Allegorithmic has released Substance Painter 1.7, to close what has been a very fruitful year for the tool. Indeed Substance Painter has come quite a long way, and needless to say they plan on keeping the same pace in 2016! This update contains new features which are mostly about improving the artist’s workflow and adding quality content.
The Substance Designer 5.2 update targets mostly the 3D view, graph, export and performance. Check it out.
For Substance Painter 1.5, Allegorithmic focused on tool, viewport, and shelf enhancements, along with other surprises! Check out the major additions in the full article!
Motion Media attended the GDC 2015 last week. We went, we saw, we conquered. Now we are catching up on our sleep. Check out out top 8 picks for the most exciting attractions featured at the convention hall.
Motion Media is excited that some of our most popular brands and products have won awards in this year’s CG Awards. We believe in helping our customer realize their goals in the simplest and most efficient way within their pipeline, and recommending new products that we believe can help is our passion. Check out these 3 award winners and contact us for more information.
24 Hour Sale!! Allegorithmic added brand new PBR content to the Substance Database and to celebrate, we are putting it on a -50% flash sale for the next 24 hours! It now contains 800 high quality (including 100 PBR) directly useable in tools, Unity, UE4, 3DS Max, Maya, modo 701 (and soon 801), Toolbag 2 and Fuse.