News/Press Releases

Jul 25, 2016 Maxon Announces Cinema 4D R18 – New Features

More : Maxon · News/Press Releases · Updates/Upgrades ·

Maxon Announces Cinema 4D R18 - New Features

Cinema 4D R18 New Features: Maxon announced the release of Cinema 4D R18 today at Siggraph in Anaheim. After watching some of the demos and reading a bit about it, the new features look pretty great. Take a look at the press release below from Maxon, and check out this Promo to find out how you can get a free copy of Cinema 4D R18.

FRIEDRICHSDORF, Germany – July 25, 2016 – MAXON today announced Cinema 4D Release 18 (R18),  the next generation of its industry-leading 3D animation, graphics, VFX, visualization, and rendering software application. Cinema 4D R18 has new, powerful and easily accessible tools that are tailored to the needs of creative professionals and help master the challenges of digital production for TV, film games, architecture, advertising and design.

Cinema 4D R18 Feature Highlights
At the upcoming SIGGRAPH 2016 conference July 24 – 28 in Anaheim, Calif., MAXON will preview the new features in R18. Feature highlights include:

  • Voronoi Fracture Object – a native feature in the MoGraph toolset in Cinema 4D that works seamlessly with Dynamics, allows users to tear down walls and create artistic procedural geometry using spline or polygon objects to define the fractured shape.
  • Interactive Knife Tools – enable users to draw lines across a model and tweak the cut with an interactive preview, then lock in new edges or split based on the cut; knife tools are available as separate commands for easy access to the desired mode via shortcut or Commander.
  • Object Motion Tracking – the next evolution in MAXON’s effort to give artists accessibility to dynamic VFX and visualization workflows with expanded tools for integrating Cinema 4D creations into real-world footage.
  • Shaders and Surface Effects – offer advanced rendering possibilities for creating iridescent surfaces such as bubbles and oil slicks, for capturing shadows for more efficient compositing, parallax mapping for enhanced bump effects, and creating masks for worn edges using inverse ambient occlusion.
  • Substance Engine Integration – Download compiled Allegorithmic Substances and utilize them to surface your Cinema 4D objects. This fully-integrated implementation offers outstanding workflow and flexibility, plus options to cache Substances on disk for better performance.

Check out the complete features list on the Release 18 Landing Page.

“MAXON continues to build upon its 30-year legacy of empowering our existing and new customers with unprecedented performance and accessibility for streamlining and simplifying design workflows,” said Harald Egel, CEO & managing partner at MAXON Computer GmbH. “Cinema 4D Release 18 builds upon that foundation with powerful new tools and refinements so that creative professionals can successfully handle the demands required in today’s motion graphics, VFX and visualization environments.”

Cinema 4D R18 Pricing, Availability and Upgrade Path
Cinema 4D Release 18 is scheduled to ship September 2016. Complete pricing and upgrade information is available at MAXON.net. Available for Mac OS X and Windows. Recommended system requirements.

Cinema 4D R18 Image Links and Web Resources

About MAXON
Headquartered in Friedrichsdorf, Germany, MAXON Computer is a developer of professional 3D modeling, painting, animation and rendering solutions. Its award-winning Cinema 4D and Bodypaint 3D software products have been used extensively to help create everything from stunning visual effects in top feature films, TV shows and commercials, cutting-edge game cinematics for AAA games, as well for medical illustration, architectural and industrial design applications. MAXON has offices in Germany, USA, United Kingdom, Canada, France, Japan and Singapore. MAXON products are available directly from the web site and its worldwide distribution channel. MAXON is part of the Nemetschek Group.

Cinema 4D R18 New Features

OBJECT TRACKER


VORONOI FRACTURING


Cinema 4D R18 New Features

SHADERS AND SURFACE EFFECTS

Cinema 4D R18 New Features

Jun 9, 2016 iToo Software Call for Submissions!

More : News/Press Releases · Plugins · Software ·

iToo Software Call for Submissions!

iToo Software Call for Submission!

They want to show your work to the Industry

iToo Software Call for Submissions
iToo Software is working on their NEW SHOWREEL, and if you’d like to be featured, it’s time to send in your work.

What are they looking for?

ARCHVIZ, of course. Most of you are visualizers, so your architectural renders are more than welcome.

ANIMATION! We know some of you are using our software to do amazing stuff in TV, movies, commercials and we are eager to see it.

And VFX, GAMING, RT, VR... Anything!

We want to work on it during summer, so please send your work before June 30th. For submitting, send us an email at submission@itoosoft.com or click the button below.

Dec 17, 2015 Autodesk Subscription Changes Coming Soon.

More : Autodesk · News/Press Releases · Software ·

Autodesk Subscription Changes Coming Soon.

Autodesk Subscription Changes coming soon!

What Autodesk subscription changes are coming? Take a look at the info below, and make sure and contact us as soon as you can.

Autodesk Subscription Changes

If you have an expired Autodesk Maintenance Subscription, you need to read this. This notice is intended to provide you with sufficient time to understand the options, evaluate your needs and take any required action before the change becomes effective. Effective February 1, 2016, Autodesk will no longer allow for the late renewal of Maintenance Subscription contracts after expiration and all subscription agreements must be renewed on time. It is crucial that you do not miss your renewal date!

What does this mean?
You can still renew your expired Maintenance Subscription agreement one year from your contract expiration date but not later than February 1, whichever comes first. Contact your reseller or Autodesk sales representative to renew today. If you choose not to renew, you will still be able to use the version of Autodesk software you currently have, but you will lose access to the following benefits:

New releases of your software
Product enhancements
Previous versions of your software
Home Use Rights
Global Use Rights
Technical support
Cloud credits purchased on that contract
Entitled cloud services
25GB of cloud storage

If you don’t renew your Maintenance Subscription you would need to purchase a new software license in order to get the current version of your software and enjoy the other benefits listed above.

What do I do now?
Contact Motion Media to renew today. Additionally, if your agreement is eligible for renewal and you renew before January 22, 2016, we will waive the late fee (normally $100).

Jun 17, 2015 Atomos Shogun Studio

More : Atomos · Hardware · News/Press Releases · ·

Atomos Shogun Studio

The all new Atomos Shogun Studio was announced at this year’s Infocomm.

The Atomos Shogun Studio is the word’s first all-in-one 4K/HD, 2ch, dual 7” 3RU rack recorder, monitor, and playback deck! 

At its core, Atomos Shogun Studio delivers:

  • A future proof path to 4K and 1080p60, recording to popular professional codecs like Apple ProRes, Avid DNxHR and Cinema DNG all in 10-bit 4:2:2 quality.
  • Utilize the 2 channels for dual codec, dual resolution recording. Record simultaneously (e.g. 4K ProRes on one channel, 2K/HD DNxHD on the other) or convert or duplicate files (e.g. create a 4K ProRes version of a 4K DNxHR file).
  • Powerful scheduled playback and record via Ethernet, Serial & On-screen. The combination of playlist generation and dual channel play out in 4K or down scaled HD can be used to schedule synchronized play out for video walls, signage, projection or broadcast.
  • Class leading monitors & test measurement for perfect 4K viewing & set up. The 7” 325ppi monitor offers an array of scopes, 3D LUTs, 2:1/1:1 zoom, 179 degree viewing area, safe area grid lines and can be calibrated using the optional Spyder unit.
  • Powerful & intuitive AtomOS offers one touch simplicity for any operator.
  • The Atomos Master Caddy for reliable, affordable open standard media – the new digital tape.
  • Built in continuous HDMI and SDI down conversion and down scaling from 4K to 2K/HD to any infrastructure.
  • Dual redundant power supplies, for mission critical reliability.

Full PDF Data Sheet

Jun 8, 2015 V-Ray 3.2 for 3ds Max 2016 is Here

More : Autodesk · Chaos Group · News/Press Releases · Updates/Upgrades · ·

V-Ray 3.2 for 3ds Max 2016 is Here

V-Ray 3.2 for 3ds Max 2016

We’re excited to let you know the latest update to V-Ray 3.2 for 3ds Max 2016 is VR-Ready and fully compatible with 3ds Max 2016. This free update for V-Ray 3.0 customers includes support for major VR formats, including Oculus Rift and Samsung Gear VR.

Here’s what’s new:

VR Cameras – The two new VR camera types will render stereo cube maps and spherical stereo images. This allows artists and designers to output V-Ray scenes to popular VR formats like Oculus Rift and Samsung Gear VR.

V-Ray RT GPU Improvements – Among the new features and speed improvements is QMC sampling. Licensed from NVIDIA, QMC sampling provides overall speed improvements and resolves noise quicker when using CUDA.

Additionally, V-Ray RT GPU now supports:
• Displacement
• Anisotropic highlights
• Composite map
• Output curves
• Texture baking
• UDIM support (MARI)

Volume rendering
• New V-Ray Volume Grid adds support for OpenVDB, Field3D, and Phoenix FD volume grid formats. This allows users to import and render data from popular effects applications like Houdini and FumeFX.

Distributed rendering
• Add or remove distributed rendering nodes on the fly

Global Illumination
• Refined Light Cache algorithm removes light leaks and improves animation

Geometry
• New preview types for proxy objects – includes mesh simplification for optimized proxy display
• Faster rendering of hair and fur
• Intel Embree support for 3ds Max Hair & Fur and V-Ray Fur

3ds Max 2016
• Full support for new Physical Camera – co-developed with 3ds Max team
• Support for new Physical Camera Exposure Control
• V-Ray Lens Analysis Utility adds support for the 3ds Max Physical Camera

Note
You may have noticed earlier this week some new builds became available for V-Ray for 3ds Max in your download center, if you already downloaded V-Ray 3.20.01, the new build is 3.20.02.

V-Ray 3.2 for 3ds Max 2016

Jun 1, 2015 RealFlow Case Study: Carbon 3D

More : Inspiration · News/Press Releases · NextLimit ·

RealFlow Case Study: Carbon 3D

When Carbon 3D announced its groundbreaking 3D printing process, CLIP, at a Vancouver TED talk, Fusion CIS partnered with Cinco Design to create an artistic depiction of how the printer works using RealFlow and other software.


The Challenge
Fusion’s fluid & particle effects had to artfully represent the 3D printer’s unique chemical reaction of laser-lights and liquid resin that, as if by magic, creates a 3D object. With only three weeks to sim & render 1) a complex, original particle fx “nebula”, 2) a photo-real droplet traveling through space and 3) a viscous fluid elegantly interacting with intricately detailed ‘buckyball’ geometry, the challenge was intense.
The Process
Cinco created previz maya scenes containing a rising, intricate “buckyball” + cameras for all shots above the surface of the resin bath. Fusion devised a nebula particle system of 12 elements and more than 300 million particles, using RealFlow, Fume FX and Krakatoa. From each RealFlow particle set, different characters of swirly Fumefx sims were generated, some rapidly moving and dispersing, others slower and more concentrated on their sources. Fusion then varied the density slicing settings when generating Krakatoa particles, In the render, different elements were assigned different color variations with age, based on the approved color palette.
The photo real droplet was simmed at a high fps, rendered with shallow depth of field and some simulens lens flaring. Key to rendering transparent liquids is reflecting and refracting the environment. With this droplet coalescing at the center of a swirling nebula, that’s the environment Fusion used.
Several shots followed where the 3D printed buckyball ascends from its resin pool. The challenge was to make it feel like the buckyball was actually forming from an illuminated zone just below the fluid surface. Given the timeframe, this was best achieved not by morphing, but through lighting, shading and compositing. Despite complex geometry naturally capturing & containing liquid as the buckyball rose, the creative required any excess fluid to slip off the object just a little above the surface.
So Fusion created a scripted forcefield, “the cleaner”, affecting only particles touching the geo above the liquid surface. The cleaner pushed particles parallel to their colliding face, in a direction as parallel to vertically downward as possible. This gave the fluid a slightly lively movement, quite similar to the unique motion of excess resin in the actual printing process.

Read the full article and see the results here

May 29, 2015 Autodesk 360 MegaBots Design and Engineering Challenge

More : Autodesk · Hardware · News/Press Releases · · · · · · · ·

Autodesk 360 MegaBots Design and Engineering Challenge

Early last month, Autodesk wrapped up their MegaBots Design Challenge, and declared 3 winning designs.

For those not in the know, MegaBots is a Bay Area based fighting robot company. Yes. A fighting robot company. Their goal is to create an entire league of manned mechanized machines of mayhem that will wow arenas full of spectators in epic scale paintball battles.

Continue reading “Autodesk 360 MegaBots Design and Engineering Challenge”…

Feb 26, 2015 Made With Marmalade – No Need for Native App Development

More : Game Development · Games · Marmalade · News/Press Releases · Software ·

Made With Marmalade - No Need for Native App Development

Made with Marmalade

Motion Media is now the only reseller in the United States for native app development software Marmalade. The Marmalade SDK enables developers to deploy code across multiple platforms and devices from a single code base in C++, Lua, HTML or Objective-C.  Learn More

Here’s snippets from a recent article from Developer, highlighting apps made with Marmalade benefits:

In today’s market, developing games natively for each of your target platforms can be a chore – particularly in the increasingly fragmented mobile sector…

“Doubling of code also means doubling of bugs and support needed. So you would need to double your development staff and double the code, which brings double the bugs and pushes up risk and complexity.”

The answer for many is to use cross-platform development tools, such as Marmalade. Creating a game that can be easily deployed to multiple devices and app stores, without compromising on performance, takes much of the pain out of multi-format native development – perfect for studios such asTalisman: Digital Edition developer Nomad Games, for which MD and co-founder Don Whiteford says cross-platform releases are “a fundamental business strategy”.

Manojlovic says there are many advantages to cross-platform development: “You only have to develop one game code, and it will work on all the different platforms, such as iOS, Android, Windows, and more. Also, for the most part, you don’t have to deal with the system specifics of each platform. 

“It can save you a tremendous amount of time and resources. Instead of having a team of platform-specific specialists to keep your code up-to-date, you can focus your resources on where it counts – delivering a superb user-experience. I don’t think we would be able to put out such a polished and fun game in the timeframe we had without Marmalade.”

Full Article Here

Get a Quote on Marmalade at Motion Media

Jan 19, 2015 Last Chance to Upgrade your Autodesk Software!

More : Autodesk · News/Press Releases

Last Chance to Upgrade your Autodesk Software!

Last chance to upgrade your Autodesk software

Autodesk Upgrades will end on 31st January 2015

Autodesk upgrade nowAs of 1st February 2015 upgrade purchase options for all Autodesk non-current versions will come to an end. Customers would have to purchase a full perpetual license.

For more information click here

For further details and to discuss your options, please contact us now at 888-542-8941 or click here to complete an online quote form.

 

 Autodesk Calculator – The financial implications of not upgrading

Autodesk have launched a calculator which allows customers to realise the financial implications of not upgrading before the end of January 2015. The calculator shows the cost differences when upgrading and some of the reasons to upgrade now rather than later. To access the Calculator click here.

Upgrade Policy Changes FAQ

 

About Customer Types and the Policy Update

  • Which customers will be affected by this change in upgrade policy?
    The upgrade policy change will affect all customers, both direct customers and non-direct customers, who purchase software without Autodesk Subscription. Beginning February 1, 2015, only customers with Autodesk Subscription benefits will have access to a reduced price for the most recent software version.
  • Does the upgrade change affect Autodesk Maintenance Subscription customers?
    No, this upgrade policy change does not affect software licenses with a valid Autodesk Maintenance Subscription. Autodesk Maintenance Subscription customers will continue to receive access to the latest version of their software as long as they continue to renew their Subscriptions.
  • How does this policy affect enterprise and named account customers?
    Enterprise customers who purchase under E-Flex or Multi-Flex will continue to receive new versions of products per their Subscription benefits. Enterprise and named account customers who purchase outside of those programs will be affected by this policy change.
  • How does this policy affect government customers?
    The upgrade policy change will affect all government customers who purchase perpetual software licenses without attaching Autodesk Subscription. From February 1, 2015, government customers without Autodesk Subscription will no longer be able to benefit from an upgrade price to get current.
  • How does this policy affect education customers?
    Education customers who purchase perpetual software licenses without attaching Autodesk Subscription will be affected by this policy change. From February 1, 2015, education customers without Autodesk Subscription will no longer be able to benefit from an upgrade price to get current.

Upgrade Policy and Future Product Releases

  • Will the change to the upgrade policy impact the Autodesk product support policy?
    No. At this time, Autodesk has no plans to change its product support policy. Currently, Autodesk supports products on Subscription, up to 3 releases back. This will continue to be the case even after Autodesk stops selling upgrade versions.
  • How can a customer get current if they have an older version of software after February 1, 2015?
    Customers who wish to use the latest release after February 1, 2015 will have the option to purchase the latest version at SRP (Suggested Retail Price).
  • Can I upgrade my current license of Autodesk software now?
    If you already have a legal installed version of Autodesk software and are interested in purchasing a license of a newer version, you may be eligible for an upgrade before February 1, 2015. To qualify for an upgrade to a 2015 version, you must be moving from a 2009 or more recent version.
  • How do I see a list of software I need to upgrade before the change?
    You can request a License Report that lists all your software for all your contracts. The report displays the Release Date and Asset Status of each software title. A Release Date of 2009 or newer and Status of “Registered” indicates a title is eligible for upgrade before February 1, 2015. Fill out and submit the Software License and Activation Help form to request a Licensed Software Report.
  • Will crossgrades be eliminated?
    No. A customer may still purchase a crossgrade from a current version of a product to a current version of a higher valued product for a fee (this is considered an upgrade of current software version). For example, a customer with a current version of AutoCAD LT® can cross grade to AutoCAD®, or a customer with a current version of AutoCAD can crossgrade to Revit® or to an AutoCAD® Design Suite. Please consult with your Autodesk Reseller for specific current version upgrade pricing.Crossgrades remain a great way to serve a customer’s expanding software needs for additional functionality.
  • What is a crossgrade?
    A crossgrade is the purchase of a current version of a new perpetual product line of higher value in exchange for an existing current version perpetual license. Please consult with your Autodesk Reseller for specific current version upgrade pricing.
  • How does Autodesk define “higher value product”?
    Higher value offerings provide more or higher functionality. They generally have higher suggested retail prices (SRP) than the lesser value offering. Therefore, crossgrades will exist for exchange of products with lower functionality, and, hence, lower SRPs to products with higher functionality and higher SRPs.
  • Can a perpetual license be crossgraded to a rental license (e.g. rental plan or cloud service)?
    No. At this time, there is no current plan to offer a crossgrade of a perpetual software license into a rental offering.
  • Who do I contact if I have additional questions about the upgrade policy change?
    Customers that have questions or need more information should contact Motion Media at 888-542-8941.

Nov 21, 2014 Qube! Brings Performance to Arch-Viz

More : News/Press Releases · PipelineFX ·

Qube! Brings Performance to Arch-Viz

John McAslan + Partners taps PipelineFX’s Qube! to add speed and efficiency to creating captivating visuals.

Los Angeles, CA — As computer graphics have grown in prominence, rendering has become a double-edged sword for architectural designers. For firms like John McAslan + Partners conquering the time-intensive side of the process has lead them to solutions like PipelineFX’s Qube!, a professional render farm manager that has brought efficiency and speed back to their real desire: captivating visuals that will win them business.

Now in its 25th year, London’s John McAslan + Partners is a highly awarded (over 90 international design awards and counting), highly creative architecture firm specializing in the type of projects most companies only dream about. With recent designs for the redeveloped King’s Cross Station, and no less than 16 projects on site in Qatar, McAslan is sitting on a system that gets projects built. Behind this pipeline, Qube! directs their images and fly-through animations through an automated system of prioritization filters and job routing.

1022876-qube-02

“We use it every day for global illumination and beauty passes,” said Luigi Mussardo, Senior 3D Animator/Technical Artist at John McAslan + Partners. “Because we need our workstations during business hours, we put Qube! to work after we leave and keep it on all night and weekend long. That power is a big reason why we don’t have to render everything in the cloud or pay others to do our animation jobs.”

McAslan + Partners saw Qube! as a chance to make sure work was always getting done, even when no one was watching. “The process of waiting for an image to render steals time that we could be using to make improvements to our work,” added Mussardo. “So if you have a system that can’t start a job again that has failed, or redirect it to a computer that’s not being used, even more time is lost. We saw Qube! as a way to get some back.”

The default render manager for 3ds Max made render farm management too expensive in both man hours and downtime. However, the process of trying to resolve some of its issues ended up a positive, as it led to a list of must-haves for what would become their solution – the top tier being stability, then artist-friendly and customizable.

1022876-qube-03

“I’m a technically minded 3D artist, but certainly not trained in programming,” continued Mussardo. “With Qube!, I was able to set the system up and then use support whenever I was unsure about my next step. They respond so quickly, it rarely feels like there is a time zone difference.”

After installation, crashes became a thing of the past at McAslan + Partners, and with Qube!’s centralized approach the team has eliminated the need to re-send huge scene files to each worker every time there was a change. In the morning, when nodes are needed as workstations, Qube!’s ability to lock out certain computers from the render farm helps artists easily decide how they want their farm to behave.

As part of their deal with PipelineFX, McAslan + Partners was also one of the first companies to utilize the new “Qube! Designer” licensing option, which drops worker prices for design firms running one render job per host to $100 a year. Created to give design teams a leg up, Qube! Designer is a fully functional version of Qube! intended for designers who primarily use Autodesk 3ds Max and/or Adobe After Effects. The former, along with Chaos Group’s V-Ray, are big mainstays at McAslan + Partners, while the latter is being worked into their Qube! job types now.

“Qube! has been solid and reliable from our very first test,” said Mussardo. “And the fact that a 3D artist can manage it by himself makes it even better. It’s perfect for designers.”

Search Our Blog

Photorealism with Quixel Megascans & Redshift

megascans-redshift

Using Quixel Megascans and Redshift you can create stunning photorealistic renderings using the GPU. Check out these images and see if you can tell which one’s real and which one’s CG.

Read more →

Realflow 10 from Next Limit Has Arrived!

realflow10

Realflow 10 is much improved and faster with a lot of new features. Realflow 10 also has a new lower price! Check out the new Dyverso Multiphysics solver, three new daemons and more.

Read more →

Phoenix FD Maya Beta Now Available

phoenixmaya

Phoenix FD for Maya Beta. Phoenix FD can simulate smoke, liquids, ocean waves, splashes, spray, mist, and more. It’s been refined to give users the power they need, with tools that are fast, intuitive and interactive. We’ve also added online licensing as an option.

Read more →

Red Giant Sale – 40% off at Motion Media Tuesday Dec. 6th!

red-giant-sale

Red Giant Sale! Save 50% only at Motion Media on your favorite Red Giant software including full licenses, upgrades, academic, suites and individual titles.

Read more →

Webinar: Introducing V-Ray for Modo

vraymodo

Motion Media and Chaos Group did the first ever webinar on V-Ray for Modo on 7/28/16, here’s the original info and recorded webinar. If you’re interested in V-Ray for Modo check out our website.

Read more →


News/Press Releases


Maxon Announces Cinema 4D R18 – New Features
Jul 25, 2016 | No Comments | Read more →

Maxon announced the release of Cinema 4D R18 today at Siggraph in Anaheim. After watching some of the demos and reading a bit about it, the new features look pretty great. Take a look at the press release below from Maxon, and check out this Promo to find out how you can get a free copy of Cinema 4D R18.

iToo Software Call for Submissions!
Jun 9, 2016 | No Comments | Read more →

iToo software is looking for submissions for their showreel for 2016. If you have any Archviz, Animation, VFX or other shots you’d like included, get in touch with them today.

Autodesk Subscription Changes Coming Soon.
Dec 17, 2015 | No Comments | Read more →

Starting Feb 1, 2016, Autodesk will no longer allow for the late renewal of Maintenance Subscription contracts after expiration and all subscription agreements must be renewed on time. It is crucial that you do not miss your renewal date! Read on to get more information.

Atomos Shogun Studio
Jun 17, 2015 | No Comments | Read more →

Just Announced! The Atomos Shogun Studio is the word’s first all-in-one 4K/HD, 2ch, dual 7” 3RU rack recorder, monitor, and playback deck!

V-Ray 3.2 for 3ds Max 2016 is Here
Jun 8, 2015 | 1 Comment | Read more →

V-Ray 3.2 for 3ds Max 2016 is VR-Ready and fully compatible with 3ds Max 2016. This free update for V-Ray 3.0 customers includes support for major VR formats, including Oculus Rift and Samsung Gear VR.

Events


Motion Media Does Art Walk
Apr 6, 2015 | No Comments | Read more →

Last Thursday the Seattle Motion Media Project space launched at the Seattle Pioneer Square Art Walk with a soft opening. The Motion Media Project space featured the work of visual artist, Robbie Schroeder.

Webinar: Network Attached Storage for Creative Workflows
Apr 1, 2015 | No Comments | Read more →

We want to teach you about Seagate NAS Solutions! Join Motion Media and Seagate to learn about how Seagate NAS solutions are ideal for all creative environments from Game Development, VFX and Animation to Post Production.

Motion Media Presents Robbie Schroeder!
Mar 23, 2015 | No Comments | Read more →

On April 2nd, Motion Media Project presents the work of Seattle artist, Robbie Schroeder. Join us at our Seattle, Pioneer Square gallery space for the April 2nd Pioneer Square Art Walk.

Motion Media’s Top 8 GDC Picks
Mar 13, 2015 | No Comments | Read more →

Motion Media attended the GDC 2015 last week. We went, we saw, we conquered. Now we are catching up on our sleep. Check out out top 8 picks for the most exciting attractions featured at the convention hall.

Join the Motion Media Madness Bracket Challenge!
Mar 12, 2015 | No Comments | Read more →

Register for the Motion Media Madness Bracket Challenge and you would win a Robox 3D Printer or other great prizes. Challenge the Motion Media team along with your peers to see who is the best at guessing who’s going to win!

Updates/Upgrades


Realflow 10 from Next Limit Has Arrived!
Dec 7, 2016 | No Comments | Read more →

Realflow 10 is much improved and faster with a lot of new features. Realflow 10 also has a new lower price! Check out the new Dyverso Multiphysics solver, three new daemons and more.

Phoenix FD Maya Beta Now Available
Dec 7, 2016 | No Comments | Read more →

Phoenix FD for Maya Beta. Phoenix FD can simulate smoke, liquids, ocean waves, splashes, spray, mist, and more. It’s been refined to give users the power they need, with tools that are fast, intuitive and interactive. We’ve also added online licensing as an option.

Maxon Announces Cinema 4D R18 – New Features
Jul 25, 2016 | No Comments | Read more →

Maxon announced the release of Cinema 4D R18 today at Siggraph in Anaheim. After watching some of the demos and reading a bit about it, the new features look pretty great. Take a look at the press release below from Maxon, and check out this Promo to find out how you can get a free copy of Cinema 4D R18.

V-Ray Beta 3 for Revit Has Been Released
Jul 20, 2016 | No Comments | Read more →

V-Ray Beta 3 for Revit is now ready! Beta 3 runs noticeably faster — up to 30% faster. We’ve also refined the interface, improved interactive rendering and added support for Revit 2017.

Available now – V-Ray 3.4 for 3ds Max and Maya
Jun 6, 2016 | No Comments | Read more →

V-Ray 3.4 for 3ds Max and Maya is now available as a free upgrade. All you have to do is login to your Chaos Group account and download it, it’s that simple.



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