The Microsoft Build Developer Conference in San Francisco is one of the biggest tech events of the year – the time when Microsoft reveal to the world their latest and greatest innovations and technologies including updates to Windows, Office and Azure. Continue reading “Marmalade at Microsoft Build 2015″…
Apr 30, 2015 Marmalade at Microsoft Build 2015
Mar 17, 2015 Made with Marmalade Video Introduction
Never used Marmalade but curious about how to begin your journey with them? Check out this video tutorial by Marmalade Engineer, Nick Smith. This video includes a discussion of the Marmalade SDK: Cross-platform C++ game and app development tool. We think it is very helpful – and Nick Smith has a great “Mr. Megaphone” voice.
After the jump, enjoy a “Top 10 Marmalade Features” article written by Marmalade staffer, Matthew Rudman.
Continue reading “Made with Marmalade Video Introduction”…
Mar 13, 2015 Motion Media’s Top 8 GDC Picks
Motion Media attended the GDC 2015 last week. We went, we saw, we conquered. Now we are catching up on our sleep. Check out our top 8 picks for the most exciting attractions featured at the convention hall. Additionally, at the end of this article, enjoy a photo of the author rendered as an action figure with boils covering her chin (kindly distributed by the folks at 3D + Me HALO Guardians).
Who wouldn’t choose the Oculus booth for their top GDC pick? Oculus is simply the coolest kid on the playground. We aren’t trying to start an uprising here. Like the other plebeians of the GDC, we waited in line to try the Oculus demo for about two hours. Our joints were aching and we skipped lunch, but we waited until we were called upon.
Here’s what GDC participants discovered: Continue reading “Motion Media’s Top 8 GDC Picks”…
Made with Marmalade
Motion Media is now the only reseller in the United States for native app development software Marmalade. The Marmalade SDK enables developers to deploy code across multiple platforms and devices from a single code base in C++, Lua, HTML or Objective-C. Learn More
Here’s snippets from a recent article from Developer, highlighting apps made with Marmalade benefits:
In today’s market, developing games natively for each of your target platforms can be a chore – particularly in the increasingly fragmented mobile sector…
“Doubling of code also means doubling of bugs and support needed. So you would need to double your development staff and double the code, which brings double the bugs and pushes up risk and complexity.”
The answer for many is to use cross-platform development tools, such as Marmalade. Creating a game that can be easily deployed to multiple devices and app stores, without compromising on performance, takes much of the pain out of multi-format native development – perfect for studios such asTalisman: Digital Edition developer Nomad Games, for which MD and co-founder Don Whiteford says cross-platform releases are “a fundamental business strategy”.
Manojlovic says there are many advantages to cross-platform development: “You only have to develop one game code, and it will work on all the different platforms, such as iOS, Android, Windows, and more. Also, for the most part, you don’t have to deal with the system specifics of each platform.
“It can save you a tremendous amount of time and resources. Instead of having a team of platform-specific specialists to keep your code up-to-date, you can focus your resources on where it counts – delivering a superb user-experience. I don’t think we would be able to put out such a polished and fun game in the timeframe we had without Marmalade.”
Get a Quote on Marmalade at Motion Media