Visual Effects

Dec 7, 2016 Realflow 10 from Next Limit Has Arrived!

More : NextLimit · Software · Updates/Upgrades · Visual Effects

Realflow 10 from Next Limit Has Arrived!

All new RealFlow 10!

RealFlow 10 is the 10th version of the software – now much improved, faster, and with many new features. In celebration of this special anniversary, they have lowered the prices for both new and upgrade licenses!

Here are some of the improvements in RealFlow 10:

  • New DYVERSO Multiphysics solver for rigid, elastic, and granular simulations
  • Three new daemons
  • A highly optimized DYVERSO solver for GPU and CPU
  • Up to two times faster HYBRIDO solver with a better memory footprint
  • Various workflow enhancements

To get a quick look at what’s new, watch the Tech Reel above.

MORE FEATURES INSIDE:

  • Bitmap Emitter Improvements.
  • Continuous Collision Detection.
  • Better support for 4K monitors.
  • Time Scale for Hybrido secondary emitters.
  • Homogenization of bounded options in Daemons.
  • Environment variables can be used in the preferences window.
  • License priority pick up.

Sep 11, 2015 Da Vinci Resolve 12 First Impressions

More : Visual Effects · · · ·

Da Vinci Resolve 12 First Impressions

This morning Blackmagic Design released the new version of Da Vinci Resolve. Resolve 12 has a bucketload of new features, from simple adjustments and updates, to game changing overhauls, but the name of the game with this release is it’s editing tools.  For years now the non-linear editor market has been dominated by Avid, Premier, and (less so lately) Final Cut, with a few smaller names out in the wings, and now Blackmagic is throwing its hat into the ring in earnest with this new release of Resolve.

At this year’s NAB conference, I was able to elbow my way through the crowd and get a brief hands on demo of the new Resolve 12, but now that it is fully released, anyone with an internet connection can now download the basic package of Resolve, with the pro version still available for $995 from your favorite Blackmagic reseller.

So what’s new exactly?

For starters, the naming convention has changed. In the past, the free version of Resolve has been designated “Lite”, while the paid version just carried the release number. With Resolve 12, Blackmagic has somewhat reversed that convention, and dropped the “Lite” from the free version, and added “Studio” to the paid version. This may be a little confusing for those upgrading from a previous version, but I don’t feel like it will cause much headache, and is really secondary to the other changes made to this platform.

As mentioned above, the real meat of this update is in the editing tools, and as an editor and Premiere fan, these are the changes that I am most interested in. Resolve 12 comes with a decent selection of editing tools that will be very familiar to anyone with NLE experience.  The most often used editorial functions are bundled into one tool called the “Trim Edit Mode”. The Trim Edit Mode contextually switches between different functions depending on where your mouse cursor is, and what you have selected. If you select the middle of a clip you can slip it, or select multiple clips, and slip them all together. To slide a clip up and down the timeline, select the cursor, or the “Normal Edit Mode”. To ripple and roll, switch back to the Trim Edit Mode and select the ends of the clip you want to edit. By selecting just the edge of one clip, you can ripple it back and forth, and by selecting the edit itself, or the space in between both clips, you can roll it back and forth. Personally, I find myself doing one when I intended to do the other, but that may just be a matter of getting used to this system. There is also a “Razor Edit Mode”, which functions just how you would expect. There is also an “Insert Clip”, “Replace Clip”, and “Overwrite Clip”, that function as expected for the most part, although the Replace Clip tool seems to be a little finicky, causing me to sometimes drop the wrong clip into the timeline, or do nothing.

da vinci review 2Resolve 12’s basic editing tools.

There is also a fourth editing mode, known as the “Dynamic Trim Mode”, which essentially gives you the ripple and roll tools at all times, which you can access with the hotkey “W”, but cannot be found on the main bar of editing tools for some reason. This editing tool more or less makes the Normal Editing Mode and the Trim Edit Mode all but obsolete, so why include all three, and why hide the Dynamic Trim Mode? I have yet to come up with an explanation for this.

Resolve 12 comes with a pretty good selection of transitions and effects, and they work fairly intuitively. You’re able to drag and drop effects from a bin on the right side to where you want them, all very familiar stuff, but where Resolve 12 shakes things up is the in timeline curve editor. It gives you a little drop down button that opens a curve inside the timeline where you can custom edit effects. It took me a little while to warm up to this way of doing effects, but it’s actually pretty cool.

 

Example of Resolve 12’s effects curves

My biggest issue with this release of Da Vinci Resolve trying to be a fully fledged editor is the lack of workspace customization. Sometimes I want my timeline viewer to be larger than my media pool viewer, and this is unfortunately impossible. Nor can you pop panels out of the background like you can in other programs, so it’s impossible to have your timeline viewer on one monitor, while having  your timeline on another.  Of course you can output the timeline direct to a video monitor via Blackmagic hardware such as a Decklinik Extreme card.  However, if you want to have your media bins on a different monitor, away from the rest of your workspace, you’re completely out of luck. This lack of customization is a bummer, but I like the direction this program is going very much. Fingers crossed for the future.

As this is just a brief first impression review. There were a number of features I have not yet had the chance to review, such as the new audio tools which appear extremely promising, as well as the multi-cam editing mode. I could see this feature being quite popular. There is also a new system of sorting footage via metadata tags, which is not editing specific, but could be a lifesaver on larger projects, cutting down drastically on time spent searching for specific clips.

Overall, I was surprised at how much I liked the new editing features in this release of Resolve, and although it may not have nailed it perfectly as an editor, there is the benefit of having Davinci Rosolve’s world famous color correction capabilities, which is nothing to take lightly!

 

-Zachary Cain

Motion Media Product Specialist

Continue reading “Da Vinci Resolve 12 First Impressions”…

Jul 10, 2015 RealFlow Case Study: Age of Ultron

More : Visual Effects · · · ·

RealFlow Case Study: Age of Ultron

From literally the first frame of the movie you can see RealFlow Hybrido being used in addition to Maya N-Particles for the scenes involving Loki’s scepter, and then later in the movie during the creation of Vision. For the early scenes where Tony Stark is acquiring the scepter I used RealFlow D-Splines and noise Daemons to control the flow of the ethereal blue particles as they were being siphoned off into the batteries on the table. For the creation of Vision, as Dr. Helen Cho is monitoring a screen showing the Vibranium fusing itself to his cellular structure I used the RealFlow Magic Daemon to attract viscous Hybrido particles.


 

Read the full article here

 

 

Jun 30, 2015 2015 Creative Storage Conference

More : Visual Effects

2015 Creative Storage Conference

 

Motion Media is proud to be a part of the Creative Storage Conference this year. If you’re in the area, make sure you stop by to check out our 4K Studio Storage Bundle, as well as some Network Attached Storage (NAS) units from Seagate.

This is a great opportunity to get first hand experience with state-of-the-art storage solutions, and to pick the brains of our resident technical experts.

 

 IMAG0201

IMAG0208

Jun 3, 2015 June Art Walk with Brad Klausen

More : Visual Effects · · ·

June Art Walk with Brad Klausen

 

Continue reading “June Art Walk with Brad Klausen”…

May 28, 2015 Quadcopter Helicarrier

More : Visual Effects · · · · · · · · · ·

Quadcopter Helicarrier

 

Have you ever wondered what it would be like to use a quadcopter to launch another, smaller quadcopter?

Well wonder no more, because Youtube channel owners 12InchDesign have done just such a feat, and posted the video to prove it.

Continue reading “Quadcopter Helicarrier”…

Apr 29, 2015 What If 3D Printing Was 100X Faster?

More : Visual Effects · · · · · · ·

What If 3D Printing Was 100X Faster?

3D printing is really just 2D printing over and over … slowly. Joseph DeSimone went into detail about this during his talk at the TED2015 convention. DeSimone claims that his 3D printing technique (inspired by Terminator 2) is 25 to 100 times faster than the usual 3D printing speed. He claims it could even be 1000x faster. Additionally, the 3D parts created by his technique are strong, smooth, and functional.

Continue reading “What If 3D Printing Was 100X Faster?”…

Apr 27, 2015 Curvature to Vertex Color Modifier

More : Visual Effects · · · ·

Curvature to Vertex Color Modifier

One popular request on the Autodesk 3ds Max is the curvature map. While you can’t create procedural texture maps with Max Creation Graphs (at least not now) you can create modifiers that set the vertex color map and then use the vertex color map to drive materials. Continue reading “Curvature to Vertex Color Modifier”…

Apr 24, 2015 Smooth Operator, the GDC’s Make Out Darling

More : Game Development · Games · Visual Effects · · · · · · · · ·

Smooth Operator, the GDC's Make Out Darling

Smooth Operator is the first full release from Beardo Games. It made a splash at both the GDC 2015 and SXSW 2015. It was not necessarily well received, but indeed, it was received. It was the most memorable game launched at the GDC’s Big Indie Pitch this year, and possibly the most interesting game at SXSW as well. Mechanically, it’s a cooperative two-player game (in which the chosen two characters make out). Smooth Operator includes over 16 unique, selectable characters.  It combines the absolute powers of hilarity and discomfort. Pay attention to Beardo Games! More is to come. Continue reading “Smooth Operator, the GDC’s Make Out Darling”…

Apr 23, 2015 Autodesk Signs Agreement to Acquire Shotgun Software

More : Autodesk · Visual Effects · · ·

Autodesk Signs Agreement to Acquire Shotgun Software

The media and entertainment industry is changing fast as productions become increasingly complex and technology lowers barriers to entry. Studios must operate more fluidly, collaborate globally and work more closely with partners to meet schedules and budgets. To do so they need easy-to-use, scalable and customizable production management tools. Continue reading “Autodesk Signs Agreement to Acquire Shotgun Software”…

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New FumeFX Feature Film & Games Reel

The new FumeFX feature film and games reel is pretty amazing. It showcases the powerful particle generation toolset they have for creating smoke, fire, sparks and more. Check it out!

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Blackmagic URSA Mini 4.6k Camera Test & Color Grade

Check out this video where the youtube channel Tested, takes a look at the Blackmagic URSA Mini 4.6k camera and puts it to the test. Take a look for yourself.

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Motion Media’s March Madness Challenge is Back!

Motion Media’s March Madness Challenge – Do you have what it takes to pick them all? Join Motion Media and our customers in a challenge to pick the most correct games in the 2017 College Basketball playoffs and you could win a 5TB Lacie Rugged hard drive!

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Deadline 9 Now Available

Deadline 9

The latest version of our scalable high-volume compute management solution – Deadline 9.0 is now available. This new version introduces additional security features and UI improvements. For improved security of your render farm, all connections from Deadline to the Deadline database…

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Photorealism with Quixel Megascans & Redshift

Using Quixel Megascans and Redshift you can create stunning photorealistic renderings using the GPU. Check out these images and see if you can tell which one’s real and which one’s CG.

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News/Press Releases


Motion Media’s March Madness Challenge is Back!
Mar 13, 2017 | No Comments | Read more →

Motion Media’s March Madness Challenge – Do you have what it takes to pick them all? Join Motion Media and our customers in a challenge to pick the most correct games in the 2017 College Basketball playoffs and you could win a 5TB Lacie Rugged hard drive!

Maxon Announces Cinema 4D R18 – New Features
Jul 25, 2016 | No Comments | Read more →

Maxon announced the release of Cinema 4D R18 today at Siggraph in Anaheim. After watching some of the demos and reading a bit about it, the new features look pretty great. Take a look at the press release below from Maxon, and check out this Promo to find out how you can get a free copy of Cinema 4D R18.

iToo Software Call for Submissions!
Jun 9, 2016 | No Comments | Read more →

iToo software is looking for submissions for their showreel for 2016. If you have any Archviz, Animation, VFX or other shots you’d like included, get in touch with them today.

Autodesk Subscription Changes Coming Soon.
Dec 17, 2015 | No Comments | Read more →

Starting Feb 1, 2016, Autodesk will no longer allow for the late renewal of Maintenance Subscription contracts after expiration and all subscription agreements must be renewed on time. It is crucial that you do not miss your renewal date! Read on to get more information.

Atomos Shogun Studio
Jun 17, 2015 | No Comments | Read more →

Just Announced! The Atomos Shogun Studio is the word’s first all-in-one 4K/HD, 2ch, dual 7” 3RU rack recorder, monitor, and playback deck!

Events


Motion Media Does Art Walk
Apr 6, 2015 | No Comments | Read more →

Last Thursday the Seattle Motion Media Project space launched at the Seattle Pioneer Square Art Walk with a soft opening. The Motion Media Project space featured the work of visual artist, Robbie Schroeder.

Webinar: Network Attached Storage for Creative Workflows
Apr 1, 2015 | No Comments | Read more →

We want to teach you about Seagate NAS Solutions! Join Motion Media and Seagate to learn about how Seagate NAS solutions are ideal for all creative environments from Game Development, VFX and Animation to Post Production.

Motion Media Presents Robbie Schroeder!
Mar 23, 2015 | No Comments | Read more →

On April 2nd, Motion Media Project presents the work of Seattle artist, Robbie Schroeder. Join us at our Seattle, Pioneer Square gallery space for the April 2nd Pioneer Square Art Walk.

Motion Media’s Top 8 GDC Picks
Mar 13, 2015 | No Comments | Read more →

Motion Media attended the GDC 2015 last week. We went, we saw, we conquered. Now we are catching up on our sleep. Check out out top 8 picks for the most exciting attractions featured at the convention hall.

Join the Motion Media Madness Bracket Challenge!
Mar 12, 2015 | No Comments | Read more →

Register for the Motion Media Madness Bracket Challenge and you would win a Robox 3D Printer or other great prizes. Challenge the Motion Media team along with your peers to see who is the best at guessing who’s going to win!

Updates/Upgrades


Deadline 9 Now Available
Mar 9, 2017 | No Comments | Read more →

The latest version of our scalable high-volume compute management solution – Deadline 9.0 is now available. This new version introduces additional security features and UI improvements. For improved security of your render farm, all connections from Deadline to the Deadline database…

Realflow 10 from Next Limit Has Arrived!
Dec 7, 2016 | No Comments | Read more →

Realflow 10 is much improved and faster with a lot of new features. Realflow 10 also has a new lower price! Check out the new Dyverso Multiphysics solver, three new daemons and more.

Phoenix FD Maya Beta Now Available
Dec 7, 2016 | No Comments | Read more →

Phoenix FD for Maya Beta. Phoenix FD can simulate smoke, liquids, ocean waves, splashes, spray, mist, and more. It’s been refined to give users the power they need, with tools that are fast, intuitive and interactive. We’ve also added online licensing as an option.

Maxon Announces Cinema 4D R18 – New Features
Jul 25, 2016 | No Comments | Read more →

Maxon announced the release of Cinema 4D R18 today at Siggraph in Anaheim. After watching some of the demos and reading a bit about it, the new features look pretty great. Take a look at the press release below from Maxon, and check out this Promo to find out how you can get a free copy of Cinema 4D R18.

V-Ray Beta 3 for Revit Has Been Released
Jul 20, 2016 | No Comments | Read more →

V-Ray Beta 3 for Revit is now ready! Beta 3 runs noticeably faster — up to 30% faster. We’ve also refined the interface, improved interactive rendering and added support for Revit 2017.



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