Autodesk

Jun 6, 2016 Available now – V-Ray 3.4 for 3ds Max and Maya

More : Autodesk · Chaos Group · Updates/Upgrades · ·

Available now – V-Ray 3.4 for 3ds Max and Maya

Available now – V-Ray 3.4 for 3ds Max and Maya

Available now – V-Ray 3.4 for 3ds Max and Maya as a free update for current customers. V-Ray 3.4 introduces CPU and GPU-accelerated denoising. Now you can automatically remove noise and cut render times by up to 50%.

V-Ray for 3ds Max

New V-Ray Denoiser
Automatically remove noise and cut render times by up to 50% with the new V-Ray Denoiser. V-Ray’s denoising technology is non-destructive, giving you the original render and the denoised version for even more control in post. Denoising can be used progressively while rendering or after rendering, with support for animation and enhanced blending between frames with the standalone denoiser tool.

Works with 3ds Max 2017
V-Ray 3.4 adds support for 3ds Max 2017 including initial support for the new Physical Material and HiDPI scaling of the V-Ray Frame Buffer. V-Ray RT now supports MultiTile and ColorMap.

GPU rendering improvements
Supports bump maps with procedural noise.
Supports orthographic cameras
Track GPU memory usage directly in the V-Ray Frame Buffer

Aerial Perspective
Control the color of atmospheric haze.

VR cameras
Now with support for top/bottom VR output

Faster Global Illumination
V-Ray Light Cache calculations are up to 15% faster.

V-Ray RT improvements
Update render regions without restarting the render.

Improved GTR/ GGX
Improved performance and no “fireflies” when using GTR/GGX materials.

V-Ray Frame Buffer updates
Added option to automatically save completed images only to render history.
Added option to keep the VFB history folder relative to project path.

V-Ray for Maya

New V-Ray Denoiser
Removes noise automatically, cutting your render times by up to 50% with GPU acceleration. V-Ray’s denoising technology is non-destructive, giving you the original render and the denoised version for even more control in post. Denoising can be used progressively while rendering or after rendering, with support for animation and enhanced blending between frames with the standalone denoiser tool.

V-Ray 3.4 for 3ds Max and Maya Raytracing

Works with Maya 2016 Extension 2
V-Ray 3.4 now supports the new render layers and motion graphics tools in Maya 2016 Extension 2.

GPU rendering improvements
Procedural textures supported by V-Ray RT GPU can now be used as bump maps.

Aerial Perspective
Control the color of atmospheric haze.

Faster Global Illumination
V-Ray Light Cache calculations are up to 15% faster.

Textures
New support for VRayMultiSubtex.

V-Ray RT improvements
Update render regions on the fly – without restarting the render.

Apr 4, 2016 How to Change your Autodesk Contract Manager

More : Autodesk · Software · Tutorials ·

How to Change your Autodesk Contract Manager

We get asked a lot about how to change your Autodesk contract manager so I thought that I would post a short how-to.

Let me start by saying that the easiest way for you to do change your contract manager is to contact Motion Media or email your sales rep and have them do it for you. But, if you don’t want to wait for them, here’s how you can do it yourself…well sort of.

The former or new Contract Manager can submit a web support case to update the Contract Manager listed on a maintenance plan and some subscription contracts. Note: The Contract Manager cannont be changed on auto-renew subscription contracts.

  1. Sign in to your Autodesk Account at accounts.autodesk.com.
  2. Select Management to view your Products & Services.
  3. Hover over Support on the menu at the top and select “View my support cases” from the menu options.

Note: This option only appears for subscription customers who purchased a support benefit.

How to Change your Autodesk contract manager

4. Select My Subscription from the Select a Case Type options.

How to change your Autodesk contract manager

5. Select “I want to change the Contract Manager” from the Category options.
6. Enter the requested information and click the Submit button.

An Autodesk support specialist will contact you confirm the change.

Mar 3, 2016 Fume FX 4.0 for Maya Now Available!

More : Autodesk · Updates/Upgrades · ·

Fume FX 4.0 for Maya Now Available!

Fume FX 4.0 for Maya has been released, and it’s the fastest FumeFX ever!

New features such as a faster solver, advanced vorticity, new burning model, smoke and fire sharpening at render time, fields sharpening at simulation time, improved caches handling and many other will allow users to create more detailed simulations in less time.

FumeFX 4.0 for Maya

Key Features

– Production proven results demonstrate this technology’s ability to achieve realistic smoke and fire effects for cutting-edge industry applications.
– FumeFX 4.0 for Maya supplements the user’s artistic vision with the power of real-world physics for the ultimate in both style and realism.
– GPU accelerated Preview Windows with self-shadows and geometry.
– A multitude of parameters and FumeFX helpers give users maximum control of the fluid’s behavior and appearance.
– Easy to use, basic effects can be created with just a few clicks.
– FumeFX is capable of dynamic interaction with other scene objects.

Feb 15, 2016 Facial Rigging in Maya

More : Autodesk · Plugins ·

Facial Rigging in Maya

Check out this great Facial Rig for Maya from SoukiZERO who is a Character TD supervisor at Motion Magic. He shows how he created the interactive controllers for his Facial Rig that was based on FACS (Facial Action Coding System) in the videos below.

Suuki notes that it can get really expensive to create warp deformers for every single controller. Maya will slow down considerably.

The facial rig shown in the videos is available for purchase from TurboSquid. The Maya facial rig is based on FACS, and has interactive controllers with over 100 joints that deform the model. No Blend-Shapes used at all.

Also included with the rig are skin wrinkles. They use a custom DX11 shader that can blend normal maps and displacement maps with masks.

Original post on www.lesterbanks.com

Dec 17, 2015 Autodesk Subscription Changes Coming Soon.

More : Autodesk · News/Press Releases · Software ·

Autodesk Subscription Changes Coming Soon.

Autodesk Subscription Changes coming soon!

What Autodesk subscription changes are coming? Take a look at the info below, and make sure and contact us as soon as you can.

Autodesk Subscription Changes

If you have an expired Autodesk Maintenance Subscription, you need to read this. This notice is intended to provide you with sufficient time to understand the options, evaluate your needs and take any required action before the change becomes effective. Effective February 1, 2016, Autodesk will no longer allow for the late renewal of Maintenance Subscription contracts after expiration and all subscription agreements must be renewed on time. It is crucial that you do not miss your renewal date!

What does this mean?
You can still renew your expired Maintenance Subscription agreement one year from your contract expiration date but not later than February 1, whichever comes first. Contact your reseller or Autodesk sales representative to renew today. If you choose not to renew, you will still be able to use the version of Autodesk software you currently have, but you will lose access to the following benefits:

New releases of your software
Product enhancements
Previous versions of your software
Home Use Rights
Global Use Rights
Technical support
Cloud credits purchased on that contract
Entitled cloud services
25GB of cloud storage

If you don’t renew your Maintenance Subscription you would need to purchase a new software license in order to get the current version of your software and enjoy the other benefits listed above.

What do I do now?
Contact Motion Media to renew today. Additionally, if your agreement is eligible for renewal and you renew before January 22, 2016, we will waive the late fee (normally $100).

Jun 8, 2015 V-Ray 3.2 for 3ds Max 2016 is Here

More : Autodesk · Chaos Group · News/Press Releases · Updates/Upgrades · ·

V-Ray 3.2 for 3ds Max 2016 is Here

V-Ray 3.2 for 3ds Max 2016

We’re excited to let you know the latest update to V-Ray 3.2 for 3ds Max 2016 is VR-Ready and fully compatible with 3ds Max 2016. This free update for V-Ray 3.0 customers includes support for major VR formats, including Oculus Rift and Samsung Gear VR.

Here’s what’s new:

VR Cameras – The two new VR camera types will render stereo cube maps and spherical stereo images. This allows artists and designers to output V-Ray scenes to popular VR formats like Oculus Rift and Samsung Gear VR.

V-Ray RT GPU Improvements – Among the new features and speed improvements is QMC sampling. Licensed from NVIDIA, QMC sampling provides overall speed improvements and resolves noise quicker when using CUDA.

Additionally, V-Ray RT GPU now supports:
• Displacement
• Anisotropic highlights
• Composite map
• Output curves
• Texture baking
• UDIM support (MARI)

Volume rendering
• New V-Ray Volume Grid adds support for OpenVDB, Field3D, and Phoenix FD volume grid formats. This allows users to import and render data from popular effects applications like Houdini and FumeFX.

Distributed rendering
• Add or remove distributed rendering nodes on the fly

Global Illumination
• Refined Light Cache algorithm removes light leaks and improves animation

Geometry
• New preview types for proxy objects – includes mesh simplification for optimized proxy display
• Faster rendering of hair and fur
• Intel Embree support for 3ds Max Hair & Fur and V-Ray Fur

3ds Max 2016
• Full support for new Physical Camera – co-developed with 3ds Max team
• Support for new Physical Camera Exposure Control
• V-Ray Lens Analysis Utility adds support for the 3ds Max Physical Camera

Note
You may have noticed earlier this week some new builds became available for V-Ray for 3ds Max in your download center, if you already downloaded V-Ray 3.20.01, the new build is 3.20.02.

V-Ray 3.2 for 3ds Max 2016

May 29, 2015 Autodesk 360 MegaBots Design and Engineering Challenge

More : Autodesk · Hardware · News/Press Releases · · · · · · · ·

Autodesk 360 MegaBots Design and Engineering Challenge

Early last month, Autodesk wrapped up their MegaBots Design Challenge, and declared 3 winning designs.

For those not in the know, MegaBots is a Bay Area based fighting robot company. Yes. A fighting robot company. Their goal is to create an entire league of manned mechanized machines of mayhem that will wow arenas full of spectators in epic scale paintball battles.

Continue reading “Autodesk 360 MegaBots Design and Engineering Challenge”…

Apr 23, 2015 Autodesk Signs Agreement to Acquire Shotgun Software

More : Autodesk · Visual Effects · · ·

Autodesk Signs Agreement to Acquire Shotgun Software

The media and entertainment industry is changing fast as productions become increasingly complex and technology lowers barriers to entry. Studios must operate more fluidly, collaborate globally and work more closely with partners to meet schedules and budgets. To do so they need easy-to-use, scalable and customizable production management tools. Continue reading “Autodesk Signs Agreement to Acquire Shotgun Software”…

Apr 21, 2015 ZBrush: Beauty & Anatomical Details

More : Autodesk · · · · · ·

ZBrush: Beauty & Anatomical Details

Meet Ukrainian ZBrush artist, Alexey Kashpersky. Alexey creates digital visuals of anatomical body parts for Thomas Direct Studios and Radius Digital Science. If you are creeped out by doctors visits, his work may not be your cup of tea. These renders provide a glimpse into the workings of our bones, organs, cells, and appendages. Alexey’s complete body of work depicts usage of many different styles. His styles range from baroque style fantasy artwork, to the aforementioned medical illustrations. Born in 1986 in his native Ukraine, Alexey currently lives in New Jersey. Continue reading “ZBrush: Beauty & Anatomical Details”…

Apr 17, 2015 UPDATE: Autodesk Maya 2016 Installer Missing Mental Ray Plugin

More : Autodesk · · · · ·

UPDATE: Autodesk Maya 2016 Installer Missing Mental Ray Plugin

IMPORTANT UPDATE: Customers installing the latest version of Autodesk Maya 2016 will notice that the Mental Ray Plugin is missing from the render selection menu. To install, customers must download the Mental Ray Plugin separately from the Autodesk Maya support section. Continue reading “UPDATE: Autodesk Maya 2016 Installer Missing Mental Ray Plugin”…

Search Our Blog

New FumeFX Feature Film & Games Reel

The new FumeFX feature film and games reel is pretty amazing. It showcases the powerful particle generation toolset they have for creating smoke, fire, sparks and more. Check it out!

Read more →

Blackmagic URSA Mini 4.6k Camera Test & Color Grade

Check out this video where the youtube channel Tested, takes a look at the Blackmagic URSA Mini 4.6k camera and puts it to the test. Take a look for yourself.

Read more →

Motion Media’s March Madness Challenge is Back!

Motion Media’s March Madness Challenge – Do you have what it takes to pick them all? Join Motion Media and our customers in a challenge to pick the most correct games in the 2017 College Basketball playoffs and you could win a 5TB Lacie Rugged hard drive!

Read more →

Deadline 9 Now Available

Deadline 9

The latest version of our scalable high-volume compute management solution – Deadline 9.0 is now available. This new version introduces additional security features and UI improvements. For improved security of your render farm, all connections from Deadline to the Deadline database…

Read more →

Photorealism with Quixel Megascans & Redshift

Using Quixel Megascans and Redshift you can create stunning photorealistic renderings using the GPU. Check out these images and see if you can tell which one’s real and which one’s CG.

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News/Press Releases


Motion Media’s March Madness Challenge is Back!
Mar 13, 2017 | No Comments | Read more →

Motion Media’s March Madness Challenge – Do you have what it takes to pick them all? Join Motion Media and our customers in a challenge to pick the most correct games in the 2017 College Basketball playoffs and you could win a 5TB Lacie Rugged hard drive!

Maxon Announces Cinema 4D R18 – New Features
Jul 25, 2016 | No Comments | Read more →

Maxon announced the release of Cinema 4D R18 today at Siggraph in Anaheim. After watching some of the demos and reading a bit about it, the new features look pretty great. Take a look at the press release below from Maxon, and check out this Promo to find out how you can get a free copy of Cinema 4D R18.

iToo Software Call for Submissions!
Jun 9, 2016 | No Comments | Read more →

iToo software is looking for submissions for their showreel for 2016. If you have any Archviz, Animation, VFX or other shots you’d like included, get in touch with them today.

Autodesk Subscription Changes Coming Soon.
Dec 17, 2015 | No Comments | Read more →

Starting Feb 1, 2016, Autodesk will no longer allow for the late renewal of Maintenance Subscription contracts after expiration and all subscription agreements must be renewed on time. It is crucial that you do not miss your renewal date! Read on to get more information.

Atomos Shogun Studio
Jun 17, 2015 | No Comments | Read more →

Just Announced! The Atomos Shogun Studio is the word’s first all-in-one 4K/HD, 2ch, dual 7” 3RU rack recorder, monitor, and playback deck!

Events


Motion Media Does Art Walk
Apr 6, 2015 | No Comments | Read more →

Last Thursday the Seattle Motion Media Project space launched at the Seattle Pioneer Square Art Walk with a soft opening. The Motion Media Project space featured the work of visual artist, Robbie Schroeder.

Webinar: Network Attached Storage for Creative Workflows
Apr 1, 2015 | No Comments | Read more →

We want to teach you about Seagate NAS Solutions! Join Motion Media and Seagate to learn about how Seagate NAS solutions are ideal for all creative environments from Game Development, VFX and Animation to Post Production.

Motion Media Presents Robbie Schroeder!
Mar 23, 2015 | No Comments | Read more →

On April 2nd, Motion Media Project presents the work of Seattle artist, Robbie Schroeder. Join us at our Seattle, Pioneer Square gallery space for the April 2nd Pioneer Square Art Walk.

Motion Media’s Top 8 GDC Picks
Mar 13, 2015 | No Comments | Read more →

Motion Media attended the GDC 2015 last week. We went, we saw, we conquered. Now we are catching up on our sleep. Check out out top 8 picks for the most exciting attractions featured at the convention hall.

Join the Motion Media Madness Bracket Challenge!
Mar 12, 2015 | No Comments | Read more →

Register for the Motion Media Madness Bracket Challenge and you would win a Robox 3D Printer or other great prizes. Challenge the Motion Media team along with your peers to see who is the best at guessing who’s going to win!

Updates/Upgrades


Deadline 9 Now Available
Mar 9, 2017 | No Comments | Read more →

The latest version of our scalable high-volume compute management solution – Deadline 9.0 is now available. This new version introduces additional security features and UI improvements. For improved security of your render farm, all connections from Deadline to the Deadline database…

Realflow 10 from Next Limit Has Arrived!
Dec 7, 2016 | No Comments | Read more →

Realflow 10 is much improved and faster with a lot of new features. Realflow 10 also has a new lower price! Check out the new Dyverso Multiphysics solver, three new daemons and more.

Phoenix FD Maya Beta Now Available
Dec 7, 2016 | No Comments | Read more →

Phoenix FD for Maya Beta. Phoenix FD can simulate smoke, liquids, ocean waves, splashes, spray, mist, and more. It’s been refined to give users the power they need, with tools that are fast, intuitive and interactive. We’ve also added online licensing as an option.

Maxon Announces Cinema 4D R18 – New Features
Jul 25, 2016 | No Comments | Read more →

Maxon announced the release of Cinema 4D R18 today at Siggraph in Anaheim. After watching some of the demos and reading a bit about it, the new features look pretty great. Take a look at the press release below from Maxon, and check out this Promo to find out how you can get a free copy of Cinema 4D R18.

V-Ray Beta 3 for Revit Has Been Released
Jul 20, 2016 | No Comments | Read more →

V-Ray Beta 3 for Revit is now ready! Beta 3 runs noticeably faster — up to 30% faster. We’ve also refined the interface, improved interactive rendering and added support for Revit 2017.



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