Updates/Upgrades

Aug 20, 2015 Get Substance Designer 5.2 Now

More : Allegorithmic · Updates/Upgrades ·

Get Substance Designer 5.2 Now

Substance Designer 5.2

This Substance Designer 5.2 update targets mostly the 3D view, graph, export and performance; most importantly:

  • 3D view features : tesselation and opacity support in PBR shaders.
  • Convert maps to Vray/Corona/Redshift/Arnold targets using the PBR converter filter.
  • Pixel Processor node performance boost on DX10 engine: about 50 times faster 🙂
  • Graph improvements: options to render comments at constant size, and to disable new node display in the 2D view.
  • Option to hide/display PSD layers in the library preferences.
This release also contains many bug fixes. You can find the full release note here.

Aug 20, 2015 Substance Painter 1.5 Just Released

More : Allegorithmic · Updates/Upgrades ·

Substance Painter 1.5 Just Released
substance-painter-izzy
For Substance Painter 1.5, Allegorithmic focused on tool, viewport, and shelf enhancements, along with other surprises!Here are the major additions:

  • Exporter update: presets for Vray/Corona/Redshift/Arnold, and export to Sketchfab directly from the tool (let the sharing begin)!
  • Ability to export any selected mask as a bitmap.
  • 22 new smart materials created by our talented artists 🙂
  • Viewport features: blur the environment background, display wireframe (and change its color).
  • UI improvements: new default layout, thumbnail generation for smart materials and generators.
  • New shortcuts: brush rotation, invert painting color on greyscale maps and hardness control in a substance.

Buy Substance Painter 1.5

Jun 8, 2015 V-Ray 3.2 for 3ds Max 2016 is Here

More : Autodesk · Chaos Group · News/Press Releases · Updates/Upgrades · ·

V-Ray 3.2 for 3ds Max 2016 is Here

V-Ray 3.2 for 3ds Max 2016

We’re excited to let you know the latest update to V-Ray 3.2 for 3ds Max 2016 is VR-Ready and fully compatible with 3ds Max 2016. This free update for V-Ray 3.0 customers includes support for major VR formats, including Oculus Rift and Samsung Gear VR.

Here’s what’s new:

VR Cameras – The two new VR camera types will render stereo cube maps and spherical stereo images. This allows artists and designers to output V-Ray scenes to popular VR formats like Oculus Rift and Samsung Gear VR.

V-Ray RT GPU Improvements – Among the new features and speed improvements is QMC sampling. Licensed from NVIDIA, QMC sampling provides overall speed improvements and resolves noise quicker when using CUDA.

Additionally, V-Ray RT GPU now supports:
• Displacement
• Anisotropic highlights
• Composite map
• Output curves
• Texture baking
• UDIM support (MARI)

Volume rendering
• New V-Ray Volume Grid adds support for OpenVDB, Field3D, and Phoenix FD volume grid formats. This allows users to import and render data from popular effects applications like Houdini and FumeFX.

Distributed rendering
• Add or remove distributed rendering nodes on the fly

Global Illumination
• Refined Light Cache algorithm removes light leaks and improves animation

Geometry
• New preview types for proxy objects – includes mesh simplification for optimized proxy display
• Faster rendering of hair and fur
• Intel Embree support for 3ds Max Hair & Fur and V-Ray Fur

3ds Max 2016
• Full support for new Physical Camera – co-developed with 3ds Max team
• Support for new Physical Camera Exposure Control
• V-Ray Lens Analysis Utility adds support for the 3ds Max Physical Camera

Note
You may have noticed earlier this week some new builds became available for V-Ray for 3ds Max in your download center, if you already downloaded V-Ray 3.20.01, the new build is 3.20.02.

V-Ray 3.2 for 3ds Max 2016

Feb 26, 2015 Aja Ki Pro Rack Firmware Update

More : AJA · Updates/Upgrades · ·

Aja Ki Pro Rack Firmware Update

New AJA Ki Pro Rack Firmware v5.0 with Rollover Recording

Ki Pro Rack v5.0 firmware is now available. Along with several improvements and fixes, this update adds the much-anticipated rollover recording functionality. Rollover recording allows a recording to start on one media module and seamlessly continue onto the second module once the first has reached capacity.

This new capability, combined with the recently announced 1TB KiStor modules, allows Ki Pro Rack to record HD-resolution at ProRes HQ quality continuously for over 18 hours!

The new Aja Ki Pro Rack firmware is available now from the Support area of the AJA website.

aja-download-now

Jan 30, 2015 Zbrush 4R7 Released

More : Pixologic ZBrush · Software · Updates/Upgrades ·

Zbrush 4R7 Released

Zbrush 4R7 Now Available from Motion Media

What’s New in Zbrush 4R7?

Here is an overview of the main additions:

  • ZModeler: With ZBrush 4R7 comes the ZModeler brush. This smart polygonal modeling system is designed to simplify your creation process. Quickly and dynamically create new shapes, doing so more easily than ever before possible: fuse polygons, delete full blocks of geometry, connect parts with advanced paths, and repeat your actions with a single click!With the ZModeler brush, ZBrush takes a quantum leap beyond the organics that it is already relied upon for. You can refine the shape of your model in real-time to revo­lutionize how you create hard surface models, architectural structures or highly detailed environments. The possibilities are endless.

    Zbrush 4R7 Zmodeler

  • Instances and Details: With the new NanoMesh and Array Mesh features, you as the artist can bring more complexity and detail to your work while still maintaining a low polygon count. Both NanoMesh and ArrayMmesh will allow for multiple instances of any object to be created and then adjusted in a matter of seconds.
  • ZBrush to KeyShot: With the ZBrush to KeyShot Bridge you can seamlessly connect ZBrush with KeyShot 5 to produce hyper-realistic and high quality images. If you don’t already own Key­Shot 5 or if its price is simply out of your reach, a “special edition” KeyShot for ZBrush is also available*.The KeyShot for ZBrush Bridge changes your Best Preview Render (BPR) button to instead send your models to KeyShot with a single click. All associated data transfers automatically, including materials, displaced geometries, procedural noise, PolyPaint or textures — and of course the new NanoMesh and Array Mesh. If ZBrush can display it, KeyShot can render it!* The KeyShot for ZBrush edition is based on KeyShot HD functionality except for two points: It can only communicate with ZBrush (no importing from other packages) and there are no restric­tions on rendering size. Luxion normally sells KeyShot HD for USD 995 but the introductory price to bundle of the ZBrush to KeyShot Bridge together with Keyshot for ZBrush is only USD 249. After the introductory period, the regular price will still be a terrific value at USD 349.

    Zbrush 4R7

  • 64-Bit Support: Push the boundaries of your imagination with the ZBrush 4R7 64-bit Preview Edition*. ZBrush can now tap all available computer memory and processing power for more details, even more complex models and faster operations.*The official release of ZBrush 4R7 is a native 32-bit application. We are also providing a native 64-bit build as a Developer Preview. This 64-bit application has been tested and should work flawlessly, but since the 64-bit conversion is a major overhaul of the core programming, official 64-bit support will not be available until the release of ZBrush 5. Version 4R7 will be the final 32-bit release of ZBrush.
  • ZRemesher 2.0: Retopologizing has never been as artist-friendly as with ZRemesher 2.0. With a single click, you can automatically produce organic or hard surface topology without spi­rals. If one-click topology isn’t the right answer for every situation, you can intuitively take control of the re-topology process with curves to assist in determining polygon flow.

    Zbrush 4R7 Zremesher

  • Render with Complete Details – Surface Noise: With ZBrush 4R7 the BPR Render system will now render all Surface Noise as dis­placement, deforming the mesh to match the attributes of any procedurally created noise. It is like having a displacement map without needing to actually create the map. See extremely detailed results at render time regardless of polygon count.
  • FBX Import/Export: To continue improving its integration with the artist’s pipeline, ZBrush 4R7 introduces a new free plugin: FBX Import Export. This supports texture, normal and displacement maps, blendshapes, smoothing based on normals and much more!
  • Other Enhancements and Additions: As with past updates, ZBrush 4R7 doesn’t stop at major features. It also includes numerous other additions which will improve your productivity and creativity. A few are:
    • Replay Last can now be reapplied to any portion of the model.
    • Background images applied with the Grid system can now be projected onto your model for a painted guide in your newest creations.
    • Start any sculpt with the new polygonal Cube, Sphere and Cylinder primitives.
    • Automatically center the TransPose line on any unmasked, partially visible or symmetrical piece of geometry with one click.
    • Copy and Paste between Tools, SubTools and even Projects.
    • Now hold Shift to switch on Dynamic Draw Size to avoid accidentally turning it on.
Upgrading to ZBrush 4R7?
If you are an existing Zbrush user, you can upgrade to Zbrush 4R7 for free.

 

Dec 10, 2014 Maxwell Render V3.1 Early Build Available Free

More : NextLimit · Software · Updates/Upgrades ·

Maxwell Render V3.1 Early Build Available Free

Maxwell Render V3.1

The Maxwell Render V3.1 early build is now available now for testing!  Full release will be within the next few weeks.  This update is free for V3 customers.

To access the early build area (NEW this year for Maxwell customers) you must be signed into the forum first, then go to www.maxwellrender.com/betas.

What’s new in V3.1?

  • Spotlight emitters to mimic spotlights on your usual 3D platform (and translate them to Maxwell emitters) – hooray!
  • Extra sampling allows you to select masked areas and render them to a higher SL than the rest of the scene – a great time saver!
  • OpenVDB support
  • And more…

Find out about these features and more in today’s live webinar.

Maxwell Render Promo

Don’t Forget, the Maxwell Render 25% off sale ends in just 9 days on December 19.

Shop Maxwell Render Now

 

Dec 10, 2014 V-Ray 3.0 for 3ds Max Service Pack 1 Now Available

More : Chaos Group · Software · Updates/Upgrades · ·

V-Ray 3.0 for 3ds Max Service Pack 1 Now Available

V-Ray 3.0 for 3ds Max Service Pack 1


A free update to V-Ray 3.0 for 3ds Max Service Pack 1 is now available for download. Now is the perfect time to upgrade to 3.0.

Highlights include:

• V-Ray RT GPU now supports hair and fur, subsurface scattering and light cache
• New Microfacet GTR / GGX BRDF, perfect for hard surfaces like metal
• New VRayInstancer geometric plugin for instancing objects using ParticleFlow systems
• Added support for OpenSubdiv objects in Alembic files
• A number of V-Ray Frame Buffer improvements
• Updated to Embree 2.3; Embree can now accelerate V-Ray Proxy objects, instances and Hair Farm / Ornatrix hair and fur

Visit the Chaos Group Portal to download the service pack.

Nov 17, 2014 3DxWare 10 from 3DConnexion

More : 3DConnexion · Software · Updates/Upgrades

3DxWare 10 from 3DConnexion

3DxWare 10 from 3Dconnexion

Introducing the richest way to experience your 3Dconnexion 3D mouse yet. 3DxWare 10 allows you to customize and optimize your 3Dconnexion 3D mouse for peak performance. Easily tailor settings and buttons to your application and needs. Take advantage of exciting new features. Design, create and navigate in brave new ways.  Designed from scratch, 3DxWare 10 isn’t just a new driver, it’s a whole new experience. Customize and optimize your 3Dconnexion 3D mouse for peak performance. Easily tailor settings and buttons to your application and needs. Take advantage of exciting new features. Design, create and navigate in brave new ways.

Advanced Features—Without Advanced Setup

Expert features shouldn’t require an expert to configure. Built for ease and speed, 3DxWare 10’s clean, intuitive interface means the most useful settings are just a click away. Adjust axis speed, toggle navigation modes, set center of rotation and tailor application-specific settings—all in one place.

Get More Out of Your Software

Take your designs to the next level. 3DxWare 10 makes it simple to assign application functions, commands or keyboard shortcuts to your 3D mouse’s function keys. How much more could you be getting out of your software? Find out with 3DxWare 10.
3DxWare 10

Quadruple Your 3D Mouse’s Power

Multiple commands per button. With 3DxWare 10, each 3D mouse button can open its own on-screen radial menu for access to four commands. Create your own menus in seconds or choose from presets designed to take your device’s capabilities further than ever.
3DxWare 10 Software

Nov 17, 2014 Autodesk Retiring Subscription Center

More : Autodesk · News/Press Releases · Updates/Upgrades

Autodesk Retiring Subscription Center

Autodesk Retiring Subscription Center

On March 13, 2015, Autodesk will be retiring Subscription Center and directing you to the newly enhanced Autodesk Account, a personalized and easy-to-use portal.

Autodesk Account gives you the ability to effectively track and manage all of your Autodesk product licenses, services, and user benefits through a single personalized portal.

Log in to Autodesk Account at www.autodesk.com/account using your existing Autodesk ID to easily:

  • Manage access and permissions – view licenses and grant access to software and benefits
  • Download entitled products and trials – including product updates and enhancements
  • Track usage – of licenses, benefits and consumption to save costs and predict budgeting
  • Access help and support – build on your reseller support by giving them visibility into your direct help and support cases with Autodesk
  • Purchase or renew licenses – reseller contact information provided for efficient transactions
  • Update your profile – quickly view and update information so your profile is always current

Contact us if you have any questions.

Oct 16, 2014 Carbon Scatter 2015

More : News/Press Releases · Software · Updates/Upgrades · ·

Carbon Scatter 2015

Carbon Scatter 2015 is shipping!

Scatter millions of instances in seconds – create wind-swept forests or animated crowds and render them directly inside 3ds Max, Maya and Cinema4D!

With super-fast population algorithms (create over 1 million instances per second!), Carbon Scatter 2015 adds compatibility with animated PlantFactory vegetation, new paint brushes (add instances, jitter, raise, repel, attract, lean…), convert to native instances for rendering without Carbon Scatter (and with any renderer), native support for V-Ray 3 and GPU rendering (Octane, V-Ray RT, etc.), easy specimen replacement and a lot more!

Key benefits of Carbon Scatter 2015 include:

  • Render billions of polygons easily thanks to lightning fast instancing
  • Convert to native instances for rendering without Carbon Scatter
  • Render with any renderer including GPU path-tracers (Octane, VRayRT, …)
  • Populate millions of instances per second!
  • Use PlantFactory models and customize them using the Plant Editor*
  • Interactive population – change a setting, Carbon Scatter repopulates in a blink
  • Add/modify instances with your mouse using jitter, raise, repel, attract, lean… brushes
  • Populate in all directions around objects
  • Animate instances (including wind in plants) with full de-phasing control
  • Control placement, height, size, orientation… using bitmaps or procedural graphs
  • Create populations with multiple layers and control how they influence each other
  • Scatter inside/along curves, stack instances (e.g. to create piles of rubble on a path)
  • Ships with over 100 3D plant species (with variations!) and 130+ billboard trees

buy-now.png

Search Our Blog

New FumeFX Feature Film & Games Reel

The new FumeFX feature film and games reel is pretty amazing. It showcases the powerful particle generation toolset they have for creating smoke, fire, sparks and more. Check it out!

Read more →

Blackmagic URSA Mini 4.6k Camera Test & Color Grade

Check out this video where the youtube channel Tested, takes a look at the Blackmagic URSA Mini 4.6k camera and puts it to the test. Take a look for yourself.

Read more →

Motion Media’s March Madness Challenge is Back!

Motion Media’s March Madness Challenge – Do you have what it takes to pick them all? Join Motion Media and our customers in a challenge to pick the most correct games in the 2017 College Basketball playoffs and you could win a 5TB Lacie Rugged hard drive!

Read more →

Deadline 9 Now Available

Deadline 9

The latest version of our scalable high-volume compute management solution – Deadline 9.0 is now available. This new version introduces additional security features and UI improvements. For improved security of your render farm, all connections from Deadline to the Deadline database…

Read more →

Photorealism with Quixel Megascans & Redshift

Using Quixel Megascans and Redshift you can create stunning photorealistic renderings using the GPU. Check out these images and see if you can tell which one’s real and which one’s CG.

Read more →


News/Press Releases


Motion Media’s March Madness Challenge is Back!
Mar 13, 2017 | No Comments | Read more →

Motion Media’s March Madness Challenge – Do you have what it takes to pick them all? Join Motion Media and our customers in a challenge to pick the most correct games in the 2017 College Basketball playoffs and you could win a 5TB Lacie Rugged hard drive!

Maxon Announces Cinema 4D R18 – New Features
Jul 25, 2016 | No Comments | Read more →

Maxon announced the release of Cinema 4D R18 today at Siggraph in Anaheim. After watching some of the demos and reading a bit about it, the new features look pretty great. Take a look at the press release below from Maxon, and check out this Promo to find out how you can get a free copy of Cinema 4D R18.

iToo Software Call for Submissions!
Jun 9, 2016 | No Comments | Read more →

iToo software is looking for submissions for their showreel for 2016. If you have any Archviz, Animation, VFX or other shots you’d like included, get in touch with them today.

Autodesk Subscription Changes Coming Soon.
Dec 17, 2015 | No Comments | Read more →

Starting Feb 1, 2016, Autodesk will no longer allow for the late renewal of Maintenance Subscription contracts after expiration and all subscription agreements must be renewed on time. It is crucial that you do not miss your renewal date! Read on to get more information.

Atomos Shogun Studio
Jun 17, 2015 | No Comments | Read more →

Just Announced! The Atomos Shogun Studio is the word’s first all-in-one 4K/HD, 2ch, dual 7” 3RU rack recorder, monitor, and playback deck!

Events


Motion Media Does Art Walk
Apr 6, 2015 | No Comments | Read more →

Last Thursday the Seattle Motion Media Project space launched at the Seattle Pioneer Square Art Walk with a soft opening. The Motion Media Project space featured the work of visual artist, Robbie Schroeder.

Webinar: Network Attached Storage for Creative Workflows
Apr 1, 2015 | No Comments | Read more →

We want to teach you about Seagate NAS Solutions! Join Motion Media and Seagate to learn about how Seagate NAS solutions are ideal for all creative environments from Game Development, VFX and Animation to Post Production.

Motion Media Presents Robbie Schroeder!
Mar 23, 2015 | No Comments | Read more →

On April 2nd, Motion Media Project presents the work of Seattle artist, Robbie Schroeder. Join us at our Seattle, Pioneer Square gallery space for the April 2nd Pioneer Square Art Walk.

Motion Media’s Top 8 GDC Picks
Mar 13, 2015 | No Comments | Read more →

Motion Media attended the GDC 2015 last week. We went, we saw, we conquered. Now we are catching up on our sleep. Check out out top 8 picks for the most exciting attractions featured at the convention hall.

Join the Motion Media Madness Bracket Challenge!
Mar 12, 2015 | No Comments | Read more →

Register for the Motion Media Madness Bracket Challenge and you would win a Robox 3D Printer or other great prizes. Challenge the Motion Media team along with your peers to see who is the best at guessing who’s going to win!

Updates/Upgrades


Deadline 9 Now Available
Mar 9, 2017 | No Comments | Read more →

The latest version of our scalable high-volume compute management solution – Deadline 9.0 is now available. This new version introduces additional security features and UI improvements. For improved security of your render farm, all connections from Deadline to the Deadline database…

Realflow 10 from Next Limit Has Arrived!
Dec 7, 2016 | No Comments | Read more →

Realflow 10 is much improved and faster with a lot of new features. Realflow 10 also has a new lower price! Check out the new Dyverso Multiphysics solver, three new daemons and more.

Phoenix FD Maya Beta Now Available
Dec 7, 2016 | No Comments | Read more →

Phoenix FD for Maya Beta. Phoenix FD can simulate smoke, liquids, ocean waves, splashes, spray, mist, and more. It’s been refined to give users the power they need, with tools that are fast, intuitive and interactive. We’ve also added online licensing as an option.

Maxon Announces Cinema 4D R18 – New Features
Jul 25, 2016 | No Comments | Read more →

Maxon announced the release of Cinema 4D R18 today at Siggraph in Anaheim. After watching some of the demos and reading a bit about it, the new features look pretty great. Take a look at the press release below from Maxon, and check out this Promo to find out how you can get a free copy of Cinema 4D R18.

V-Ray Beta 3 for Revit Has Been Released
Jul 20, 2016 | No Comments | Read more →

V-Ray Beta 3 for Revit is now ready! Beta 3 runs noticeably faster — up to 30% faster. We’ve also refined the interface, improved interactive rendering and added support for Revit 2017.



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