Mar 9, 2010 Autodesk® Motionbuilder® 2011 Announced!

More : Autodesk · Software · 1 Comment

motionbuilder2011 300x208 Autodesk® Motionbuilder® 2011 Announced! Motionbuilder 2011 is here! This slide shows the major new features and if you click “read more” you can see a full list.  I believe the ship date is in April like the other Autodesk products.  Stay tuned for more details as I get them!

tr Autodesk® Motionbuilder® 2011 Announced!

What’s New in MotionBuilder 2011

Autodesk® MotionBuilder® 2011 3D character animation software includes the following new and enhanced features:

  • NVIDIA® PhysX® plug-in enables better creation of rag-doll simulations.
  • Improved animation layers match the behavior of those in Maya 2009 and higher, and offer better interoperability.
  • Skinned characters play back faster by using the computing power of the GPU.
  • Updated native Autodesk® FBX® 2011 format support helps eliminate extra translation steps.
  • Expanded Mocap samples provide access to data for various human body types and motion to help bring characters to life.

Detailed Features

Autodesk® MotionBuilder® 2011 software delivers features that enable it to integrate more smoothly and reliably into production pipelines. With extended animation layers that closely match those in Autodesk® Maya® 2011 software, a more consistent method for handling materials, and native support for version of Autodesk® FBX® 2011 asset exchange technology, artists will find it easier to use MotionBuilder 2011 alongside certain other products. In addition, skinning and blendshape deformations now calculated on the GPU, the in-viewport experience is significantly more interactive, and playback many times faster, while the Story Tool offers greater stability and performance.

GPU-Calculated Skin and Blendshape Deformers

Using the GPU (Graphical Processing Unit) to help calculate skinning and blendshape deformations yields significantly faster performance, providing a more interactive in-viewport experience and much faster playback.

Animation Layers Updates

motion1 150x150 Autodesk® Motionbuilder® 2011 Announced!

An expanded animation layer toolset offers new capabilities to rename, mute, solo, and merge layers, and blend them with variable weighting. In addition to providing more control and greater flexibility in MotionBuilder, the toolset now more closely matches the behavior of that in Maya, helping improve interoperability.
tr Autodesk® Motionbuilder® 2011 Announced!

New Material Handling Method

motion2 150x150 Autodesk® Motionbuilder® 2011 Announced!

A new method for handling materials that is aligned with the FBX material model provides better consistency with content creation applications and games engines, increasing ease-of-use and helping improve interoperability.

tr Autodesk® Motionbuilder® 2011 Announced!

Integrated Nvidia PhysX Plug-in

motion3 150x150 Autodesk® Motionbuilder® 2011 Announced!

Rigid-body and ragdoll simulations can now be calculated using the Nvidia® PhysX® plug-in, a feature of particular benefit to games customers using the PhysX middleware.

Python Batch Tool

The batch tool helps eliminate repetitive tasks by enabling a set of processes to be automatically applied to multiple files, has been rewritten in Python™ programming language, enabling it to be more readily customized or extended.

Native FBX 2011 Support

MotionBuilder now supports the most recent version of Autodesk® FBX® asset exchange technology, helping improve interoperability and provide support for more features.

Story Tool Re-architecture

Artists working on pre-visualization, or laying out storyboards or multiple cameras, will appreciate improvements to the stability and performance of the Story Tool as a result of under-the-hood work to make it part of the core MotionBuilder engine.

Motion Capture on Bones

Enhancements to the MotionBuilder Open Reality® SDK enable developers to bypass the Actor solve to directly access data on the character’s bones.

Enhanced SDK Documentation

Consolidated documentation and new examples help new users to become familiar with the MotionBuilder SDK.

Perforce Support

A new plug-in provides support for users of Perforce asset management systems.

Comments

  1. interoperability layer says:

    [...] enhance efficient and effective delivery of services to citizens Governments around the world – haveAutodesk® Motionbuilder® 2011 Announced! | Motion MediaMotionbuilder 2011 is here! This slide shows the major new features and if you click read more you [...]

Search Our Blog

Autodesk Exchange Apps Hackathon

Autodesk Exchange Apps Hackathon

Announcing the Autodesk® Exchange Apps Hackathon – and an opportunity to receive up to US$100 per app published and win one of eight iPad minis! This event is for any publisher who would like to reach Autodesk customers to gain exposure and sales for their apps. Autodesk Exchange Apps provides a centralized storefront for Autodesk customers to find apps that enhance their productivity using their Autodesk products.

Read more →

Zbrush 4R7 Has Been Announced

ZBrush 4R7

Pixologic is proud to announce ZBrush 4R7, which will be the final release in the ZBrush 4 series. They also announced a KeyShot for ZBrush bridge that connects Zbrush with Keyshot for even better rendering.

Read more →

Bluefish444 Software Update – 5.12.0

bluefish444-softwareupdates

The Bluefish444 development team has been hard at work rolling in new features and format support to the latest Bluefish444 Windows installer 5.12.0. This is a major update and is free to download from the Bluefish444 home page.

Read more →

V-Ray Comes to The Foundry’s MODO, NUKE and KATANA

V-ray for Modo and Nuke

V-Ray Comes to The Foundry’s MODO, NUKE and KATANA V-Ray is now available for a number of The Foundry’s key products. V-Ray for MODO, V-Ray for NUKE and V-Ray for KATANA will be unveiled for the first time at SIGGRAPH 2014 and can be seen in action at our booth (#501). V-Ray | MODO – Provides flexibility and production-proven rendering capabilities for MODO artists creating 3D content. Now in public beta. V-Ray | NUKE - Unifies the pipeline between NUKE artists and 3D artists for unprecedented workflow improvements at all stages of production, while providing access to V-Ray’s advanced ray tracing capabilities. Now in public beta. V-Ray | KATANA – First used on “Captain America: The Winter Soldier” by Industrial Light & Magic, the industry-leading lighting and look development package is now coupled with industry-standard rendering technology. Available upon request. Starting today, V-Ray for MODO and NUKE are available as a public beta, and the commercial version of V-Ray for KATANA is ready for purchase. For information on V-Ray for KATANA, contact us.

Read more →

Maxwell Render Client Reel

Maxwell Render

The folks at Nextlimit Technologies have released the latest Maxwell Render reel with some really amazing looking work. I would highly recommend giving it a look and considering Maxwell as your renderer of choice.

Read more →


News/Press Releases


Autodesk Exchange Apps Hackathon
Aug 18, 2014 | Comments | Read more →

Announcing the Autodesk® Exchange Apps Hackathon – and an opportunity to receive up to US$100 per app published and win one of eight iPad minis! This event is for any publisher who would like to reach Autodesk customers to gain exposure and sales for their apps. Autodesk Exchange Apps provides a centralized storefront for Autodesk customers to find apps that enhance their productivity using their Autodesk products.

Zbrush 4R7 Has Been Announced
Aug 15, 2014 | Comments | Read more →

Pixologic is proud to announce ZBrush 4R7, which will be the final release in the ZBrush 4 series. They also announced a KeyShot for ZBrush bridge that connects Zbrush with Keyshot for even better rendering.

V-Ray Comes to The Foundry’s MODO, NUKE and KATANA
Aug 14, 2014 | Comments | Read more →

V-Ray Comes to The Foundry’s MODO, NUKE and KATANA V-Ray is now available for a number of The Foundry’s key products. V-Ray for MODO, V-Ray for NUKE and V-Ray for KATANA will be unveiled for the first time at SIGGRAPH 2014 and can be seen in action at our booth (#501). V-Ray | MODO – Provides flexibility and production-proven rendering capabilities for MODO artists creating 3D content. Now in public beta. V-Ray | NUKE - Unifies the pipeline between NUKE artists and 3D artists for unprecedented workflow improvements at all stages of production, while providing access to V-Ray’s advanced ray tracing capabilities. Now in public beta. V-Ray | KATANA – First used on “Captain America: The Winter Soldier” by Industrial Light & Magic, the industry-leading lighting and look development package is now coupled with industry-standard rendering technology. Available upon request. Starting today, V-Ray for MODO and NUKE are available as a public beta, and the commercial version of V-Ray for KATANA is ready for purchase. For information on V-Ray for KATANA, contact us.

Review of The Autodesk Entertainment Creation Suite Ultimate 2015
Aug 6, 2014 | Comments | Read more →

Brad Clark and the Animation World Network recently did an honest, in depth review of the Autodesk Entertainment Creation Suite Ultimate 2015. The review gives you a good insight into the improvements in the software as well as any shortcomings. Give it a read and let us know if you agree in the comments.

Clarisse iFX 2.0 Coming at Siggraph
Jul 31, 2014 | Comments | Read more →

Isotropix, a privately held software company developing high-end innovative graphics software solutions, announced today Clarisse iFX 2.0 the next iteration of its nextgen 2D/3D rendering tool which will be unveiled at Siggraph 2014. Clarisse iFX 2.0 introduces big improvements to the rendering engine, powerful file referencing and many work flow enhancements.

Events


Autodesk Exchange Apps Hackathon
Aug 18, 2014 | Comments | Read more →

Announcing the Autodesk® Exchange Apps Hackathon – and an opportunity to receive up to US$100 per app published and win one of eight iPad minis! This event is for any publisher who would like to reach Autodesk customers to gain exposure and sales for their apps. Autodesk Exchange Apps provides a centralized storefront for Autodesk customers to find apps that enhance their productivity using their Autodesk products.

Sneak Peek: Colorway from The Foundry
Jul 8, 2014 | Comments | Read more →

The Foundry is just giving us a sneak peek at their newest software COLORWAY! We don’t know very much, but they’re having a free live event online to reveal more about it. Read the full post to see what they had to say.

Webinar: The Realflow 2014 to Cinema 4D Pipeline
Jun 30, 2014 | Comments | Read more →

Join Motion Media and NextLimit as we show you the all new RealFlow 2014 and how it integrates with Cinema 4D. Learn about the RealFlow 2014 Renderkit (RFRK) and the Connectivity Plugins (CP).

Autodesk Meet the Experts Webinar Series: Creature Sculpting and Modeling Techniques
Dec 16, 2013 | Comments | Read more →

Autodesk Creature Sculpting and Modeling Techniques Webinar Tuesday, December 17.

Motion Media Black Friday Sale
Nov 12, 2013 | Comments | Read more →

Motion Media’s Black Friday VIP Event is back! Only those lucky ones who’ve signed up before the sale will have access to up to 50% off your favorite software and hardware. Only at Motion Media.

Updates/Upgrades


Bluefish444 Software Update – 5.12.0
Aug 14, 2014 | Comments | Read more →

The Bluefish444 development team has been hard at work rolling in new features and format support to the latest Bluefish444 Windows installer 5.12.0. This is a major update and is free to download from the Bluefish444 home page.

Cinema 4D R16 New Features
Aug 5, 2014 | Comments | Read more →

Maxon Announces Cinema 4D R16! Cinema 4D Release 16 was developed with all aspects of the application in mind and features were integrated or enhanced that simplify workflow and make working with CINEMA 4D even more efficient and effective. With Cinema 4D Release 16 you’ll enjoy that optimized workflow throughout the application.

Matrox MicroQuad Software Update
Jul 31, 2014 | Comments | Read more →

Matrox MicroQuad The Matrox MicroQuadUtils version 1.2 is now available. This release allows MicroQuad to preserve customized labels after a power cycle. Note: New units coming out of production will have this firmware installed. Existing customers who wish to upgrade their units will need to download the MicroQuadUtils software package. This will install a firmware updater as well as a Remote Control Panel application that will allow them to change the labels of their quadrants. The firmware updater will advise customers if their firmware is up to date.  Download Now Buy Matrox MicroQuad  

V-Ray 3.0 Now Supports 3ds Max 2015
May 28, 2014 | Comments | Read more →

A new update for V-Ray 3.0 for 3ds Max is now available for download. In addition to support for 3ds Max 2015, Chaos Group has added a new VrayPointParticleMtl material. This is a free update for current V-Ray 3.0 for 3ds Max users.

Updates: Chaos Group V-Ray 2.4 for Maya Now Available
May 22, 2014 | Comments | Read more →

A new update to V-Ray 2.4 for Maya is now available for download. With this update, V-Ray 2.4 for Maya supports Maya 2015.



Latest Tweets

Error: Twitter did not respond. Please wait a few minutes and refresh this page.



x

"Getting Started with ZBrush"

FREE 69 PAGE eBOOK! This step by step guide will walk you through the creative world of ZBrush from the basics to sculpting, painting and on to finishing off your art with ZBrush's powerful render engine.

Getting Started with ZBrush