Smoke

Oct 15, 2012 Autodesk Smoke 2013 for 3D Artists Webcast

More : Autodesk · Smoke · Visual Effects · · ·

Autodesk Smoke 2013 for 3D Artists Webcast

Date and Time: 2012-Oct-24
11:00 AM – 12:00 PM – Pacific Daylight Time
Location: Online
Hosted By: Autodesk, Inc.

Join Senior Technical Specialist, Gary M. Davis, as he explores the exciting combined editing and compositing paradigm in the new Autodesk® Smoke® 2013.

In this webcast, Gary will be using the same software that is currently available as a free download through December 2012. Features and workflows detailed include the various options for ingesting and working with CG render passes and different file formats such as floating point openEXR.

In addition, Gary will highlight the unique advantages Smoke 2013 provides 3D artists looking to combine traditional non-linear editing and visual effects compositing in one application. The new ConnectFX schematic view will be detailed, including workflows for post-processing depth of field, motion blur and other stylized look-development/treatments for CG post.

Register for the webcast here.

Jul 26, 2012 ZBrush 4r4 is Here!

More : Pixologic ZBrush · Smoke · Updates/Upgrades · · ·

ZBrush 4r4 is Here!

Pixologic has announced the release of ZBrush 4R4 for both Windows & Mac.

ZBrush 4R4 continues expanding on creative freedom with a focus on model topology and detail creation. These new features were developed to let you be an artist first and foremost, while also helping give you ever more freedom to explore new ideas!

Major Features

IMM
Insert Multi Mesh Brushes combine entire libraries of objects into a single brush. Select from any object within the brush, then insert it into your model. Easily convert any Tool to an Insert brush with a single click. If your Tool has multiple SubTools, an Insert Multi Mesh brush will be created, allowing you to select from any of its objects at any time.

Tri IMM
Tri Part Multi Mesh Brushes advances the Insert Brush features even further, using PolyGroups to define end cap objects along with a middle segment. When you draw a curve, the end caps will be placed at either end with the middle segment being duplicated along the curve’s length. Instantly build chains, zippers and other complex shapes in full 3D. In addition to Tri IMM, the new Curve Brushes can be used to draw almost anything!

QRemesher Alpha
The new QRemesher frees you from the complex tasks of creating new model topology. QRemesher can automatically or semi-automatically clean up your mesh topology. Special automasking and other control features including curve guides let you control the retopology, when necessary, to get the best results quickly and easily.

Topology Brush
The new Topology Brush provides manual control over topology creation for those times when you wish to re-topologize your work with precision. It uses ZBrush 4R4’s optimized curve engine to let you draw new polygons on the fly, after which a simple click on the support surface instantly generates the new polygons — with or without thickness. Build form-fitting props complete with thickness or redesign a partial surface, ready to replace part of your existing mesh.

Mesh Fusion
Mesh Fusion swaps part of your model’s surface with another piece of topology, automatically bridging the polygons to maintain a seamless mesh. Simply define PolyGroups on your model and then replace those areas with a new mesh! ZBrush merges the new element into the support mesh by bridging the polygons at the insertion boundary. Read more »

Grid System
Reference Images can now be applied to the ZBrush Grids. Load your images for the front, side and top views to more easily create artwork based on references. This even works with Shadow Box. Different images may even be assigned to opposite sides of each plane, giving you the effect of a reference cube surrounding your sculpt. Additionally, your model or even a simple plan with a texture applied on it can be snapshot to the Bakckground image so that if follows your camera rotations.

UndoHistory
With over 10,000 available steps gives you virtually unlimited Undo capabilities. This History is saved as part of the ZBrush Project format, meaning that your steps will be maintained even across multiple sessions. A History slider makes it easy to scrub through your Undo History, you can play through the steps like a movie. In fact, you can even make a movie out of your History, complete with special controls to optimize (or replace) camera movement, object centering and more. The result is a far more enjoyable playback than if you had simply recorded your sculpting session using traditional video capture.

TransPose Enhancements
TransPose now provides a world axis selector so that you can switch to any working plane orientation with a single click, or snap the Action Line to your surface normal anywhere on the model. In addition, there are new Inflate and Flatten functions which are especially useful for hard surface sculpting.

DynaMesh Enhancements
DynaMesh nowprovides increased resolution (up to 2048) and the capability to combine SubTools using DynaMesh — even defining specific SubTools as negative volumes. You can accomplish amazing things simply by combining basic shapes in original ways.

While these major new features and enhancements are the most noticeable, they are nowhere near being everything that ZBrush 4R4 brings to the table. You can see a list of many more features that have been designed to make your life easier or open up new avenues for creativity here.

Jan 16, 2012 Webcast: Accelerate Your Post-Production Pipeline with Smoke for Mac

More : Autodesk · Events · Smoke ·

Webcast: Accelerate Your Post-Production Pipeline with Smoke for Mac

Don’t miss this opportunity to see how Autodesk® Smoke® brings editing, color correction and motion graphics together in an all-in-one application. Smoke unifies visual effects and editing on the Mac so you can deliver professional quality results – quickly.

In this webcast, Autodesk Technical Specialist Quinn Richardson shares his real world experience editing promos in this comprehensive overview of Smoke on Mac.

 

webinar register button Webcast: Accelerate Your Post Production Pipeline with Smoke for Mac

Dec 14, 2011 LA Post Production Group Meeting Tonight

More : Events · Smoke · Visual Effects · · ·

LA Post Production Group Meeting Tonight

Motion Media is sponsoring the Los Angeles Post Production Group & would like to invite you to the December Event – Tonight!

Wednesday Dec 14 – TONIGHT

7pm -> 9pm

What’s on the agenda for tonight?

From 7-8pm
Scott Kase from Usedav.com will discuss the ins and outs of buying and selling used gear. He’ll be going over how to navigate the overwhelming amount of options out there and how to choose the right one for your production, as well as showing you the best way to maximize the resale value of your gear.

From 8-9pm
Will Harris of Autodesk will be showing an awesome demo of creative finishing with Smoke for Mac. Will shows you how to consistently deliver cutting edge 3D content and outstanding finished results that will keep your clients coming back for more. If you’re an editor or VFX artist you won’t want to miss this. You’ve heard all about Smoke for Mac, now’s the time to see for yourself how powerful it is.

smokeformac 1 LA Post Production Group Meeting Tonight

$5.00 is requested at the door

Location: Showbiz Store & Cafe – 500 S. Sepulveda, Los Angeles, CA 90049

Please RSVP to brad(at)motionmedia.com if you plan to attend

Nov 2, 2011 Video: Action 3D Compositor in Smoke for Mac

More : Autodesk · Smoke · Tutorials · · ·

Video: Action 3D Compositor in Smoke for Mac

Grant Kay and Autodesk have put together a nice series on the Action 3D Compositor in Smoke for Mac and I’ve gathered all the videos here for you to check out.  If you’re thinking about getting in to Smoke for Mac or if you’re a current user, I’d highly recommend checking out this video series.

To see the other five videos, click on read more below.

Continue reading “Video: Action 3D Compositor in Smoke for Mac”…

Oct 3, 2011 Getting Started with Smoke for Mac 2012

More : Autodesk · Smoke · Tutorials

Getting Started with Smoke for Mac 2012

Our friends at Autodesk have done a great job of creating tutorials for just about everything you can think of in Smoke for Mac, so I thought I’d share their tutorial on getting started and installing Smoke on your mac.

If you don’t already have Smoke for Mac, you can get it here – Autodesk Smoke for Mac 30 Day Trial

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V-Ray 1.6 for Sketchup Beta Now Open

vraysketchup

Chaos Group has announced the open beta for V-Ray 1.6 for Sketchup. This massive upgrade to V-Ray for SketchUp includes a series of new feature introductions that enhance visualization workflow and render quality (V-Ray RT®, V-Ray Dome Light), and streamline scene complexity (V-Ray Proxy).

Read more →

The Foundry Mari 2.0 Masking & Painting Tutorial

mari2tutorialzindagi

Check out this very cool The Foundry Mari tutorial from Jeff Kleinzweig, the lead artist at Zindagi Games.

Read more →

Mocha 3.2 Public Beta Now Open

Mocha Pro and Mocha AE Update

Release News: mocha v3.2 public beta Imagineer Systems is happy to be releasing a public beta version of mocha Pro and mocha AE v3.2. This new point release includes significant features and fixes for all users.

Read more →

Try Modo 701 Free

modo701-trial

The Foundry and Luxology announced a free Modo 701 15 Day trial and a 30 Day production trial that is $25.  I suggest you head over to the Luxology site and get started as soon as you can. Plus, if you haven’t already, take the 701 Feature Tour, now with new videos.

Read more →

Krakatoa for Maya – An Introduction

krakatoamaya

Krakatoa for Maya – An Introduction – Come learn about the renderer used to create content for movie hits like Avatar, The Avengers, Transformers 3, Harry Potter 8 and Oblivion, as well as the upcoming Star Trek – Into Darkness, Man of Steel, After Earth, and more!

Read more →


News/Press Releases


Maxon & Adobe Announce Cineware & Cinema 4D Lite
Apr 4, 2013 | Comments | Read more →

MAXON, leading developer of professional 3D modeling, painting, animation and rendering solutions, today revealed the first step in its strategic alliance with Adobe Systems Incorporated, aimed at delivering a new level of integration between its powerful 3D application CINEMA 4D, and Adobe® After Effects®. The recently revealed next release of Adobe’s industry-leading software will include two MAXON technologies directly within the new Adobe After Effects: CINEWARE and CINEMA 4D Lite.

An Open Letter to Ang Lee
Feb 25, 2013 | Comments | Read more →

An open letter to Ang Lee from Compositor Phillip Broste regarding the state of the VFX industry and Mr. Lee’s lack of acknowledgement to the artists who created the VFX in “Life of Pi”. I definitely recommend the read.

Thinkbox Announces Krakatoa MY for Maya
Feb 25, 2013 | Comments | Read more →

Thinkbox Software today announced the release of Krakatoa MY, the high-volume particle renderer for Autodesk Maya 3D software running on Microsoft Windows and Linux operating systems.

Autodesk & Technicolor Team Up
Feb 22, 2013 | Comments | Read more →

The Hollywood Reporter posted an article about Technicolor and Autodesk partnering in the development of a new color grading and compositing tool. Steve Scott, the pioneering colorist and head of Technicolor, is leading the charge on this new venture and believes that together they can create a single procedural finishing system that would offer tools from both disciplines – color grading and compositing.

iPad Version of “Animators Survival Kit” Coming Soon
Feb 21, 2013 | Comments | Read more →

The famous “Animators Survival Kit” written by Richard Williams is coming soon to the iPad. The price and exact date of release have not yet been determined, but the publisher, Faber and Faber, has indicated that it will be roughly timed with Williams’ 80th birthday next month.

Events


Krakatoa for Maya – An Introduction
Apr 30, 2013 | Comments | Read more →

Krakatoa for Maya – An Introduction – Come learn about the renderer used to create content for movie hits like Avatar, The Avengers, Transformers 3, Harry Potter 8 and Oblivion, as well as the upcoming Star Trek – Into Darkness, Man of Steel, After Earth, and more!

First Look at Modo 701
Mar 12, 2013 | Comments | Read more →

MODO 701 is coming soon. Be one of the first to discover what’s new and improved during our ‘MODO 701 Feature Tour’ webcast on March 25th at 10AM (PST). Sign up today.

Learn Deep Compositing with NUKE
Sep 4, 2012 | Comments | Read more →

Deep Compositing allows artists to work with ‘deep images’ containing multiple opacity or colour samples per pixel. This allows rendering of CGI elements without predetermined holdout mattes, avoiding the need for re-renders when content changes.

Free Siggraph 2012 Exhibits Pass
Jul 10, 2012 | Comments | Read more →

Want to go to Siggraph 2012 but don’t want to pay for it? We’ll let Motion Media help you out. We are giving you a free Exhibits only pass for this years event in Los Angeles. All you have to do is fill in the form below and a link and code will be sent directly to you.

PipelineFX Offers Free Qube! Artist Workshop
Jun 19, 2012 | Comments | Read more →

PipelineFX is offering a one-day workshop geared toward artists and new users of Qube! at Siggraph 2012. This workshop focuses on submitting, managing and troubleshooting render jobs as well as best practices for maximum render throughput.

Updates/Upgrades


Mocha 3.2 Public Beta Now Open
May 10, 2013 | Comments | Read more →

Release News: mocha v3.2 public beta Imagineer Systems is happy to be releasing a public beta version of mocha Pro and mocha AE v3.2. This new point release includes significant features and fixes for all users.

Syntheyes is Now on Linux
Apr 23, 2013 | Comments | Read more →

The SynthEyes 3-D tracking application completes a triple-header with the introduction of its Linux version by developer Andersson Technologies LLC, joining the existing Windows and Mac OS X versions.

Extension 2 for Autodesk Maya 2013 Now Available for Download
Feb 4, 2013 | Comments | Read more →

Extension 2 for Autodesk® Maya® 2013 software is now available on the Autodesk Subscription Center. Extension 2 helps artists and studios with increased stability, usability, and performance.

New ArchiCAD Plugin for Maxwell Render
Jan 31, 2013 | Comments | Read more →

NextLimit has released a fully updated ArchiCAD plugin for Maxwell Render, available for download now from the customer gateway.

Matrox MXO2 Dock Now Shipping
Jan 22, 2013 | Comments | Read more →

Matrox is pleased to announce that Matrox MXO2 Dock is now available. The Matrox MXO2 Dock thunderbolt Accessory for Matrox MXO2 I/O Devices Delivers Convenience and Connectivity for MacBook Pro and MacBook Air Users



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"Getting Started with ZBrush"

FREE 69 PAGE eBOOK! This step by step guide will walk you through the creative world of ZBrush from the basics to sculpting, painting and on to finishing off your art with ZBrush's powerful render engine.

Getting Started with ZBrush