

Mocha Pro and Mocha AE Update

Release News: mocha v3.2 public beta Imagineer Systems is happy to be releasing a public beta version of mocha Pro and mocha AE v3.2. This new point release includes significant features and fixes for all users.

Read more →

Try Modo 701 Free

modo701-trial

The Foundry and Luxology announced a free Modo 701 15 Day trial and a 30 Day production trial that is $25.  I suggest you head over to the Luxology site and get started as soon as you can. Plus, if you haven’t already, take the 701 Feature Tour, now with new videos.

Read more →

Krakatoa for Maya – An Introduction

krakatoamaya

Krakatoa for Maya – An Introduction – Come learn about the renderer used to create content for movie hits like Avatar, The Avengers, Transformers 3, Harry Potter 8 and Oblivion, as well as the upcoming Star Trek – Into Darkness, Man of Steel, After Earth, and more!

Read more →


News/Press Releases


Maxon & Adobe Announce Cineware & Cinema 4D Lite
Apr 4, 2013 | Comments | Read more →

MAXON, leading developer of professional 3D modeling, painting, animation and rendering solutions, today revealed the first step in its strategic alliance with Adobe Systems Incorporated, aimed at delivering a new level of integration between its powerful 3D application CINEMA 4D, and Adobe® After Effects®. The recently revealed next release of Adobe’s industry-leading software will include two MAXON technologies directly within the new Adobe After Effects: CINEWARE and CINEMA 4D Lite.

An Open Letter to Ang Lee
Feb 25, 2013 | Comments | Read more →

An open letter to Ang Lee from Compositor Phillip Broste regarding the state of the VFX industry and Mr. Lee’s lack of acknowledgement to the artists who created the VFX in “Life of Pi”. I definitely recommend the read.

Thinkbox Announces Krakatoa MY for Maya
Feb 25, 2013 | Comments | Read more →

Thinkbox Software today announced the release of Krakatoa MY, the high-volume particle renderer for Autodesk Maya 3D software running on Microsoft Windows and Linux operating systems.

Autodesk & Technicolor Team Up
Feb 22, 2013 | Comments | Read more →

The Hollywood Reporter posted an article about Technicolor and Autodesk partnering in the development of a new color grading and compositing tool. Steve Scott, the pioneering colorist and head of Technicolor, is leading the charge on this new venture and believes that together they can create a single procedural finishing system that would offer tools from both disciplines – color grading and compositing.

iPad Version of “Animators Survival Kit” Coming Soon
Feb 21, 2013 | Comments | Read more →

The famous “Animators Survival Kit” written by Richard Williams is coming soon to the iPad. The price and exact date of release have not yet been determined, but the publisher, Faber and Faber, has indicated that it will be roughly timed with Williams’ 80th birthday next month.

Events


Krakatoa for Maya – An Introduction
Apr 30, 2013 | Comments | Read more →

Krakatoa for Maya – An Introduction – Come learn about the renderer used to create content for movie hits like Avatar, The Avengers, Transformers 3, Harry Potter 8 and Oblivion, as well as the upcoming Star Trek – Into Darkness, Man of Steel, After Earth, and more!

First Look at Modo 701
Mar 12, 2013 | Comments | Read more →

MODO 701 is coming soon. Be one of the first to discover what’s new and improved during our ‘MODO 701 Feature Tour’ webcast on March 25th at 10AM (PST). Sign up today.

Learn Deep Compositing with NUKE
Sep 4, 2012 | Comments | Read more →

Deep Compositing allows artists to work with ‘deep images’ containing multiple opacity or colour samples per pixel. This allows rendering of CGI elements without predetermined holdout mattes, avoiding the need for re-renders when content changes.

Free Siggraph 2012 Exhibits Pass
Jul 10, 2012 | Comments | Read more →

Want to go to Siggraph 2012 but don’t want to pay for it? We’ll let Motion Media help you out. We are giving you a free Exhibits only pass for this years event in Los Angeles. All you have to do is fill in the form below and a link and code will be sent directly to you.

PipelineFX Offers Free Qube! Artist Workshop
Jun 19, 2012 | Comments | Read more →

PipelineFX is offering a one-day workshop geared toward artists and new users of Qube! at Siggraph 2012. This workshop focuses on submitting, managing and troubleshooting render jobs as well as best practices for maximum render throughput.

Updates/Upgrades


Mocha 3.2 Public Beta Now Open
May 10, 2013 | Comments | Read more →

Release News: mocha v3.2 public beta Imagineer Systems is happy to be releasing a public beta version of mocha Pro and mocha AE v3.2. This new point release includes significant features and fixes for all users.

Syntheyes is Now on Linux
Apr 23, 2013 | Comments | Read more →

The SynthEyes 3-D tracking application completes a triple-header with the introduction of its Linux version by developer Andersson Technologies LLC, joining the existing Windows and Mac OS X versions.

Extension 2 for Autodesk Maya 2013 Now Available for Download
Feb 4, 2013 | Comments | Read more →

Extension 2 for Autodesk® Maya® 2013 software is now available on the Autodesk Subscription Center. Extension 2 helps artists and studios with increased stability, usability, and performance.

New ArchiCAD Plugin for Maxwell Render
Jan 31, 2013 | Comments | Read more →

NextLimit has released a fully updated ArchiCAD plugin for Maxwell Render, available for download now from the customer gateway.

Matrox MXO2 Dock Now Shipping
Jan 22, 2013 | Comments | Read more →

Matrox is pleased to announce that Matrox MXO2 Dock is now available. The Matrox MXO2 Dock thunderbolt Accessory for Matrox MXO2 I/O Devices Delivers Convenience and Connectivity for MacBook Pro and MacBook Air Users



Latest Tweets



x

"Getting Started with ZBrush"

FREE 69 PAGE eBOOK! This step by step guide will walk you through the creative world of ZBrush from the basics to sculpting, painting and on to finishing off your art with ZBrush's powerful render engine.

Getting Started with ZBrush