Maya 2015 delivers on so many levels. From the small changes that make your everyday workflow smoother, to the new and exciting tools that will introduce you to a new way of working. Maya 2015 helps make dealing with complexity, simple.
The Maya 2015 Effect
With the Bifrost Procedural Effects Platform, XGen Arbitrary Primitive Generator technology and updates to the Bullet Physics plug-in, Maya 2015 is making a big splash in the world of VFX.
BiFrost in Maya 2015
XGen Arbitrary Primitive Generator
Create hair, fur and feathers or large vegetative landscapes with access to the same tools as the pros at Walt Disney and Pixar Animation Studios. No need to slow down your computer by overloading the memory – XGen creates the geometry procedurally at render time.
Create complex, highly realistic dynamic and kinematic simulations with the Maya Bullet Physics engine.
Geodesic Voxel Binding
Get your characters ready for production faster (often with only a few clicks) with this innovative new skinning method for binding standard and non-standard geometry to joint skeletons.
No need to spend hours creating lines of code. You can now create advanced HLSL, GLSL, and CgFX viewport shaders with the ShaderFX real-time node-based visual shader editor.
Things just got real! Viewport 2.0 now supports: particles, Maya nHair, Maya nCloth, Maya Fluid Effects, Maya Paint Effects, Maya Toon, projections, and the Wrinkle deformer. And with many Maya artists choosing 2.0 already – we’ve decided to make life simpler for you by making Viewport 2.0 the standard Maya viewport in Maya 2015.
A Solid Foundation
With so much brand-new technology, Maya 2015 is a leap forward to a new way of working.
For more information on Maya 2015 call us today – 888-542-8941.